In the Night Moderators (
inthenightmods) wrote in
logsinthenight2019-11-16 06:26 pm
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Entry tags:
- !event,
- akira kurusu (al),
- allie pressman (brooke),
- bucky barnes (gail),
- crowley (mj),
- dana scully (carlee),
- ellever brandt (crow),
- jason grace (erica),
- javert (rachel),
- jon snow (rachel),
- lunafreya nox fleuret (liz),
- m.k. (shira),
- masaomi kida (wind),
- nancy wheeler (chrissy),
- prompto argentum (daimon),
- quentin coldwater (ireth),
- steve harrington (zelly),
- vanitas (king),
- zihuan cao pi (gemini)
EVENT LOG: ENTER MR SANDMAN (DEFENDERS)

EVENT LOG:
ENTER MR. SANDMAN (DEFENDERS)
characters: those who signed up as defenders for the event
location: all around Beacon
date/time: november 16-29
content: the defenders attempt to drive off a spirit invasion
warnings: lots of horror! body horror, psychological horror, gore, violence, etc.. please cw all threads where appropriate! mods will do the same
in your closet, in your head.
It all happens in a matter of moments. Your friends, your companions, and even some people you aren't all that fond of; everyone who took so much as a bite of the spirits' feast suddenly collapses into a comatose heap. Which is bad enough already, but the worst, by far, is yet to come.
Before anyone can really figure out what's happened to the sleepers, the woods surrounding the town come alive with sound. Rustling, screeching, clicking, howling, and under it all, the characteristic hoots and whistles of the forest spirit tongue. But these aren't the friendly creatures that set up the banquet in the first place, and they aren't the familiar faces (or masks) from around Beacon. As they begin to emerge, bursting forth from the trees, these spirits reveal themselves as a horrifying army of terrors. And sprinkled among them, distinguishable by the emerald glint in their sockets, are the infamous "green eyes", the dangerous spirits that appeared once before.
Attempting to talk to these spirits is a moot point, made obvious by their immediate assault on anyone they get close to. They attack with claws and teeth, with limbs far stronger than they have any right to be, and the green eyes, as they are wont to do, will try to get into your head. Somehow, they seem to know what it is that scares you most, and they don't seem too hesitant to use it. It's not clear what they want— are they here to eradicate you? To frighten you? To send a message?
Whatever the case, one thing is very clear: you and everyone else, sleeping or waking, are in serious danger. Are you ready to defend Beacon?
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iii
That isn't to say he isn't going to throw himself into danger to save people. He is a police officer, after all, and though he may not be proud of it, he knows it's his duty to protect others. When he's out on patrols, he's hyper-vigilant, keeping one hand gripped to his sword while the other remains on his lantern. He doesn't draw his blade when he notices the Soldier, but it is a very near thing. He doesn't speak to him, not at first. Instead, he simply move closer, mouthing the word, )
Spirits?
( Because if they're nearby, he doesn't wish to be careless and draw their attention. )
no subject
The Soldier stops at the sight of another body out in the night, adding up the height and shape and long coat and the tip of the sword, even in the dim light, to a total that means "Inspector Javert". They unclench the metal arm, shifting into an attentive parade rest at the approach, gaze going into the diffuse alert-but-not-looking-it stare that makes it easier to avoid eye contact without picking a specific place to stare.
They shake their head at the word, rather than answering aloud. Nothing obvious. Not yet, anyway.]
no subject
He relaxes a bit, giving a little nod of acknowledgement to the other man before asking, quietly, )
What is it you're doing?
no subject
Looking for others asleep in the village that we missed on the first past. Others barricaded in cabins. Not everyone wants to come to the Invincible.
[And the Soldier isn't going to argue with most of those people. They have their reasons. That doesn't mean they don't want to check on those people, though, make sure they're still safe.]
no subject
I shall accompany you, then.
( It's better for them to go in pairs, so they don't get overwhelmed. )
Which buildings have you checked thus far?
no subject
They had thought to travel alone so as not to risk anyone else, but one, Javert is a handler and not to be put off; and two, maybe companionship isn't a terrible idea. It's relatively comforting, anyway, having someone competent to give orders if necessary.]
The general store. The church. I am heading for the bridge into the village, now.
no subject
Well, then. ( He raises his sword, taking in their surroundings one more time. )
Lead the way. I will make certain nothing attempts to sneak up on us.
no subject
[Of course, the Soldier's hearing is probably a lot better than Javert's... they'll just pay attention to both directions, to keep him safe, too.
They won't say much as they prowl past the bonfire, eyes mostly shut and face turned away so as not to completely ruin their night vision, and towards the bridge. They pause before setting foot on it, to listen again.]
no subject
It's clear.
( He mutters. For now. Javert peers back at the darkness for only a moment longer, searchin for any tell-tale signs of green, glowing eyes before stepping onto the bridge and following the Soldier toward the cabins. )
no subject
First house, though, is one of the newcomers' homes, which the Soldier prowls around to check the various exits.]
no subject
He shakes his head, telling him there's nothing there. )
no subject
So that's the way they go, holding their lantern up to the windows. No barricades, no boards... and that sure does look like their newest handler, sprawled out on the floor of the living room. Sigh.]
no subject
What is it?
( He asks, in an undertone, striding up to him with only a soft crunch of his boots. )
no subject
Not gonna go full property damage on a handler's house.]
no subject
He stands near the Soldier at the door, his gaze wary. Still in an undertone, he stares out into the cul-de-sac, into the darkness and silence that permeates it, and wonders, )
Do you know that woman?
no subject
[They debate a moment, but as the lock clicks open-- these locks aren't particularly difficult, for the most part-- they add, almsot wearily,]
Another handler. Not as good as you are, though.
[Then they push the door open and creep in, looking and listening around for signs of danger.]
no subject
Alive.
( He breathes, looking around the room carefully for anything that may be out of place. )
no subject
And Eve-slash-Villanelle is kind of awful, anyway. She played keep-away with a box and intentionally ran into them and yelled "boo" at them and then laughed her fool head off. She's a brat. The Soldier finishes a quick sweep of the downstairs, then returns to gently scoop Eve's body up, first into a bridal carry, then up over the metal shoulder.]
She's asleep like the others. We should take her back to the inn.
no subject
He nods, allowing the Soldier to take the lead as he did before, with the inspector providing support. Before they step out of the house, though, he asks in an undertone, )
Do you not find it curious that the spirits seem less interested in them?
no subject
[But whatever else the goal might be, the Soldier is only guessing at. They have a lot of guesses, none of which are as paranoid as Crowley's, but also none of which can be proved as better than another.
They pause to let Javert close the door behind them. No harm in keeping random spirits out, while no one's home.]
no subject
Let us go.
( He mutters, closing the door behind him and securing his blade in his hand. )
no subject
The trek back to the Invincible isn't a short one, when you're very carefully walking both slowly and silently, your lantern is dark, and you're carrying a sleeping woman who you would really rather not be touching right now. They let Javert cover their rear, focusing on threats potentially between them and their goal.
For now, it's quiet, at least, and they're getting there slowly but surely, over the bridge and towards the bonfire.]
no subject
Go! Get that woman to the inn.
no subject
Even if they might like to stay behind and protect Javert, it's an order from a handler, and those are for obeying. They leap into a half-crouched sprint for the Invincible-- impressively fast, for a guy carrying a limp body and making themselves as small a target as possible.]
no subject
He stays behind only long enough to cripple the spirit, slashing at its waist after a bit of a back and forth struggle. His arm is bleeding, but that is of little consequence. If the creature follows him back to the inn, at least he will be able to call for backup. )
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