In the Night Moderators (
inthenightmods) wrote in
logsinthenight2019-09-01 05:18 pm
Entry tags:
- !intro log,
- allie pressman (brooke),
- aziraphale (xy),
- bruce wayne (marzi),
- crowley (mj),
- davina claire (trix),
- daylight vis lornlit (melly),
- elena gilbert (amy),
- eliot waugh (pytho),
- gareth visser (tona),
- jason grace (erica),
- jim hopper (priestly),
- jo harvelle (dee),
- jon snow (rachel),
- kol mikaelson (jade),
- m.k. (shira),
- mary (danielle),
- matt murdock (kitty),
- misty day (raven),
- nancy wheeler (chrissy),
- noriaki kakyoin (laura),
- quentin coldwater (ireth),
- remington swann (danielle),
- riku (dubsey),
- scarlett harker (brooke),
- steve harrington (zelly)
INTRO LOG: SEPTEMBER

INTRO LOG: SEPTEMBER
COME INTO MY HEAD
characters: everyone.
location: the harbor, as well as the rest of town.
date/time: september 1-3.
content: beacon's newest batch of residents arrives on the ferry. everyone gets a special gift, courtesy of the lighthouse keeper.
warnings: n/a.
welcome to beacon.
It's dim, and the room won't stop swaying, gently rocking you back and forth. A loud sound startles you fully awake, a deep, moaning call: a foghorn. As your eyes adjust, you note faint red light streaking through the room from a tiny, round window.
You've found yourself in a private room, lying on a bed. The last things you remember are the events that led up to your death. Beside you is a folded tablet and a lantern that glows steadily with a healthy flame.
You're on a ship. And that ship is docking.
Making your way to the deck, and eventually the pier, you find only moonlight to greet you, and a dark forest beyond. There are other people here, each with their own unique lantern, and many of them look just as lost as you are. On the ferry you've just disembarked from, the speaker system begins to play a song.
In the distance, across the waters of the lake, you can see the tall silhouette of a lighthouse, its red light slowly turning.•••
Unlike the past two months, there's not a whole lot happening down at the dock today. It's quiet, disconcertingly so, after the foghorn blows once and then twice to signal the ferry's arrival. Winters is dead, and as such there's no one around to dole out the "need to know" info for the new arrivals.
Luckily, the tablet and the town do have some resources available for playing catch up! The Keeper's recent network post is available for everyone to read, and newcomers can always check out the weekly bulletins and the records in town hall. Everyone's also welcome to get in touch with the NPCs through their inboxes, too.
But, oh! In the ferry's cargo hold is a rather large crate addressed to the Postmaster General, and inside? A bunch of ocarinas! The Postmaster General, set up at their little stall, will be passing out ocarinas (free of charge!) to everyone that happens by. Anyone who doesn't come by the stall will receive one in their mailbox.
Shortly after the ferry arrives, a new message from the Lighthouse Keeper appears on the network:
Did everyone get their ocarinas? If you didn't, check your mailbox at the post office. There's plenty to go around. The extras will be in the general store.
You can use these to communicate with the forest spirits. Their language is based on musical notes, so you have to play little songs for them. Here's a couple of basic translations that should help you guys out:
The rest of the message contains playing instructions and example audio files for the following messages:
- A friendly greeting!
- An assurance that equates to "I come in peace".
- A short melody that translates roughly to polite terms like please, thank you, and you're welcome.
- A shrill note that asks for help.
Characters can use the ocarinas to communicate these phrases to the forest spirits (and are welcome to try learning or communicating other phrases), but keep in mind that there's not much plot info to be learned from the forest spirits, at least not for right now. These ocarinas won't exactly help you translate anything the forest spirits might say back, after all.
The Lighthouse Keeper won't be responding to that network post, but she can be contacted through her inbox!
ooc.
Hey there, wonderful players, and welcome to In the Night! For this intro log, you are officially without a chaperone. Rastus is back at the bonfire, Will is characteristically elusive, and Robin is, well, you know where she's at. It's up to the veteran residents to fill in the new folks.
We're also happy to introduce the YARD SARD... The Postmaster General will be appearing in any intro logs where a player formerly in the game has ordered something through Rastus but is no longer around to claim it! These items will still come in, but since they have no owner, they'll be available for other characters to claim. It's usually a first come, first serve situation, though the Postmaster General may turn folks away for any number of weird reasons. (OOCly, it's us attempting to spread the wealth among the playerbase.)

DELIVERIES
The following packages can be found in the cargo hold:
- The monthly store restock
- Two silver prosthetic pieces (they aren't a perfect fit, but they work well enough) for Polnareff
- A few bottles of holy water, a pouch of powdered silver, and a magic wand (the wand doesn't have the permanence spell Elden was looking for, unfortunately; instead, it will temporarily change the color of its target to either pink or blue!) for Elden
- Webfluid components (about a three month's supply) for Peter
- A spice rack for Davina, and one for Ignis as well, plus a little geology kit with both of their names scribbled on the package and crossed out various times. Looks like these orders got a little mixed up! Everything each of them requested (plus a little extra) can be found among these packages, but they'll have to sort out what goes where
- 2 cartons of cigarettes, a flintlock pistol, and 100 rounds of ammo for it (though none for the shotgun, hm!) for Rosinante
- A small assortment of dreamcatchers, all with a lot of feathers for Xayah
- A flash drive (on which is a very simple app for Morse code translation! this can be passed around or uploaded to the network for many users to download) for Matt
- A bounce house (small and with quite a few holes that need patching, but it'll get the job done; it's deflated, but it does have a built-in fan!) for Lunafreya
If you submitted an item request last month and we've missed it here, let us know!

YARD SARD
The Postmaster General is here! They've set up a little stall on the dock, and have a couple of items for... sard?
A carton of cigarettes42 boxes of .45 bulletsA sewing kit
If you would like to purchase an item from the Postmaster General, you can haggle with them below!
| QUICKNAV | |||
| comms | | | network • logs • memes • ooc | |
| pages | | | rules • faq • taken • mod contact • player contact • calendar • setting • exploration • item requests • full nav | |

YARD SARD
cigarettes, pls
[he motions at the carton. He's pretty singularly focused on that.]
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bullets!
What would you like for two boxes of those bullets?
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sewing kit
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other 2 boxes of bullets!
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Just passing by! (Definitely after sales.)
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Misty Day | AHS: Coven | OTA
Misty knows she's dead the instant her eyes open. Though she can't recall what happened, she knows life and feels an acute, painful absence of it down to her bones. It's tempting to try and go back to sleep - it's dark and quiet enough, and she's so tired of this - but the horn that woke her probably did so for a reason. Reluctantly, she rises. Folds her blanket and stacks it with her pillow at the center of the bed. The tablet gets a once over, long enough for her to input a name and see it's some sort of functional, before it is added to the pile. Then her discman, followed by the small zippered case of CDs only after she's painstakingly checked that none are missing. Her taste for large and ornate belts ceases to be purely for decoration once her lantern is slipped comfortably enough onto it. The bedsheets are pulled up around her few possessions, given a twist, and slung over one shoulder.
Though nothing but wary of other passengers she might cross on her way to the deck, she's concerned enough to recommend the same course of action.
"You should take everything. Even if you don't need it, raw material's something."
Do you know you're dead? She refrains from asking, but openly searches for implied understanding in any who humor her.
II. Deck
There's not a terrible abundance of things to see from deck, once reached. Enough to feel creeping unease, but she's felt much, much worse. Focus instead shifts to eyeing her shipmates, attempting some kind of mental inventory, searching for some potential commonality - and coming up largely blank. Though she notices one small oddity: not enough for concern, but surprise enough she voices it despite herself.
"Why so many guys?"
III. Lakeshore, then out and about
The minute the opener is telling them they're dead she bails, having decided summarily that they're not going to tell her anything she can't figure out for herself. Drawing unnecessary attention is the last goal, so she opts for quietly peeling off from the back of the crowd and giving it a wide berth (perhaps a touch too close to woodland) until she can make the rest of the journey herself, following well-trod soil.
An hour or so is spent leaning against one of the benches by the bonfire, slowly sorting through whatever recent posts look important on the network, and then another weeding through any and all notes in the town hall. Still disquieting. Still not remotely as bad as it could be. She can then be spotted routinely enough over the immediately following days a sharp eye could guess she isn't sleeping, productivity spent first on picking a home and then customizing it.
One stands good odds of spotting her on a return trip from the store, carrying an amount of tools that carefully straddles the limits of what she could reasonably be expected to carry. She'll wave you down, one quick little jerk of the hand, and wait only a second for a response before speaking.
"Can I get a hand?"
IV. Network | Audio
New person, so, questions.
A: Is there not a setup for crops? Gardens? I'm not seeing one.
B: Has the lack of sun started wrecking eyes yet?
C: Where is...more music? Anything for music. Ovens and fridges work, so there ought to be a couple speakers somewhere at least.
D: Anyone know how to play ocarinas musically? Tying back into the general music question.
E: Tell me something interesting about yourself. Icebreakers. You know.
V. Wildcard
Feel free to continue TDM threads, catch her moping at the bonfire, walking headlong directly into the woods like the true genius she is, steal-switching couches in her house, dead-eyed catholic-flavored moping at the church, fairly excited discovery/introduction to/exploration of the library, etc!
III
He reached for some of the tools, taking the wait from her arms. She was tenacious, that much was clear and it didn't seem like she minded getting someone else to do the dirty work...so to speak.
"You think you got enough?"
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IV. @missprincessmary; audio
@silver
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iv. network; @riku, audio
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audio
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@dclaire
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iii.
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IV; @kingsknight
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I
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III
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III
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iv. @regina
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Jason Grace | Camp Half-Blood Chronicles | OTA
The rocking makes enough sense at first. He’d fallen onto the deck of Caligula’s massive sea vessel, maybe this is the last sensation he’ll feel before he dies. It’s certainly better than focusing on that remembered feeling of a blade piercing through him from behind and someone screaming. Or maybe he’d already drifted down to the River Styx, though he certainly didn’t remember meeting Charon or getting aboard any vessel. A loud, low sound pierces through that thought and Jason sits up with a start, hands reaching for a weapon no longer at his side. He’d grown up around San Francisco, so he recognizes the sound of a foghorn. As far as he knew Hades didn’t keep such things around the Underworld. Why would he need to worry about things like fog or warning vessels to steer clear? No one purposefully sailed down the Styx into the Underworld.
He’d been preparing himself for the possibility of the afterlife for the past few months, ever since he’d gotten that damned prophecy, but none of this looked or felt...right. Could dying feel right? Jason rubbed at his face and took stock of his surroundings. The room was very sparsely decorated and really the only two objects that stood out were the tablet and the lantern. It wasn’t exactly a weapon, but he couldn’t help but assume it was left for him.
There were no immediate answers to be had here and Jason turned his attention to the small porthole with flashes of red light. It looked like even in death things weren’t going to be so simple for him. Why had he expected differently? Jason frowned and pushed out of the room. Time to find out what he’d gotten himself involved in now. Just as he stepped out of the room he caught movement further down the hall and turned. “Hello?”
II. Docking Time
Wrong. All of this is wrong. The feeling had been born on the ship and had only grown steadily as he had descended onto the docks and started to pick up more information. This isn’t the Underworld he’d been taught to expect. Where was Charon? Cerberus? The Judges? Jason would even take Hades himself at this point, though he didn’t think the god of the Underworld had much love for children of Jupiter. Still, this was a sea-side village bathed in darkness and with no signs of it being a punishment or a paradise. It was just...there. There where it shouldn’t be at all, at least, not for him
Right?
Jason wasn’t sure he was ready to deal with a headache. Not 24 hours after dying, but clearly he didn’t get a say in the matter. He wasn’t sure if he wanted to talk to others or do his best to just walk as far away from everyone as possible and try to get his head on right. In the end he decided for a compromise and after walking a bit, took up a spot on the ground near the bonfire. At least this thing gave off more light and the large fire gave him pleasant memories of his brief time at Camp Half-Blood. A focus, he just needed something to focus on for a few minutes. That or maybe someone should go talk to the sulky, blonde teenager currently staring at the flames like the most homesick person ever.
III. Later On
A day or so later he’s finally grounded himself or maybe it’s just because he’s found something to focus on. Jason sits in the common area of The Invincible with his lantern placed on a nearby table. He’s got the tablet propped up as well so he can see the screen. If you come up behind him you can see that the screen is the message about the ocarinas. Jason has his own in one hand and after a moment bring it up to his lips and makes a sharp, high note.
He winces and immediately lowers it. This always seemed so much easier in a certain video game.
“At this rate, I'm going to start a war with the forest spirits.”
Jason leans over and stares at the screen before looking back at his own finger placement on the ocarina’s holes. You’d think after sacrificing your life for a certain god of music that you’d get some kind of bonus for this sort of thing. But even he wasn’t that lucky. Jason sighs and tries again. This time he does manage two pleasant sounding notes before the melody is once again shattered by a flat note.
He resists the urge to chunk the ocarina across the room.
IV. Wild Card
Other ideas? Hit me up with your own top levels or message me to plot. He'll be doing a lot of exploring and wandering around, wanting to meet AS MANY PEOPLE AS POSSIBLE.
II
And one of the new arrivals is sitting all by themselves. Which tends to be not good. No one should deal with this by themselves all alone. Not on first day.
"Coffee?"
Ignis offers one of the cups he brought with him. It's steaming, pleasantly warm coffee- definitively not made at the Inn. Ignis is picky, especially when it comes to his favorite beverage.
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iii
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iii.
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aziraphale | good omens | ota
[ Well, this wasn't where Aziraphale thought he would end up. He assumed he'd die and then, he doesn't know, wind up as star dust or something, return to the Universe. It wasn't bad, when he thought about it, the fire would cleanse him and, if he couldn't be sentenced to Hell, then all his energy would have to go somewhere.
He looked down at his hands and was surprised to find that he still had them, and not only that, but still had his angel ring intact and everything.
Stumbling his way up, he's surprised to find that he's feeling... something. There's an annoying clawing at his stomach. Hunger, he thinks. Yes, this must be what hunger feels like. ]
Excuse me. Do you know if there's something to eat on this boat?
2. At the Park
[ Annoying a forest spirit is one very red-faced Aziraphale, ocarina at his side. ]
Well, I'm very sorry for whatever I said-- played, but I honestly didn't mean it. Or I don't think I meant it, if it was insulting. Must've hit a sour note, what I really meant to say was could I get a double scoop?
[ Now he's miming it, which doesn't seem to be helping his case. ]
Fine.
[ He picks up the ocarina again, and starts playing an old ditty originally meant for a gemshorn. ]
3. The Library.
[ If you have for some reason been looking for Aziraphale, nine out of ten times he can be found at the library, lantern on a table and poring over tomes. So far, nothing has really explained what has happened, but on the bright side, at least there is plenty to read. ]
Sorry, could I just... sneak past?
[ He gestures towards the book in his hand, which he intends to return to its shelf. ]
4. Wildcard
[ HMU with your own prompt or at
iii.
he didn't want to become another dick. he knew he was going to need help, need to know what his resources were. So, he wanted to follow up with him. ]
Sure. You spend a lot of time in here.
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2
Re: 2
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iii
Re: iii
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3. Library
Re: 3. Library
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3
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davina claire | the originals
[ davina's kneeling on the cargo hold's floor, her expression looking very dismayed and annoyed but that's understandable. the box that has her name on it (and some scratched out names that she can't make out) has spices. yes, she asked for specific herbs but davina doesn't remember asking for turmeric or nutmeg or cu—oh, that rosemary smells nice, but that's beside the point. maybe she can use it for cooking? who even knows?
(she'll probably grab a handful of rosemary ... sorry, ignis)
she sets it aside to rummage through the packages, slowly finding the things she requested for: a large bundle of vervain and wolfsbane, bundles of sage, white camphor and sandalwood. there's a few things missing and she's looking very more and more agitated with each passing minute she's unable to find it. ]
Where is it ... Where is it ... Where is it ... [ her white oak branch is missing ... dammit.
she'll be asking around if anyone's found a branch of sorts from the cargo hold or the deliveries. ]
POST OFFICE
[ davina's seated just outside the post office, inspecting her ocarina. cute, but it's weird putting the cat's tail in her mouth to play music. she pulls up the page from her tablet and starts going through the little notes. having knowledge of music sort of helps?? not really that different from playing the piano—except the holes are annoying enough.
... she can at least play twinkle, twinkle star? ]
WILDCARD
[ feel free to find her anywhere else playing the ocarina roughly (but at least there's proper??? music??? sort of ... she's mastered twinkle, twinkle little star tho), looking frantically everywhere for her missing request item. just a heads up that i'd prefer if the branch is returned to her since it's kinda important 🙃 ]
no subject
[Have a Crowley. He's fairly harmless, but he's excellent at looking menacing in the dark. He has his lantern up above his face, showing off that he's still got his sunglasses on in the dark.]
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POST OFFICE
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cargo hold;
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cargo hold (later); thief of branch
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Here to collect~
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Crowley | Good Omens
1. Below deck
Crowley doesn't like this. He's seen the various levels of Hell, he knows they can look just like Earth. There's even a whole level that looks just like the inside of a Denny's----that one he really dislikes---so he figures this could just be like the rest of them. He remembers what happened prior to this and that felt like the end. It felt like it was all over. It felt like he had lost, suddenly, and that all of his sauntering about and six thousand years on Earth were suddenly for nothing.
But now he's here. And it's more likely that this is Hell than this is somewhere else, isn't it? Because that's where Crowley would end up.
He takes the tablet, takes the lantern. He's not about to be without some light. Even his thin pupils need some in order to see. And the tablet's got to mean something. He could see if he could connect it to his phone, but he'd rather get off of here sooner rather than later.
He steps out of his room and starts to look around. He can't be the only one here.
2. Deck
Right, so boat. Boat in complete darkness. Boat full of people going somewhere in complete darkness. Boat full of people going somewhere in complete darkness with a great big lighthouse and a red light.
Nah, not ominous at all.
He stands at the edge of the deck, watching their arrival. Hell is going away from his mind, and he's getting different thoughts now. Purgatory? Some outer realm? One of the rivers in Hell, maybe? Taking them elsewhere?
"Not exactly a grand parade for our arrival," he says, not to anyone in particular.
3. Lakeside
And here they are. This is, surprisingly enough, a bit easier to deal with than being on the boat going somewhere but not sure where. And, at the same time, it's also worse, because now they've arrived and Crowley has no idea where exactly they're supposed to be. They're all just disembarking in a dark down and they're all dead and this is all Very Good and Makes Sense To Someone.
"Excuse me," he says, as politely as possible. "Where the fuck am I?"
4. Network
Can I get some sort of guidance as to where exactly we're supposed to be, here?
5. Wildcard
Message me at
network @hello
I believe we are meant to be dead.
Yours,
Aziraphale.
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network; @rlutece
@freddie1967
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iv.
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3.
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2
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Lakeside
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3
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Network | Private | @silver
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ambrose spellman ( ota )
( lately, this is where ambrose has found himself ending up at the end of the day. or the beginning of the day? it's really hard to tell all things considered. it's still dark, it's still dreary and ambrose feels like he should be grabbing a bag and going from place to place for candy. this place would be absolutely perfect for a halloween celebration but who knows what the actual date is.
tonight, he's brought a bottle of the good stuff with him and he's currently swigging directly from the bottle while laying on his back. )
It is getting a little boring being dead, you know? I don't want to admit it but I think I might actually miss my family.
( there was no might about it. he missed them. he sighs and takes another drink. )
▶ 02. CHURCH
( he hasn't been in here before and he can't help the cold chill that works its way through his body when he crosses the threshold. this isn't where he died but it bears a striking resemblance nonetheless right down to the candles at the front.
ambrose takes a shaky breath and keeps going. he is not going to be scared. he stops when his boots hit the metal square. crouching down, he runs a hand over the surface, eyes flicking to the sign. )
You know, when people see something like that, they will immediately want to do the opposite. ( he knocks on the square and smiles. ) Isn't that right, friend?
( no one answers and eventually, ambrose gets to his feet and slides into one of the pews, slouching quietly. )
▶ 03. WILDCARD
( feel free to toss anything at me! i'm at
THE BEACH
And Jason recognizes, upon closer inspection, who it is. He sits down next to him-- knowing he's got no where else to be right then. and just leans back. ]
Family's overrated, in my experience.
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2
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Church
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01.
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1
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Mollymauk Tealeaf | Critical Role | OTA
[Molly wakes up with a start in his bed, coughing and choking on nonexistent blood. It's a phantom memory, like the pain in his chest where Lorenzo's glaive pierced his heart and twisted his ribs until they broke. What a memory, that is.
But he's awake and he's on a boat. He's never even been on a bloody boat before, and that should be exciting, but all it is, at first, is confusing.
He staggers out of his room, leaning heavily on the doorframe.] Are there drinks... Smoke? ...Drugs? What's a little bit of drugs when we're already dead. I want to face Hell wasted off my arse.
THE DOCK |
[Whether Molly gets his drugs or alcohol or not (he probably won't), the fact that this is not Hell surprises him enough to get him invested in figuring it out. The answers he gets aren't wholly satisfactory and a little concerning.
Also he can barely hold the tablet. He keeps turning it this way and that and squinting at the words. He's not much of a reader, okay, and he's lousy with technology.] D'you mean to tell me that there was only one person manning this dock and now he's dead- how do you even kill an already dead person? This is way more inefficient an afterlife than I expected. Anyone have a direct line to the Raven Queen? I need a word.
[He's bitching for the sake of it. Look, even in death he's going to be insufferable. He knew this day would come.]
boat
[ He takes one look at Molly and assumes that he's already been to Hell, and this must be a return trip. ]
Thought there'd be a lot more... falling into vats of sulphur and brimstone. Are you in charge of this vessel?
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The dock
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boat
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The Dock
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( prompt: the dock. ) / also vibrating like made because !!! hello!!!
AAHHHH HELLO AGAIN
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dock
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ii. second-hand hobbies (for Elden)
iii. is there ever enough time to say what's in our hearts? (for Mary)
iv. wildcard
no subject
It's when he's lost in these thoughts that he catches sight of the silver hair. Elden glances towards them before finally seeing who it is at the head of this shop. Had he seen this boy before? He steps towards the makeshift shop bending down towards them to look over the wares. "That's a lot of stuff you're giving away," He says aloud as he reaches out to pick up one of the jars of paints. Looking to the boy he speaks, "What would you want for these?"
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III
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Bucky Barnes/Winter Soldier | Marvel | OTA
Waking up on a bed is not normal. Waking up without being freezing cold and aching and falling into the arms of a pair of techs or handlers before legs and metal arm work properly is even less normal. The Soldier comes awake all at once at the sound of the foghorn, in confusion, remembering only dying before it could make a decision regarding one very stupid target that it suddenly no longer could make itself follow through on the order to kill. The room feels too small. The bed feels unfamiliar and strange. The sounds and motion are alien, and at the same time familiar in a very distant and uncomfortable way. Nothing makes sense.
For a long few minutes, should anyone else peer into the room, they'll find a large dark-haired man, dressed in tactical gear with a nosily whirring metal arm clutching a gun, wedged into a corner, looking around wildly, breathing hard and trying to look as small as possible.
II. Disembarking
Even after the ferry docks, it still takes several long minutes of listening closely to everything else going on and peering out into the dark through the little round window before the Soldier collects the tablet (tucked into the vest, next to one of the knives) and weird light source (almost left behind as too visible, but if it was left for the Soldier it must be for some purpose) and edges out of the little room and onto the deck. Anyone else still on board gets a good meter kept between them at all times, and wary sidelong glances but never a look full in the face. Only once most if not all of the other people have left does the Soldier make his way off the ferry and onto the dock, into the town, moving slowly and warily.
III. Getting the lay of the land
The Soldier starts on a methodical search of the town, making no attempt to speak to anyone unless spoken to first. For the first couple minutes, it attempts to do so without the ridiculous light source giving its position away. Except even with its enhanced vision, it still can't see a damn thing out there except the distant glow of the lighthouse and the bonfire, and it finds out quickly that the unpleasant wobbly feeling that had grown every step away from the lantern goes away with every step closer to it.
Weird. More data needed, but maybe later, when a safe base has been established.
Once the perimeters of the town and the layout of its buildings has been determined, the Soldier finds a nice tree to sit in on the edge of town and experiment with the tablet, since its the only other supply it has been given. With the dumb lantern hanging in the next tree over, just in case.
1
He's had worse.
He lifts up his lantern and heads into the first room to his right, where he finds the dark-haired man with the gun. Crowley likes guns, they're fun to play around with. This one, he decides, will shoot water if it's fired at him. A very big water pistol. He's not about to be discorporated here. He'll turn it back when he decides if the person is as dangerous as they look.
He crouches down to be on the man's level.
"What happened to you?" he asks.
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III
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Remington Swann | Original Character | OTA
[When Remington stumbles his sad, lanky body off of the ferry, he keeps his head bowed as he charges forward, away from the dock. It looks like he hasn't realized it yet, but holding a hefty axe in one hand and covered fully in ripped clothes and blood spatter, he looks very much like he just stepped out of American Psycho.
Well, when he nearly crashes into you, murmuring beneath his breath, he seems to blink himself back into reality, stepping quickly back.]
I'm sorry--so sorry! I wasn't, ah, I mean...
[And that's when he catches a glimpse of himself. Or maybe a glimpse of you catching a glimpse of him. He holds up his hands, axe included.]
This isn't what it looks like!
[Once he's got his wits about him...or, well, about as much as can be expected under the circumstances and his general demeanor, Remi finds he general store. His behavior could almost be described as cagey as he rummages through the clothes, yanking out a slap-dash outfit that seems like it should fit well enough: jeans, flannel, undershirt...and then stops. He looks around, avoiding eye contact with anyone else he sees, and generally positining himself in such a way as to keep his back turned.
But eventually, apparently, whatever he's trying to find evades him, and he gives up, approaching (awkwardly), whoever's closest.]
Hey, uh...
[He shuffles from foot to foot, adjusting a ripped sleeve of his current, bloody outfit.]
Have you maybe, um, seen a changing room or anything around here?
[Or maybe you'll catch him after he's managed to change. He's still got a bit of work to do, blood crusted in his hair and across his face, but it's a definite start. Now, he's fidgeting continuously with the different tools that he can find. Remi talks and talks and talks to himself, the words hushed and hurried under his breath, as he paces back and forth, picking up and putting items down, scratching his head, and repeating the entire process on an apparent loop.
He's probably in your way.]
[Eventually, Remington manages to find himself an empty home for himself. It feels like he's removing himself by choosing to live in the Village instead of finding a room in the Invincible. He doesn't need a lot of space, not really, though it is nice to have the workspace. Simultaneously, it's a comfort and a regret to be alone here, in the unfamiliar yet hauntingly-familiar wood. It makes him want to look over his shoulder constantly, to see if there are any eyes leering at him from the treeline. Now, he can be found sitting at the top step of his porch, glasses off and in one hand, axe slung across his lap, and openly weeping into his elbow. But he's fine, really! Sorry, neighbors!]
[If you want him for anything else, feel free to throw me a prompt or contact me over at
insert a macklemore joke here
No.
[Simple and crisp.]
Take what you want and see if it fits when you get back to your room if you're so shy.
[like you aren't? gurl]
If it doesn't fit, return it. Dare I ask if you've murdered someone on the way here, or is that intruding?
exactly
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arrival
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Give a ghost a pick-me-up
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pick-me-up
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bruce wayne | gotham | ota
[He's above deck as the ship comes to the dock, because he's already made a careful round to understand the perimeter, and because Bruce always wants to be prepared. There are limits, he recognizes that, but those limits stretch much further than many people would allow themselves to believe. He did not make the decision to come here, wherever here might be. That doesn't exempt him from making the decision to reach the highest vantage point and glean what he may about the ship that they're aboard and about the landscape they're about to join. The absence of light makes all shapes indistinct and vague, requiring the viewer to guess at what lies beyond.
This part isn't strange to him in and of itself.
Bruce has spent a great deal of time in the dark.
He memorizes what he can as the red light from the lighthouse sweeps across their landscape and he discreetly touches one thumb to the curve of his finger, making note of the song that plays. It must mean something. Bruce pauses while he looks and maybe he wound up in your way as a result. Or maybe you met him some time later where he offered to carry some of your belongings, or while you each waited your turn to receive your ocarina.
Once it's in hand he'll find a quieter place to practice, attempting to mimic the song that had been playing at their arrival. The message they've been given teaches them a number of helpful tunes, but as this particular one is not among them, he suspects he has a limited time to get it down.]
arrival | a package
[Bruce is unconvinced that this is death.
Perhaps that's part of his nature- not simple skepticism, but an unwillingness to believe at face value that which he cannot see, touch, or test. In all the myths and stories told by cultures throughout human history, he struggles to recall a single one that mentioned receiving gifts in the manner of late night tv orders.
He stands a short distance away, taking note of what's arrived in the shipment as well as who comes to collect.]
How did you get these?
town | a thief
[For a guy raiding the general store for supplies, he's doing his best not to look like a guy raiding the general store for supplies. It doesn't look like items are purchased with money, an irony that is not lost on him. But from what he'd observed at the docks Bruce suspects that they are given rather limited supplies on each ferry shipment, meant to be spread out through the whole of the population.
He's thankful, not for the first or last time, for Selina- and Bruce reaches carefully for a small knife and slides it into his pocket. For twine that he slips into one sleeve.]
town | a tourist
[There's a great deal to read if he intends to catch up and Bruce suspects that in that moment, if he allows himself to think of Alfred, he could hear the man's voice. No rest for the wicked, is there Master B?.
Town Hall seems an obvious point of interest, but there's also-]
Excuse me.
I've heard there's a museum in town. Could you point me in the right direction?
a package
As much as he wants to. After all, it's not like he has any real clue. the town was still an annoying mystery to him. But he looks up, and he freezes.
Hell should have frozen over, if this were it.
How funny, Dick leaves, and then that leaves him to deal with the shock. to deal with seeing a face he absolutely couldn't fail to recognize. Younger, yes, but there's a sense of dread crawling up from the base of his spine and wrapping its thin tendrils around his throat. But Jason is good at nothing, if not faking it. ]
Don't know.
[ he takes another long drag. ]
Don't think anyone does.
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a song;
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a tourist
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a tourist
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A Package
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tourism
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noriaki kakyoin | jojo's bizarre adventure | ota
where are the zelda jokes, also, ocarina;
(Had he looked for Avdol and Kakyoin when he'd gotten here? Of course he had. And when he hadn't found them he'd hoped for some miracle, that maybe they got to go somewhere else, or-- or maybe it was a fluke, or whatever).
It's only when the spirit finally turns away and stomps off in a huff that he manages to speak. Is it because Kakyoin took a step forward, and he's only slightly terrified of letting him out of his sight? Probably.]
You're late. I've been waiting a whole month for you.
ocarina of time came out in 1998 so i cannot in good conscience make the jokes
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iii; @kingsknight
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III
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II. Ocarina- B
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elena gilbert | the vampire diaries
on l a n d
n e t w o r k | text
w i l d c a r d
from here: https://memesinthenight.dreamwidth.org/1518.html?thread=1809390#cmt1809390
[She leans back on her hands.]
I was born like this, yeah. I've been able to use magic since I was practically a baby. My blood can make more hybrids, like yours did. It can also heal a werewolf bite. [She looks down at the mention of her father, shrugging her shoulders slightly.] You're not the only one. There were people trying to kill me from the moment they found out Mom was pregnant. When I first started school in Mystic Falls, I was Hope Marshall, just so it was easier to hide me. [She looks up.] Did you know my Mom? Her name was Hayley.
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Network
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@helsing
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@riku; text
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network: un; warlock
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network: un: snow
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Noctis Lucis Caelum | FFXV | OTA
[When Luna had said that she'd asked Rastus if he could find an actual bounce house for them, Noctis wasn't sure what to expect. A little thing maybe. Probably in a box. It would take forever and a day to inflate and then the would probably pop it within an hour of trying to fit all of them on it.
What he was not expecting was the absolute monstrosity that arrived on the ferry.
Which was how it came to be that a tiny blond oracle and a very small king set about dragging this thing through the crowd of new arrivals. Right through bonfire square. Tripping and falling and generally making idiots of themselves the whole way.
Please help them.]
II. Orca-Chew-Throughs;
[Trying to communicate with the forest spirits was, at the best of times, really difficult. So Noctis welcomed absolutely anything that might aid with that. While he didn't exactly trust the keeper one tiny bit, he had to admit these things were kind of cool.
Of course he had taken one that looked like a fish. And of course he sucked at playing it. But he was trying his best. And making an absolute racket while doing it.]
Wildcard;
[Feel free to say you found Noctis somewhere around the square or the village! Or hit me up at
I
[What's up, the twink that would be king? It's Polnareff, strolling around and smoking a very battered looking cigarette, eyeing the things Rastus had brought them.]
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you know which one
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II
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crocodile dun luna | also fine with luna tagging in if she likes!
YOU RANG?!
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1 | Fine with both of ya tagging!
BAM
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nancy wheeler . stranger things . ota
dock;
ooc: i know "what the heck?!" starters are a bit exhausting, so hit me up via pm or
dock, with the robin of the 1980s;
[his hood is over his head, though his mask isn't on. so he just looks like a guy who really likes his red things. but mostly, he's just giving her a hard time for phrasing, even if her overall question? makes complete sense.
he doesn't know why.
and it burns him.]
bless
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dock;
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ship
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casually invades your inbox, i guess ( dock. )
grabby hands
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network; @hopper; cont. from https://memesinthenight.dreamwidth.org/1518.html?thread=1866734#cmt1866
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some time later ... housing;
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Xayah | League of Legends | ota
[Thanks to Rastus, Xayah has received a nice assortment of dreamcatchers. She keeps three- one for herself, two to give as a gift. The rest, however, Xayah will put all around the Beacon.
1. There will be one at the docks, near the boathouse, gently swaying in the wind.
2. Another will hang on the door of the Invincible.
3. Third she will leave to Rastus, as a thank you.
4. Next one she will put on the bridge that connects the Bonfire and Invincible with the Village.
Feel free to run into her at any of these places, hanging them and then spending some time around. She will be rather mellow and thoughtful, staring at the pieces and the feathers that gently sway in the wind. Nothing like her usual sharp, snappy self.]
dream trinket time
It's fine and normal. He's handling this.
Eventually, when she's done,] A dreamcatcher?
[Obviously, he knows what this is, but why.]
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Bridge
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On dry ground
Later, in town
Network @ SuprNerd
Wildcard
town
it really isn't that bad but he is really that extra sometimes. )
I don't know, I think it might need to be amputated. ( hopefully it's obvious that he's kidding because it is not that bad. ) Let's hope prosthetics exist in the afterlife, right? I wouldn't want to have our lovely lighthouse keeper carve me a leg out of wood.
( how tacky. )
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@cuttingedge; text
text
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in town; felt like being mean to poor quentin
Re: in town; felt like being mean to poor quentin
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( prompt: network. )
Re: ( prompt: network. )
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NETWORK, @HK
NETWORK
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@regina; private
private
private
private
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Allie Pressman | The Society | OTA
[ A gentle breeze picks up the ends of Allie's long, wavy hair. Causing it to dance under the moonlight that catches on her highlights. The light from her lantern casts a soft glow that makes her easy enough to spot, even dangling by her side as she stares out into the vast nothingness that surrounds them.
It's not the shore that holds her attention, but rather the ripples that spread across the otherwise still lake. Her features twisting with concentration as she becomes lost in the deep thoughts that churn through her head. She doesn't appear frightened, though. She doesn't even seem sad. If anything it looks like resignation is warring with bitterness as her fingers curl over the rail but the discerning eye might notice the way her knuckles turn white as she does. A hint of the anger she isn't quite ready to deal with. ]
Bonfire Square
[ The girl who has taken up residence on one of the benches that surround the bonfire, looks too relaxed for the situation. Almost unaffected by the notion of death and being brought here. The calm that surrounds her could easily be mistaken as acceptance but there's an intelligence in her blue eyes as she takes in the people around her that indicates she's far more aware of the situation they're in than her overall demeanor might suggest. ]
Has anyone thought about what we're going to do if the ferry stops coming? [ Those words rising above the crackle of the bonfire as she watches another figure heading for the General Store. ]
Network || UN: newham
Is anyone tracking how often the ferry brings new people and supplies?
no subject
Starve.
That's what your lot does without supplies, right? You starve.
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@Violet_Raven
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bonfire
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( prompt: bonfire square. )
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@parker
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bonfire
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@regina
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Jo Harvelle | OTA
[Jo knows Winters is gone. She remembers him meeting the ferry when she arrived. Stepping off the boat had been hard enough with someone there to answer questions. She won't leave the new arrivals helpless.
She stands on the dock, holding her lantern up as the ferry approaches. As the new residents start disembarking she steps forward, clearing her throat.]
Do you need anything?
Near the Bonfire or in the Village
[Jo spends some time watching for people who look rather confused as well. When she gets tired of people watching, she practices on the ocarina they were gifted. Her notes are a little timid but start improving with practice.
If she spots anyone near by-]
Hello. Do you know anything about these?
no subject
It's a whistle? I mean, I've got one but it looks weird? This [he waves the tablet a little] says it for, uhm, forest spirits? But- I just, I have no idea what that is exactly. Is it something we eat here?
[Helpful person? Quentin lapses back in to silence, looking sideways at the tablet again.]
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grizz | the society
network (@ grizz )
wildcard
Network @ SuprNerd
I have no idea about food - are you getting hungry? Why would we even need food when. Nevermind.
Hello. I'm Quentin. I'm at the library and I hope someone else is looking in to getting food if that's what we all need.
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network, @scientia
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arrival;
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NETWORK, @HK
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Arrival
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arrival.
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network; @kol
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steve harrington | stranger things | absolutely ota
[ Steve Harrington feels like he'd been mowed over by a couple of linebackers coming straight for him without a second's thought to prepare. That's the very first conscious thought that floats about somewhere in his brain. His everything aches, and when he shifts in his position, still half-asleep, he can hear an unfamiliar sound ... like a ... like a, what? A foghorn?
Is that seriously a -
Mm. Yeah, no.
He practically jolts himself awake, sitting up so suddenly that he's immediately hit with a wave of good ol' fashioned spinning, stomach-churning, muscle-aching, cold-sweating nausea. One of his eyes still feels puffy and sore when he attempts to clutch at his temple and pretty much misses, and the other one ... well, its fine, sure, but the state of his face is kind of the last thing on his mind. If he doesn't get some fresh air, and stat, he just might throw up.
Steve scrambles to get out of bed, arms flailing to find a handle, a pole, something for him to hold onto while he pushes himself out the door and out of the claustrophobic space. Flashes of himself behind the wheel, cars screaming in protest as he drives the Todfather straight for Billy ... from his peripheral vision, he can see Robin in the passenger seat ... Nancy's up ahead ... oh, shit. Shit, shit, shit.
He really is gonna throw up. ]
Out of the way, out of the way!
[ He doesn't really care who he's yelling to, only that he's yelling and it feels like the only thing he's got control of because his insides sure aren't listening. And when he blunders up the steps to get to the top, the cool air around him feels like a balm and it's the perfect culmination required for a young man to purge himself of - well, everything else he hadn't already thrown up in the bathroom stall of a theatre some hours ago.
Whatever, right? What dignity does he have left anyway when he's leaning over the side of the ship, blood still on the collar of his Scoops Ahoy uniform, looking horrible and feeling ten times that?
He groans. ]
Ugh. Does anyone have a ... Kleenex or something?
❚❚❚❚❚ LAND, HO! ... ( pre-any TDM threads that might become game-canon )
[ Later, Steve will get a chance to catch his breath and gain his bearings - as well as one can in his case, anyway.
So, basically, not at all.
The song that plays over the speakers sounds frenzied; it's not bad, but it's unfamiliar and not especially comforting, and it's definitely no Wham! or Queen. In one hand he's got his lantern, and in the other, a tablet. The latter he's got no real idea how to use or what to do with it, and the former ... well, kind of freaks him out a little. But, yeah, sure, he follows the rest of the ship's passengers onto land and tries not to associate this place too closely with what little he'd seen of the Upside Down.
Because, man. This place reminds him way too much of the Upside Down and that's really not a good thing.
Swallowing the increasing unease settling in his chest, he'll say to the nearest person (you): ]
Uh - hey. Got any idea where we are?
[ Once on land, Steve can be found lingering around by the edge of the water, watching the dim, red glow of the lighthouse as it casts its colour over the dark water and the silhouette of trees, or something, beyond. He inspects his lantern, a simple looking thing with a dark metal frame and a glowing light trapped within, and then he'll inspect the sorry state of his shoes, because there's definitely barf on them and his socks have kind of pooled pathetically around his ankles. He thinks about how much he wants a shower, or maybe five, and he tugs at the collar of his uniform, wishing he had some other clothes. Totally the perfect time to have a chat, right? Right.
Eventually, he can be found by the Postmaster General's stall, holding up a small blue and white object that definitely means nothing to him.
Flatly, he'll say: ] I don't know what this is. [ But that obviously doesn't matter to anyone, and whatever, Steve's already been collecting super weird artifacts all night, so why not just add this one to the pile? ]
❚❚❚❚❚ WILD-CARD
[ ooc: if neither of these prompts calls to you, no problem! feel free to leave your own starter, or hit me up over plurk (
Ahoy Beacon
Allie's lantern knocks against the edge of the deck as she stumbles out of the way. Her face twisting with disgust and sympathy, though that's probably more for her own rebelling stomach. At the sound of him retching beside her, she forces herself to look away. A shaky hand coming up to cover her own mouth as if it will keep the last meal she ate from coming back up.
It's only when the sound stops that she forces herself to look back. The grimace still etched across her features as she tries to make him out under the glow of the moonlight and the light cast from her lantern. The bubble of laughter that spills past her lips is jarring to her own ears. Something close to surprise wiping away her disgust before it shifts closer to chagrin. ]
I - Sorry. Sorry, it's just. [ Clearing her throat to suppress the laughter that still wants to rise up. ] You're a seasick sailor. That's not exactly something you see every day.
[ The light not quite enough for her to make out blood on his collar and mess that's been made of his face. ]
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Land, ho!
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land, ho; or, how hopper learned to love the sight of a hawkins jock
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eliot waugh | the magicians | ota
he's not exactly dressed for where he's arrived, three-piece shy its jacket in favor of an overcoat, though at least the coat will help in this weather. even without really needing it anymore (which is weird and makes him stumble from time to time because his body simply doesn't understand why it went from trying not to put too much weight on his left side indefinitely to not needing to care at all), his cane clicks and clops against the ground as he manages to find his way further in.
then, he sees a giant bonfire and. hoo. it's like the prank they pull on the first years when it comes time for them to face the trials, set up some sort of mysterious air tied to an even more unexpected timing, all in absolute darkness for extra suspense. but that's a prank at brakebills, and this place isn't brakebills. it's an encampment surrounded by deep woods and endless darkness, the air practically sucking the light right out of the sky, in spite of the massive fire in front of him. he doesn't really need to be a phosphoromantic to know something is very off.
he sets his lantern down, proceeds to find his flask, check its contents, and takes a hefty slug. and then another. and another. and another. and when it seems like it should be empty by now (because he's long since mastered the art of drinking tequila like water), he somehow manages to take another drink before capping it off and staring warily down the path. just to check, he snaps his fingers with the upward flick of his wrist, trying to chase a flame through the air in front of him. he can smell the singe, feel the burst of heat, but there isn't a flare of light. instead, there's just a pale, transparent trace of color and the slightest distortion of air from the heat. nothing more. ]
What the fuck.
ii. bodies alone, they hide in the dark
only, should anyone pause long enough to listen, he's not practicing greetings or phrases. he's trying to play what some might recognize as the popular ballad shake it off. by ear, hence the pauses and repeats.
following the music, eliot can be found near the river past the edge of town, leaning against a tree. he's barely illuminated by his lamp that sits on the ground just past the round of the trunk, hoping the sound of the water can help mask some of his notes. but with the woods as quiet as they are, there was no way the sound could be covered completely, could it? he pauses on occasion, sipping from his flask to keep his fingers patient, but he does manage to complete the song. just to start over again because he can play it better this time, you know. rinse and repeat. ]
iii. it's not enough to hope for the best (un: regina)
I'm supposed to be in Narnia, not Darkness Falls.
iv. we can settle at a table, a table for two (for quentin)
but this cabin was made for eliot's goldilocks sensibilities, and there's a bit of giddiness in him when he sees the quaint a-frame again, the small building almost reminiscent of the physical kids cottage. it's practically already home. ]
This one. It has to be this one. The others aren't cute enough. [ he says it as if it's the only criteria he's considered. and if q guesses, it's probably right. ]
iv
[They are all practically identical, from the dark silhouette of the A-frames to the wooden front door, which gapes open on some of them. There's a light on, a faint glow in the window on one of them, so that one's probably occupied from that Quentin can see, but there's nothing special about any of them. It's a roof over their heads and hopefully somewhere to sleep, even if he feels tired enough to just, like, crash on the floor or something.
Peeking through the door, lantern raised, the inside looks- homey. There's really no other word for it. All wooden walls, soft and golden in the light of his lantern and it's small enough and cramped enough. Venturing further in, he finds the kitchen and the two bedrooms, with beds even and they look surprisingly normal. Like, this is a place you could actually sleep for a while and not wake up all pretzeled together or aching in places you never even knew you had.
He goes back to the living area, or - it has a couch in it, so that's what it's called now.]
Yeah, sure. This is fine. It's not as if I brought anything with me, so-- I guess this is it? We're staying here now?
[And it's pretty surprising how much this is like his nightmares and dreams all rolled in to something together. Sure, being dead sucked. But, he knew that. But in this place? No sunshine, no lights of any kind and apparently they could all die again? What? It's scary and damp and creepy, here. The sounds of the forest like something out of a horror movie, only just close to being normal and it's that one pitch difference that makes it stand out. Like the uncanny valley, but for sounds. But-- heh- Eliot was here, which was all sorts of sad and oh god, I'm not alone all smushed together until he had trouble breathing for it.
Which brings him to-]
If I had known something like this was going to happen, I would have brought cards.
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iii. @parker
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