In the Night Moderators (
inthenightmods) wrote in
logsinthenight2019-09-01 05:18 pm
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Entry tags:
- !intro log,
- allie pressman (brooke),
- aziraphale (xy),
- bruce wayne (marzi),
- crowley (mj),
- davina claire (trix),
- daylight vis lornlit (melly),
- elena gilbert (amy),
- eliot waugh (pytho),
- gareth visser (tona),
- jason grace (erica),
- jim hopper (priestly),
- jo harvelle (dee),
- jon snow (rachel),
- kol mikaelson (jade),
- m.k. (shira),
- mary (danielle),
- matt murdock (kitty),
- misty day (raven),
- nancy wheeler (chrissy),
- noriaki kakyoin (laura),
- quentin coldwater (ireth),
- remington swann (danielle),
- riku (dubsey),
- scarlett harker (brooke),
- steve harrington (zelly)
INTRO LOG: SEPTEMBER

INTRO LOG: SEPTEMBER
COME INTO MY HEAD
characters: everyone.
location: the harbor, as well as the rest of town.
date/time: september 1-3.
content: beacon's newest batch of residents arrives on the ferry. everyone gets a special gift, courtesy of the lighthouse keeper.
warnings: n/a.
welcome to beacon.
It's dim, and the room won't stop swaying, gently rocking you back and forth. A loud sound startles you fully awake, a deep, moaning call: a foghorn. As your eyes adjust, you note faint red light streaking through the room from a tiny, round window.
You've found yourself in a private room, lying on a bed. The last things you remember are the events that led up to your death. Beside you is a folded tablet and a lantern that glows steadily with a healthy flame.
You're on a ship. And that ship is docking.
Making your way to the deck, and eventually the pier, you find only moonlight to greet you, and a dark forest beyond. There are other people here, each with their own unique lantern, and many of them look just as lost as you are. On the ferry you've just disembarked from, the speaker system begins to play a song.
In the distance, across the waters of the lake, you can see the tall silhouette of a lighthouse, its red light slowly turning.•••
Unlike the past two months, there's not a whole lot happening down at the dock today. It's quiet, disconcertingly so, after the foghorn blows once and then twice to signal the ferry's arrival. Winters is dead, and as such there's no one around to dole out the "need to know" info for the new arrivals.
Luckily, the tablet and the town do have some resources available for playing catch up! The Keeper's recent network post is available for everyone to read, and newcomers can always check out the weekly bulletins and the records in town hall. Everyone's also welcome to get in touch with the NPCs through their inboxes, too.
But, oh! In the ferry's cargo hold is a rather large crate addressed to the Postmaster General, and inside? A bunch of ocarinas! The Postmaster General, set up at their little stall, will be passing out ocarinas (free of charge!) to everyone that happens by. Anyone who doesn't come by the stall will receive one in their mailbox.
Shortly after the ferry arrives, a new message from the Lighthouse Keeper appears on the network:
Did everyone get their ocarinas? If you didn't, check your mailbox at the post office. There's plenty to go around. The extras will be in the general store.
You can use these to communicate with the forest spirits. Their language is based on musical notes, so you have to play little songs for them. Here's a couple of basic translations that should help you guys out:
The rest of the message contains playing instructions and example audio files for the following messages:
- A friendly greeting!
- An assurance that equates to "I come in peace".
- A short melody that translates roughly to polite terms like please, thank you, and you're welcome.
- A shrill note that asks for help.
Characters can use the ocarinas to communicate these phrases to the forest spirits (and are welcome to try learning or communicating other phrases), but keep in mind that there's not much plot info to be learned from the forest spirits, at least not for right now. These ocarinas won't exactly help you translate anything the forest spirits might say back, after all.
The Lighthouse Keeper won't be responding to that network post, but she can be contacted through her inbox!
ooc.
Hey there, wonderful players, and welcome to In the Night! For this intro log, you are officially without a chaperone. Rastus is back at the bonfire, Will is characteristically elusive, and Robin is, well, you know where she's at. It's up to the veteran residents to fill in the new folks.
We're also happy to introduce the YARD SARD... The Postmaster General will be appearing in any intro logs where a player formerly in the game has ordered something through Rastus but is no longer around to claim it! These items will still come in, but since they have no owner, they'll be available for other characters to claim. It's usually a first come, first serve situation, though the Postmaster General may turn folks away for any number of weird reasons. (OOCly, it's us attempting to spread the wealth among the playerbase.)

DELIVERIES
The following packages can be found in the cargo hold:
- The monthly store restock
- Two silver prosthetic pieces (they aren't a perfect fit, but they work well enough) for Polnareff
- A few bottles of holy water, a pouch of powdered silver, and a magic wand (the wand doesn't have the permanence spell Elden was looking for, unfortunately; instead, it will temporarily change the color of its target to either pink or blue!) for Elden
- Webfluid components (about a three month's supply) for Peter
- A spice rack for Davina, and one for Ignis as well, plus a little geology kit with both of their names scribbled on the package and crossed out various times. Looks like these orders got a little mixed up! Everything each of them requested (plus a little extra) can be found among these packages, but they'll have to sort out what goes where
- 2 cartons of cigarettes, a flintlock pistol, and 100 rounds of ammo for it (though none for the shotgun, hm!) for Rosinante
- A small assortment of dreamcatchers, all with a lot of feathers for Xayah
- A flash drive (on which is a very simple app for Morse code translation! this can be passed around or uploaded to the network for many users to download) for Matt
- A bounce house (small and with quite a few holes that need patching, but it'll get the job done; it's deflated, but it does have a built-in fan!) for Lunafreya
If you submitted an item request last month and we've missed it here, let us know!

YARD SARD
The Postmaster General is here! They've set up a little stall on the dock, and have a couple of items for... sard?
A carton of cigarettes42 boxes of .45 bulletsA sewing kit
If you would like to purchase an item from the Postmaster General, you can haggle with them below!
QUICKNAV | |||
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dream trinket time
It's fine and normal. He's handling this.
Eventually, when she's done,] A dreamcatcher?
[Obviously, he knows what this is, but why.]
no subject
She didn't expect to chat with the stranger.
Once she's done and trinket in place, she turns around to face him, her feathery ears tilting up in curiosity. She still has some scratches over her nose and throat from a recent battle with spirits, golden eyes wary.]
For the tenants, [she says, pointing up, at the upper floors of the Invincible.]
no subject
[Okay, but!! He almost wonders if dead people still dream, but considering how long he couldn't sleep just last night, maybe that makes sense.
Still. A dreamcatcher, huh. He is... skeptical.]
Does it work?
no subject
She steps away from the door, closer to him, then turns around to look at it.]
A properly made one, yes. [She glances at him briefly, then keeps eyes at the door.] Keeping nightmares at bay.
no subject
Like a 'shield'. [...] How do you make one properly? I've only seen them in gift shops.
no subject
Those in gift shops- not real. Fake feathers and branches will do nothing.
Dreamcatcher that is woven by hand, branch by branch, and from real feathers, can keep bad dreams at bay.
no subject
Right... If it's up to the materials, that makes sense.
Sorry— I don't have a lot of experience with this kind of thing, so it's a little hard to believe.
no subject
Some say that it is prefered that older people, especially grandmas, weave these. As people that went through a lot in their lives, experienced.
That's fine. [Her head tilts a bit with a small frown.] Better not to believe anything than believe something that is wrong.
no subject
I— It's not that I don't believe in anything. It's possible not to be so extreme.
[For example, he believes in the power of friendship! It counts.]
no subject
She pauses and then turns fully towards him, her head tilted curiously. Well this is a first.]
Are you trying to say that you don't believe in magic?
no subject
That depends on what you mean by 'magic,' I guess. Stage magician magic is obviously fake, and I can't say I've seen anything that can't be explained...
no subject
How about-
[She lifts her hand in front of him and slowly, bit by bit, feather daggers appear between her fingers. Literally out of nowhere. She has no sleeves, her other hand is by her side and this one is out in the open.]
-this?
no subject
Some kind of 'energy,' if I had to guess. Am I close?
no subject
No.
Vastayans call it 'wild magic'.
[She doesn't need big, fighting avatar. Her daggers are enough. She turns her hand and the daggers seem to float on top of her palm, like real feathers. But when she grabs them, they are solid, as if forged from the best steel. She throws one at the wooden pillar nearby and it goes through the wood almost all the way, like a hot knife through butter.
She curls her fingers a bit and the feather blade dislodges itself from the wood and returns to her hand, again, as light as ever.]
no subject
Alright. Why?
[Ah--] Look, I'm just not sure how this is on the same level as the dreamcatcher. Someone would have to be an idiot to be skeptical about something they can see happening. I wouldn't call those feathers 'magic,' but it's hardly the same.
no subject
Why is it so hard to believe that there are different types of magic?
[Waving her hand, the feathers disappear and she crosses hands over her chest.]
Are humans really that blind to it? Or are you just afraid of it?
[Perhaps Rakan is right.]
no subject
[At best, because stage magic is the most human magic he's familiar with and it's not a real thing at all. He's sure he's making this a bigger deal than he must, it's just a word, but he's very particular about "powers."]
Do you really think I'm afraid of your knives? Magic or not, that's standard fare as far as I'm concerned. [...] I mean I've seen similar, not that it's unimpressive.
[so in conclusion it's all semantics]
no subject
It is magic how you survived so far, [she sneers at him. Then gets into his face.] Magic is not there for your entertainment.
The things you should be afraid of are your own words. [She'd try to kill him for this backhanded insult if she didn't know that he'll just get revived in the church.]
no subject
You're putting words in my mouth.
[Can a guy just think dreamcatchers are tourist trap trinkets in peace. Is this not allowed. He's not going to throw hands just because she's up in his face, but he's not going to move, either.]
Where I'm from, 'magic' is all card tricks and pretending to saw people in half. Anyone who might be able to do something like you can do with those feathers wouldn't call it magic because it isn't one of those 'tricks'. I don't see what the problem is.
[dreamcatcher still fake tho]
no subject
[She misses Rakan. He fucking understood her...]
Magic comes in all shapes and forms. Suitable for those that were granted to. Magic for healing, for protecting, for growth. There is powerful magic in tough decisions you make, powerful magic in things you believe in. Or in things you don't.
It spreads far and wide and it is part of everyone. [She huffs and fixes her cowl a bit, ears straight up and turning away.] Whether they deserve it or no.
no subject
[But he's also not... apologizing... and listening to this, he really doesn't agree, which would only offend her even more. Factually, where he's from, it's not true, but besides that-- if everyone back home had a Stand then his entire life would be a complete waste of time the way he's lived it, so. The idea doesn't thrill him--that everyone has "magic," whatever "magic" is defined as.
But that's all very personal and he's not going to explain any of it here and now, so it's his own fault. He thinks about what she's saying and holds up his hands in defeat.]
It's starting to feel important that I let it go, so I won't argue about it anymore.