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worthallthis) wrote in
logsinthenight2020-03-01 07:54 pm
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Losing Family [Catch-all Log - Open]
characters: Bucky/Soldat and OPEN
location: Aziraphale and Crowley's house, around Beacon, the church, etc
date/time: First half of March, up to the Wild Heart event
content: Soldat lost some really important people and is reacting poorly
warnings: Excessive sadness, a temper tantrum at one point, varying levels of ability to actually verbalize, and the usual disassociation for a Soldat post
I. Ferry Fears (Open)
It's normal to visit the ferry on the day it arrives. Soldat always helps unload, and this month they have things they badly want, anyway. They frown at the smell wafting off the lake as the ferry drifts up through the melting ice. They know that smell-- they know it very well. Why does the ferry smell like weeks-old dead bodies?
Well, that's a question quickly answered. Leaping on board even before the ferry docks-- thanks, superserum!-- Soldat is faced with... actual weeks-old dead bodies! What a surprise. They crouch to investigate them, because of course they do, looking for signs of cause of death, alert for potential danger still on board. And that facial structure and rotting clothing is... familiar. That curl of blonde hair. That--
"--holy shitting fuck," Soldat whines, scrambling back with a start. That would be the decaying body of one Misty Day, right there. But they saw her just this morning. She's fine. They, uh, dash out a quick text message to her on their tablet (Misty please tell me you are okay) and then pick themselves up. Gingerly. And start looking at more bodies, giving that one a wide berth but keeping it in the corner of their eye anyway. Other bodies reveal themselves to be other friends, including a Crowley and Aziraphale, and, wedged into a corner of one cabin room, their own rotting corpse-- metal arm still shiny and undecayed because the damn thing doesn't even rust.
"What the fuck," they mutter to themselves, before finally, warily getting busy hauling getting supplies off the boat. Maybe a little more quickly than usual. They wanna see people's faces in person, after this.
II. Frantic Searching (Open)
Only there are a few faces missing. Aziraphale is nowhere to be found (again) and Crowley is missing from his bed and Mewtwo is not at the armory. Soldat checks in with the others-- Sora, Misty, Ellever, anyone they actually know and find comfortable to talk with actually-- with one of the questions: "Have you seen Crowley? Tall, copper hair, kind of an asshole?" "Have you seen Aziraphale? Kind of round, white curls, awful bowtie?" "Have you seen a tall blue cat-like person that floats and talks in your head?"
Even after the weekly bulletin with Lucius and Aziraphale confirmed in the obituaries, that doesn't mean they're not coming back. Right? And Aziraphale will be pissed as hell if Soldat managed to lose Crowley hours after his untimely demise. So they keep looking, keep asking around, keep checking the various outlying buildings and holding up their lantern fully unshuttered to the dark woods in search of a glimpse, an echo of a voice, a goddamn scent of Crowley or Mewtwo. (Fully unshuttered means anybody passing by can catch a glimpse of that little green crack, too, for those inclined to be nosy and who might know what that means.)
III. Church Vigils (Open)
When the search falls short after a few days, Soldat's routine changes. Patrols are cut a little short. Visits to handlers are brief, a quick assurance for Misty and dropping off a meal for Javert. Lunches or dinners at the Invincible are made to go. Meals, network scrolling, and weapon maintenance all take place in the church, a pew near the back, while Soldat waits for Aziraphale. And maybe Crowley. And maybe Mewtwo. Maybe even Lucius.
After the first week, it's Crowley and maybe Mewtwo. And a fixed, carefully neutral expression. They go through two notebooks, writing not memories of before they died, but memories of a former handler and technician. Those are precious, too.
IV. Rattling Around the House (Semi-open, close CR only)
Four hours twice a day are set aside for sleep. Mostly, in the empty house, Soldat does not in fact sleep. They pace around. They make little armies of origami animals. They cook mounds of food and plow through it without tasting it, to make up for the nervous energy and the lack of sleeping.
They can be found here during the two four-hour segments of the day they normally sleep, if anyone wants to come by. Only close friends get an answer at the door, though. People Soldat doesn't feel comfortable being nervous and only partially verbal around don't get to come in.
V. Packing Up (Semi-open, close CR only)
After the second week of church vigils, Soldat stops going. Because no one stays dead that long unless they really are dead. After that, patrols and handler visits don't happen at all for about three days. One of those days is spent out in the woods behind the village punching trees and making a big, noisy fuss outside of the immediate earshot of anyone who might worry. One is spent in blank moroseness, locked up in the house, out of energy to make a fuss.
The third day is spent slowly packing up all the personal things that belonged to Crowley, Aziraphale, and themselves. (Including a weird-ass little ghost thing that seems to like being petted on top of the head and occasionally followed them around the house during their pacing. It's kind of cute, and it used to be Crowley's, so apparently Soldat is looking after it now.) Friends can come in this day, too, if they want to help in the packing.
Packing complete, Soldat starts sadly carrying armfuls of things to Misty's cabin or back to the general store.
VI. Back to Normal? (Open)
After that, things even out. Soldat is staying at Misty's house now, though the torch remains in front of Aziraphale and Crowley's house since she has her own. Their routine resumes, exactly as if they never stopped it. Patrols are on time and thorough, meals happen actually at the Invincible, they return to practicing at the gymnasium on days when there's no combat classes, and they actually sleep again.
Still kind of quiet, though, with little casual conversation and no singing under their breath, and there's been no catching various friends with a song and a dance like had maybe seemed like it was becoming a thing now and then. Soldat's going to be a while actually getting back to happy, sorry friends, but they never turn down company.
location: Aziraphale and Crowley's house, around Beacon, the church, etc
date/time: First half of March, up to the Wild Heart event
content: Soldat lost some really important people and is reacting poorly
warnings: Excessive sadness, a temper tantrum at one point, varying levels of ability to actually verbalize, and the usual disassociation for a Soldat post
I. Ferry Fears (Open)
It's normal to visit the ferry on the day it arrives. Soldat always helps unload, and this month they have things they badly want, anyway. They frown at the smell wafting off the lake as the ferry drifts up through the melting ice. They know that smell-- they know it very well. Why does the ferry smell like weeks-old dead bodies?
Well, that's a question quickly answered. Leaping on board even before the ferry docks-- thanks, superserum!-- Soldat is faced with... actual weeks-old dead bodies! What a surprise. They crouch to investigate them, because of course they do, looking for signs of cause of death, alert for potential danger still on board. And that facial structure and rotting clothing is... familiar. That curl of blonde hair. That--
"--holy shitting fuck," Soldat whines, scrambling back with a start. That would be the decaying body of one Misty Day, right there. But they saw her just this morning. She's fine. They, uh, dash out a quick text message to her on their tablet (Misty please tell me you are okay) and then pick themselves up. Gingerly. And start looking at more bodies, giving that one a wide berth but keeping it in the corner of their eye anyway. Other bodies reveal themselves to be other friends, including a Crowley and Aziraphale, and, wedged into a corner of one cabin room, their own rotting corpse-- metal arm still shiny and undecayed because the damn thing doesn't even rust.
"What the fuck," they mutter to themselves, before finally, warily getting busy hauling getting supplies off the boat. Maybe a little more quickly than usual. They wanna see people's faces in person, after this.
II. Frantic Searching (Open)
Only there are a few faces missing. Aziraphale is nowhere to be found (again) and Crowley is missing from his bed and Mewtwo is not at the armory. Soldat checks in with the others-- Sora, Misty, Ellever, anyone they actually know and find comfortable to talk with actually-- with one of the questions: "Have you seen Crowley? Tall, copper hair, kind of an asshole?" "Have you seen Aziraphale? Kind of round, white curls, awful bowtie?" "Have you seen a tall blue cat-like person that floats and talks in your head?"
Even after the weekly bulletin with Lucius and Aziraphale confirmed in the obituaries, that doesn't mean they're not coming back. Right? And Aziraphale will be pissed as hell if Soldat managed to lose Crowley hours after his untimely demise. So they keep looking, keep asking around, keep checking the various outlying buildings and holding up their lantern fully unshuttered to the dark woods in search of a glimpse, an echo of a voice, a goddamn scent of Crowley or Mewtwo. (Fully unshuttered means anybody passing by can catch a glimpse of that little green crack, too, for those inclined to be nosy and who might know what that means.)
III. Church Vigils (Open)
When the search falls short after a few days, Soldat's routine changes. Patrols are cut a little short. Visits to handlers are brief, a quick assurance for Misty and dropping off a meal for Javert. Lunches or dinners at the Invincible are made to go. Meals, network scrolling, and weapon maintenance all take place in the church, a pew near the back, while Soldat waits for Aziraphale. And maybe Crowley. And maybe Mewtwo. Maybe even Lucius.
After the first week, it's Crowley and maybe Mewtwo. And a fixed, carefully neutral expression. They go through two notebooks, writing not memories of before they died, but memories of a former handler and technician. Those are precious, too.
IV. Rattling Around the House (Semi-open, close CR only)
Four hours twice a day are set aside for sleep. Mostly, in the empty house, Soldat does not in fact sleep. They pace around. They make little armies of origami animals. They cook mounds of food and plow through it without tasting it, to make up for the nervous energy and the lack of sleeping.
They can be found here during the two four-hour segments of the day they normally sleep, if anyone wants to come by. Only close friends get an answer at the door, though. People Soldat doesn't feel comfortable being nervous and only partially verbal around don't get to come in.
V. Packing Up (Semi-open, close CR only)
After the second week of church vigils, Soldat stops going. Because no one stays dead that long unless they really are dead. After that, patrols and handler visits don't happen at all for about three days. One of those days is spent out in the woods behind the village punching trees and making a big, noisy fuss outside of the immediate earshot of anyone who might worry. One is spent in blank moroseness, locked up in the house, out of energy to make a fuss.
The third day is spent slowly packing up all the personal things that belonged to Crowley, Aziraphale, and themselves. (Including a weird-ass little ghost thing that seems to like being petted on top of the head and occasionally followed them around the house during their pacing. It's kind of cute, and it used to be Crowley's, so apparently Soldat is looking after it now.) Friends can come in this day, too, if they want to help in the packing.
Packing complete, Soldat starts sadly carrying armfuls of things to Misty's cabin or back to the general store.
VI. Back to Normal? (Open)
After that, things even out. Soldat is staying at Misty's house now, though the torch remains in front of Aziraphale and Crowley's house since she has her own. Their routine resumes, exactly as if they never stopped it. Patrols are on time and thorough, meals happen actually at the Invincible, they return to practicing at the gymnasium on days when there's no combat classes, and they actually sleep again.
Still kind of quiet, though, with little casual conversation and no singing under their breath, and there's been no catching various friends with a song and a dance like had maybe seemed like it was becoming a thing now and then. Soldat's going to be a while actually getting back to happy, sorry friends, but they never turn down company.
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No apologies. Holding fast and firm to this rule. She flops to her side, sighing. One self-pitying moment, to tide her over.
"You haven't done anything wrong. You're fine."
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Though at least they're finally putting the gun down.
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"What I was getting at, is you don't have to be appreciative yet. Or ever, really. Helping's right. Nobody expects you to be focusing on gratitude when you've got something to work through."
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It's the other part that actually hurts. And now they're on the floor across the room, where they can't get their hair petted. Both good-- because not deserved-- and bad-- because want.
"Feels selfish," they mumble. "And I don't deserve it. Don't deserve you."
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Steady. Patient.
"You're allowed to need things, and I want to help."
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So for now, they're just done. They leave the gun on the floor where it is, take the shortest route to the bed-- hands and knees, because fuck standing up-- and rest their cheek and their right arm on the mattress, holding onto it, looking at her. Actually looking: for this there is eye contact. "Misty. You have to be careful. Not die. Not run away alone. I don't. I don't think I could take it."
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"I'm not going anywhere." His gaze is held, if sadly. "Nothing in this place is taking me out of commission, and I'm too smart for fool's errands. I'll be right here."
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They shudder out a little sigh, and shut their eyes. She won't let herself be killed. She won't make any stupid sacrifices. She's confident. That's going to have to be good enough. "Okay. Okay, good." Without Crowley and Aziraphale, Misty is all they have left. There are others who matter, but none of them are the same pillars of Soldat's stability like those three.
They can register that it might not be a great idea to lean all that on one person, no matter how strong, but it's not exactly a conscious process. Even less than handler or technician selection. So for now, this is going to have to do, and they just can't lose her.
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"So, deep breath, and try to relax however much you can. Let yourself be what you need to be, and worry about nonsense like worthiness and gratitude later."
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"Thank you. Just." Cracking one eye, though it focuses more on the hair in their face than on her. "Let me know when you need things, too. Yeah? Can't be me-me-me all the time." They can't let this be totally uneven. They can't. It's not... healthy? They have no idea what healthy is supposed to look like, but they know it's not comfortable to feel like they can't reciprocate.
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They regard her with the usual not-quite-focused stare. Then they creakily push back to their feet, metal arm buzzing, though not in a disturbed kind of way. They move around the bed to the trunk, lift the lid, and fish around a moment until they pull out a folded piece of notebook paper.
And head downstairs with it. Sorry, Misty, something came into their head and they gotta do something about it. If you wanna see what it is, better come with.
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Blinking after him, it takes a moment to follow. Difficult to gauge at a retreating glance sometimes what she's meant to do, or welcomed.
"Hey-"
Of course she's following. What's going on here.
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Once up on the fridge and flattened out, Soldat pulls a pencil from a hidden knife sheath and adds below the first three: "Get better."
There. Now they can't forget or try to pretend it's not something they're going to do.
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"Fine list. Priorities in order," she notes, warmly. Out scuffs a chair, for either party. "Feel up to trying something to drink? Something warm, see if you can get a nap in."
It was an impressive bout of tears, after all, and he'd be within his rights to feel heavier for it. And if not, well, all the more intake she's personally seen. "Taking good care of ourselves. That's the immediate focus."
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Only after that moment to the really process that Misty spoke, and they need to answer. Easier to just agree, and something warm to drink usually sounds good. "Okay," they say, and for a moment look like they might try to do it themselves. They manage to put the kettle on, anyway, but then wind up just kind of standing in the middle of the kitchen, forgetting what they'd been about to do, distracted by a sudden "not the right kettle" moment, even though it clearly is because they know Misty's kettle as well as Aziraphale's, by now.
Might want to push them out of the kitchen to sit, and take over from there, Misty.
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There's another little pet, however, before she retreats to scrounge up mugs.
"Tea or cocoa?" Former's better for sleep, latter's indulgent at a time he could use indulgence. And at any rate, nice to provide the choice.
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They go, sinking down on the couch and dropping their head into their hands wearily. For most of the cocoa-making, they'll just sit like that, not moving. Until at one point Misty turns away for a minute or so, and when she turns back will find one hand dropped from their face to use one finger to pet the top of a little... plastic ghost figurine? That absolutely wasn't sitting on the coffee table a minute ago?
Best get her introduced to man's new best friend early, anyway, since it's as much a new houseguest as Soldat is. The ghost is slightly less needy, though.
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"That, uh, come along during the move that I didn't notice?" It's floating, and she can't recall any other bricabrac that floats. Drinks finished, she can step closer to peer more effectively.
"What is it?"
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"Is it alive? Does it need to, like, eat? Sleep?"
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"Cute."
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