In the Night Moderators (
inthenightmods) wrote in
logsinthenight2019-12-01 02:43 pm
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Entry tags:
- !intro log,
- akira kurusu (al),
- aziraphale (xy),
- bucky barnes (gail),
- castiel (inky),
- cheryl blossom (amanda),
- dg (keri),
- duster (nara),
- ellever brandt (crow),
- goro akechi (luna),
- ignis scientia (helena),
- jason grace (erica),
- javert (rachel),
- jo harvelle (dee),
- keith (maru),
- maes hughes (erica),
- masaomi kida (wind),
- miriam maisel (chase),
- prompto argentum (daimon),
- pyrrha nikos (coco),
- quentin coldwater (ireth),
- rosinante donquixote (lauren),
- shigeru miyata (levy),
- stone (gail),
- will ingram (leu),
- xayah (helena)
INTRO LOG: DECEMBER

INTRO LOG: DECEMBER
IF I HAD A HEART
characters: everyone.
location: the harbor, as well as the rest of town.
date/time: december 1-3.
content: beacon's newest batch of residents arrives on the ferry. robin posts a bulletin.
warnings: n/a.
welcome to beacon.
It's dim, and the room won't stop swaying, gently rocking you back and forth. A loud sound startles you fully awake, a deep, moaning call: a foghorn. As your eyes adjust, you note faint red light streaking through the room from a tiny, round window.
You've found yourself in a private room, lying on a bed. The last things you remember are the events that led up to your death. Beside you is a folded tablet and a lantern glowing with a healthy flame.
You're on a ship. And that ship is docking.
Making your way to the deck, and eventually the pier, you find only moonlight to greet you, and a dark forest beyond. There are other people here, each with their own unique lantern, and many of them look just as lost as you are. On the ferry you've just disembarked from, the speaker system begins to play a song.
In the distance, across the waters of the lake, you can see the tall silhouette of a lighthouse, its red light slowly turning.•••
The ferry has barely docked when everyone's tablets will ping: A new weekly bulletin has been posted!
...Aaaaaanyway, luckily for all the newcomers, the tablet and the town have some resources available for getting acquainted with their new situation! In fact, as soon as they're prompted to enter a network username, an app containing all sorts of useful welcome information will launch. Newcomers can always check out the weekly bulletins and the records in town hall as well, and everyone's welcome to get in touch with the NPCs through their inboxes.
ooc.
Hey there, wonderful players, and welcome to In the Night! You've happened to come at a chaotic time, as we've just wrapped up a rather large event. Half the town was stuck in a dreamland version of past Beacon, where they explored for clues about the town's history. The other half stayed awake and defended the town from a brutal onslaught of green-eyed, hallucination-inducing forest spirits. The town's pretty haggard after all that, so hey, there's a conversation starter! It'll be good to have some fresh faces around to help with the recovery process.
You can check out the various Enter Mr. Sandman event posts in the OOC and log comms if you're curious, and plenty of the details will likely come up ICly, as well! The aftermath is just beginning, and we're so glad to have you along for the ride. :)

DELIVERIES
The following packages can be found in the cargo hold:
- The monthly store restock
- For Eliot: A carton of cigarettes
- For Prompto: 17 pairs of reading glasses
- For Eleven: A pair of walkie-talkies, and enough batteries to last for 3 months of casual use
- For Aziraphale: 12 drums, 11 lead pipes, 10 pairs of shoes, 9 wilting corsages, 8 bottles of milk, 7 taxidermy swans, 6 goose eggs, 5 stale onion rings, 4 bins full of duck armies, 3 dead chickens, 2 turtles, and a whole tree, though it's long dead... and strung with lights and garlands and holiday ornaments!
- For Kol: A book
- For Crowley: Peppermint extract, cream of tartar, a candy thermometer, a tin of cocoa, graham crackers, a generic bottle of red wine, a t-shirt with a crown logo on it, a book of love poems, and the goods
- For Eleven: An assortment of wrapping paper, gift tags, ribbons, bows, and gift bags.
- A lot of medical supplies. The supplies are plentiful enough that everyone may handwave finding common first aid supplies that will help to triage injuries sustained during the Enter Mr. Sandman event. The supplies won't immediately cure wounds, but they will help to prevent infection and ensure proper healing. There's even an assortment of painkillers, ranging from over the counter pills to IV morphine (though, hm, it seems each character will only be able to find one dose of the hospital-grade stuff, no matter how hard they search)
If you submitted an item request last month and we've missed it here, let us know!
QUICKNAV | |||
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[Is that how demons in the fairytales behaved? He'd thought they were supposed to be pure evil, not that stories have any basis in reality. He'd pictured Crowley to be far worse than he actually is. He clearly cares deeply for Aziraphale but Soldat also. There are definitely worse people here.]
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( not that they were dying, that they could in the first place. it was like this place having a laugh at their expense. )
Starting to feel a little left out that I haven't died yet.
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[If he's going to make a joke, might as well be a dark one. He knocks back the rest of his drink, then refills his glass.]
Heard much recently about that creature in the church, though? Seems like for a while everyone was trying to go after it but I never did find out if anyone made progress learning about it.
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( weren't churches supposed to be sacred? )
Guess that makes sense for this place. Of course there'd be some kind of creature in the church.
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The one under the trapdoor that brings us back if we die. I saw its hand briefly right as I was waking up, that time my lantern broke.
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Ah. I didn't realize it was a creature that did that.
( that was...something. )
Just thought it was the magic of this place.
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[Whatever it is. And maybe it doesn't matter. He's read enough of the network to know that the group before theirs, the one Winters and Doctor Ingram had survived out of, had torn each other apart trying to get at it. Can't really ask either of them about it, either, what with Winters being dead and Will clamming up and getting all bristly at the slightest mention of what had happened, but he can't say he blames the guy.]
Maybe we oughta leave it something after these last couple weeks.
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( leave some milk and cookies for it? )
You have any idea what it likes?
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[So if all else fails, well, more pie. The small ones, hand pies, might not be that hard to make. Maybe it likes savory pies, too. Or empanadas. But hold up one second.]
What's Santa Claus?
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God, I don't know the last time I had to explain Santa Claus. It's this thing they tell people where I'm from about this man who lives in a specific place on Earth and on one day a year, he brings presents to people. He's not real.
( just to make that clear. ) He supposedly has an army of elves and gets around via a sled and reindeer.
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He's heard of stranger things at home that were absolutely real, but he'll take this for the joke it seems intended to be.]
Funny. Better than what I was told as a kid. Monsters coming in the night to eat us if we didn't do as our elders said, that sort of thing.
[Turns out there was some truth to the existence of those so-called monsters, like most of his people's stories, but he'll laugh it off for now. The D clan are all right by him anyway.]
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( that's disturbing. effective but disturbing. )
Guessing those monsters didn't give you good stuff if you listened and behaved?
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Of course, none of the grim thoughts that center around his childhood are reflected on his face or in his voice. He's had so many years of practice at hiding it all.]
No, but we had other stories for those kinds of things. I suppose every world might. So your Santa has reindeer and... What was that you said? "Elves?" I don't know that word.
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( trying to be politically correct here. )
Basically, Santa's employees.
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[Speaking of horrific childhood stories, because who doesn't love being told as a kid that his family historically enslaved those people hundreds of years ago? Nothing like wealth and prosperity built on the backs of the Tontatta. Suddenly, this Santa fellow is a lot less funny in his mind, not that he lets his smile fade.]
Don't think they make toys. I don't know much about them, to be honest.
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( what a poe. )
I think a man like that might have existed at one point in history but there's nothing like that now. It's a nice story to tell kids and they get excited by it but eventually, they grow out of it.
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[It's cute, though. He can see the appeal for children.]
You ever run into something like that where you thought it was just a story, and then it turns out it was real?
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( he shrugs. )
And then you realize the world is a lot more worse than you originally thought.
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[Because he knows examples just like it, things that shouldn't be real but are, and turn out to be purely awful.]
Still, there are a lot of people here from Earth who seemed to have get by all right. Smart, talented people. I guess sometimes the dark parts of the world are good at hiding themselves.
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( when you're lulled into a false sense of security and your guard is down and something happens. )
Guess it's good to have a plan for those instances.
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[The constant threat of death by reset, by spirits just being spirits, by accident or somehow least likely by their fellow residents. They're lucky to have a group of people that hasn't gone the way of some of the others. Has there even been a single murder? He would have heard about it, surely.]
But I just spent weeks thinking about how we could have planned better. Not interested in rehashing it all right now. Pretty sure that's a good way to go insane.
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( it wasn't working very well which is why he's going for the booze. )
Let's not think anymore. No more business talk. We're off duty.
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[So here's a drink to that. He's bad at letting himself rest and he knows it but he really, really needs to just give in.]
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( he raises his glass and then knocks it back. )
Time to not think of anything but booze for at least an hour.
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[What he wouldn't do for more, but he'll take what he can get.]
Know any good two-person drinking games?
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