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worthallthis) wrote in
logsinthenight2020-03-01 07:54 pm
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Losing Family [Catch-all Log - Open]
characters: Bucky/Soldat and OPEN
location: Aziraphale and Crowley's house, around Beacon, the church, etc
date/time: First half of March, up to the Wild Heart event
content: Soldat lost some really important people and is reacting poorly
warnings: Excessive sadness, a temper tantrum at one point, varying levels of ability to actually verbalize, and the usual disassociation for a Soldat post
I. Ferry Fears (Open)
It's normal to visit the ferry on the day it arrives. Soldat always helps unload, and this month they have things they badly want, anyway. They frown at the smell wafting off the lake as the ferry drifts up through the melting ice. They know that smell-- they know it very well. Why does the ferry smell like weeks-old dead bodies?
Well, that's a question quickly answered. Leaping on board even before the ferry docks-- thanks, superserum!-- Soldat is faced with... actual weeks-old dead bodies! What a surprise. They crouch to investigate them, because of course they do, looking for signs of cause of death, alert for potential danger still on board. And that facial structure and rotting clothing is... familiar. That curl of blonde hair. That--
"--holy shitting fuck," Soldat whines, scrambling back with a start. That would be the decaying body of one Misty Day, right there. But they saw her just this morning. She's fine. They, uh, dash out a quick text message to her on their tablet (Misty please tell me you are okay) and then pick themselves up. Gingerly. And start looking at more bodies, giving that one a wide berth but keeping it in the corner of their eye anyway. Other bodies reveal themselves to be other friends, including a Crowley and Aziraphale, and, wedged into a corner of one cabin room, their own rotting corpse-- metal arm still shiny and undecayed because the damn thing doesn't even rust.
"What the fuck," they mutter to themselves, before finally, warily getting busy hauling getting supplies off the boat. Maybe a little more quickly than usual. They wanna see people's faces in person, after this.
II. Frantic Searching (Open)
Only there are a few faces missing. Aziraphale is nowhere to be found (again) and Crowley is missing from his bed and Mewtwo is not at the armory. Soldat checks in with the others-- Sora, Misty, Ellever, anyone they actually know and find comfortable to talk with actually-- with one of the questions: "Have you seen Crowley? Tall, copper hair, kind of an asshole?" "Have you seen Aziraphale? Kind of round, white curls, awful bowtie?" "Have you seen a tall blue cat-like person that floats and talks in your head?"
Even after the weekly bulletin with Lucius and Aziraphale confirmed in the obituaries, that doesn't mean they're not coming back. Right? And Aziraphale will be pissed as hell if Soldat managed to lose Crowley hours after his untimely demise. So they keep looking, keep asking around, keep checking the various outlying buildings and holding up their lantern fully unshuttered to the dark woods in search of a glimpse, an echo of a voice, a goddamn scent of Crowley or Mewtwo. (Fully unshuttered means anybody passing by can catch a glimpse of that little green crack, too, for those inclined to be nosy and who might know what that means.)
III. Church Vigils (Open)
When the search falls short after a few days, Soldat's routine changes. Patrols are cut a little short. Visits to handlers are brief, a quick assurance for Misty and dropping off a meal for Javert. Lunches or dinners at the Invincible are made to go. Meals, network scrolling, and weapon maintenance all take place in the church, a pew near the back, while Soldat waits for Aziraphale. And maybe Crowley. And maybe Mewtwo. Maybe even Lucius.
After the first week, it's Crowley and maybe Mewtwo. And a fixed, carefully neutral expression. They go through two notebooks, writing not memories of before they died, but memories of a former handler and technician. Those are precious, too.
IV. Rattling Around the House (Semi-open, close CR only)
Four hours twice a day are set aside for sleep. Mostly, in the empty house, Soldat does not in fact sleep. They pace around. They make little armies of origami animals. They cook mounds of food and plow through it without tasting it, to make up for the nervous energy and the lack of sleeping.
They can be found here during the two four-hour segments of the day they normally sleep, if anyone wants to come by. Only close friends get an answer at the door, though. People Soldat doesn't feel comfortable being nervous and only partially verbal around don't get to come in.
V. Packing Up (Semi-open, close CR only)
After the second week of church vigils, Soldat stops going. Because no one stays dead that long unless they really are dead. After that, patrols and handler visits don't happen at all for about three days. One of those days is spent out in the woods behind the village punching trees and making a big, noisy fuss outside of the immediate earshot of anyone who might worry. One is spent in blank moroseness, locked up in the house, out of energy to make a fuss.
The third day is spent slowly packing up all the personal things that belonged to Crowley, Aziraphale, and themselves. (Including a weird-ass little ghost thing that seems to like being petted on top of the head and occasionally followed them around the house during their pacing. It's kind of cute, and it used to be Crowley's, so apparently Soldat is looking after it now.) Friends can come in this day, too, if they want to help in the packing.
Packing complete, Soldat starts sadly carrying armfuls of things to Misty's cabin or back to the general store.
VI. Back to Normal? (Open)
After that, things even out. Soldat is staying at Misty's house now, though the torch remains in front of Aziraphale and Crowley's house since she has her own. Their routine resumes, exactly as if they never stopped it. Patrols are on time and thorough, meals happen actually at the Invincible, they return to practicing at the gymnasium on days when there's no combat classes, and they actually sleep again.
Still kind of quiet, though, with little casual conversation and no singing under their breath, and there's been no catching various friends with a song and a dance like had maybe seemed like it was becoming a thing now and then. Soldat's going to be a while actually getting back to happy, sorry friends, but they never turn down company.
location: Aziraphale and Crowley's house, around Beacon, the church, etc
date/time: First half of March, up to the Wild Heart event
content: Soldat lost some really important people and is reacting poorly
warnings: Excessive sadness, a temper tantrum at one point, varying levels of ability to actually verbalize, and the usual disassociation for a Soldat post
I. Ferry Fears (Open)
It's normal to visit the ferry on the day it arrives. Soldat always helps unload, and this month they have things they badly want, anyway. They frown at the smell wafting off the lake as the ferry drifts up through the melting ice. They know that smell-- they know it very well. Why does the ferry smell like weeks-old dead bodies?
Well, that's a question quickly answered. Leaping on board even before the ferry docks-- thanks, superserum!-- Soldat is faced with... actual weeks-old dead bodies! What a surprise. They crouch to investigate them, because of course they do, looking for signs of cause of death, alert for potential danger still on board. And that facial structure and rotting clothing is... familiar. That curl of blonde hair. That--
"--holy shitting fuck," Soldat whines, scrambling back with a start. That would be the decaying body of one Misty Day, right there. But they saw her just this morning. She's fine. They, uh, dash out a quick text message to her on their tablet (Misty please tell me you are okay) and then pick themselves up. Gingerly. And start looking at more bodies, giving that one a wide berth but keeping it in the corner of their eye anyway. Other bodies reveal themselves to be other friends, including a Crowley and Aziraphale, and, wedged into a corner of one cabin room, their own rotting corpse-- metal arm still shiny and undecayed because the damn thing doesn't even rust.
"What the fuck," they mutter to themselves, before finally, warily getting busy hauling getting supplies off the boat. Maybe a little more quickly than usual. They wanna see people's faces in person, after this.
II. Frantic Searching (Open)
Only there are a few faces missing. Aziraphale is nowhere to be found (again) and Crowley is missing from his bed and Mewtwo is not at the armory. Soldat checks in with the others-- Sora, Misty, Ellever, anyone they actually know and find comfortable to talk with actually-- with one of the questions: "Have you seen Crowley? Tall, copper hair, kind of an asshole?" "Have you seen Aziraphale? Kind of round, white curls, awful bowtie?" "Have you seen a tall blue cat-like person that floats and talks in your head?"
Even after the weekly bulletin with Lucius and Aziraphale confirmed in the obituaries, that doesn't mean they're not coming back. Right? And Aziraphale will be pissed as hell if Soldat managed to lose Crowley hours after his untimely demise. So they keep looking, keep asking around, keep checking the various outlying buildings and holding up their lantern fully unshuttered to the dark woods in search of a glimpse, an echo of a voice, a goddamn scent of Crowley or Mewtwo. (Fully unshuttered means anybody passing by can catch a glimpse of that little green crack, too, for those inclined to be nosy and who might know what that means.)
III. Church Vigils (Open)
When the search falls short after a few days, Soldat's routine changes. Patrols are cut a little short. Visits to handlers are brief, a quick assurance for Misty and dropping off a meal for Javert. Lunches or dinners at the Invincible are made to go. Meals, network scrolling, and weapon maintenance all take place in the church, a pew near the back, while Soldat waits for Aziraphale. And maybe Crowley. And maybe Mewtwo. Maybe even Lucius.
After the first week, it's Crowley and maybe Mewtwo. And a fixed, carefully neutral expression. They go through two notebooks, writing not memories of before they died, but memories of a former handler and technician. Those are precious, too.
IV. Rattling Around the House (Semi-open, close CR only)
Four hours twice a day are set aside for sleep. Mostly, in the empty house, Soldat does not in fact sleep. They pace around. They make little armies of origami animals. They cook mounds of food and plow through it without tasting it, to make up for the nervous energy and the lack of sleeping.
They can be found here during the two four-hour segments of the day they normally sleep, if anyone wants to come by. Only close friends get an answer at the door, though. People Soldat doesn't feel comfortable being nervous and only partially verbal around don't get to come in.
V. Packing Up (Semi-open, close CR only)
After the second week of church vigils, Soldat stops going. Because no one stays dead that long unless they really are dead. After that, patrols and handler visits don't happen at all for about three days. One of those days is spent out in the woods behind the village punching trees and making a big, noisy fuss outside of the immediate earshot of anyone who might worry. One is spent in blank moroseness, locked up in the house, out of energy to make a fuss.
The third day is spent slowly packing up all the personal things that belonged to Crowley, Aziraphale, and themselves. (Including a weird-ass little ghost thing that seems to like being petted on top of the head and occasionally followed them around the house during their pacing. It's kind of cute, and it used to be Crowley's, so apparently Soldat is looking after it now.) Friends can come in this day, too, if they want to help in the packing.
Packing complete, Soldat starts sadly carrying armfuls of things to Misty's cabin or back to the general store.
VI. Back to Normal? (Open)
After that, things even out. Soldat is staying at Misty's house now, though the torch remains in front of Aziraphale and Crowley's house since she has her own. Their routine resumes, exactly as if they never stopped it. Patrols are on time and thorough, meals happen actually at the Invincible, they return to practicing at the gymnasium on days when there's no combat classes, and they actually sleep again.
Still kind of quiet, though, with little casual conversation and no singing under their breath, and there's been no catching various friends with a song and a dance like had maybe seemed like it was becoming a thing now and then. Soldat's going to be a while actually getting back to happy, sorry friends, but they never turn down company.
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"Is it alive? Does it need to, like, eat? Sleep?"
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"Cute."
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They do, however, nudge the little ghost figurine a little closer to Misty, in case she would like to try. While they collect the cocoa and cradle it in both hands, up against their chest, like they're trying to absorb up the warmth.
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Try she does, one finger gingerly tapping it thrice before moving to a proper pet. Odd little thing. Odd sensation. But it gets cuter once she's part of the activity.
"Do they have a name?"
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The little ghost bobbles, and then... hovers up a little and floats closer by about two inches, before settling back down. Do that again, Misty, it likes it.
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It gets another round of tapping, and a smile. Alright, she's an easy sell. Cute little pal.
"Won't be a hard place to find attention, at least."
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"As long as we don't call them Ghost or Spirit," Soldat offers. The former because that was one of their own "names" during their time with HYDRA, and the latter because, you know, confusing.
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"I'll mull on it awhile then, see if anything good jumps out at me. Huh?" Another tap, a marginal widening of her smile. Friend ghost. One glance is shot sideways to Soldat. "Drink doing you any good?"
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After another sip, they say, even more wearily, "This is turning into a routine." One of them freaks out over something-- usually Soldat-- the other makes cocoa and sits somewhere close by but not quite touching.
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"Builds up an immunity, gets a little cozier with time. Hopefully there stops being so much dire cause for it, and it can just be about unwinding. Cause I don't think there's anything worth complaining about, you and cocoa and radio sometimes."
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And little ghost, evidently.
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Soldat might be too tired for anything too disruptively emotional, but apparently there's still a couple tears in there. They stare unhappily down at their cocoa, not bothering to wipe them away. Maybe Misty's right and they should just go to bed. Might even sleep. Sleep sounds kind of nice. At least they're probably not going to fuckin' cry in their sleep. Probably.
They finish off the cocoa and climb back to their feet, scooping up the ghost figurine. "C'mon little guy. Bedtime. No bothering Misty all night."
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Likely not. But Soldat could use some silent, cute, harmless company, and that's more important than anything else. A good roommate, she imagines. Less nerve wracking than she is, however unintentionally. Collecting his mug, she'll send him off with a smile.
"Sleep well."
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It's an old signal. They haven't actually used the subtle sign for "come with me" or at the very least "come here" in a long time, generally feeling comfortable enough to either ask or actually beckon, or Misty following automatically. But there it is, and if Misty is looking, she ought to recognize it.
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Silently, of course, in keeping with the means of catching attention. Lead away.
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The hand is offered, and his wrist clasped gently in turn. One more actual touch. Grounding. She's not going anywhere.
"Goodnight."
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And they're actually gonna sleep, for the first time in a week, and this time there's no nightmares. Too tired, too safe, and sadness doesn't lead to bad dreams the way guilt does.
Enjoy it while it lasts, Misty.