In the Night Moderators (
inthenightmods) wrote in
logsinthenight2020-02-01 05:40 pm
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Entry tags:
- !intro log,
- alisaie leveilleur (pg),
- bruce wayne (marzi),
- castiel (inky),
- catra (val),
- clark kent (lance),
- dean winchester (miyou),
- duster (nara),
- eddie kaspbrak (anya),
- eleven (inky),
- ellever brandt (crow),
- fjord (maniette),
- goro akechi (luna),
- gregor allaine (leu),
- gwen stacy (chrissy),
- hana song (luna),
- ignis scientia (helena),
- jason grace (erica),
- jo harvelle (dee),
- kol mikaelson (jade),
- link (psi),
- maes hughes (erica),
- masaomi kida (wind),
- minato arisato (amanda),
- minimus ambus (nara),
- namine (ami),
- nancy wheeler (chrissy),
- noctis lucius caelum (poshu),
- peter maximoff (ame),
- quentin coldwater (ireth),
- robin buckley (chris),
- rosinante donquixote (lauren),
- sam winchester (zelly),
- somnus lucis caelum (jae),
- sora (mawi),
- steve harrington (zelly),
- tadashi hamada (daimon),
- vanitas (king),
- will ingram (leu),
- xayah (helena)
INTRO LOG: FEBRUARY

INTRO LOG: FEBRUARY
GRAVEYARD WHISTLING
characters: everyone.
location: the harbor, as well as the rest of town.
date/time: february 1-3.
content: beacon's newest batch of residents arrives on the ferry. rastus gathers the town for a debriefing meeting.
warnings: n/a.
welcome to beacon.
It's dim, and the room won't stop swaying, gently rocking you back and forth. A loud sound startles you fully awake, a deep, moaning call: a foghorn. As your eyes adjust, you note faint red light streaking through the room from a tiny, round window.
You've found yourself in a private room, lying on a bed. The last things you remember are the events that led up to your death. Beside you is a folded tablet and a lantern glowing with a healthy flame.
You're on a ship. And that ship is docking.
Making your way to the deck, and eventually the pier, you find only moonlight to greet you, and a dark forest beyond. There are other people here, each with their own unique lantern, and many of them look just as lost as you are. On the ferry you've just disembarked from, the speaker system begins to play a song.
In the distance, across the waters of the lake, you can see the tall silhouette of a lighthouse, its red light slowly turning.•••
On February 3, after the newcomers have had a chance to settle in, everyone's tablets will ping with a message from @rastus!
Come tob onfier squae.Pl eaas , we wikll disucss our orogress sincereeluy rastuaas I am th ebonfire keeeeeeepr.
...Followed by another message a few minutes later, this time from @keeper
Omg will everyone head down to Bonfire Square for Rastus' town meeting please? He wants to recap what you've all learned so far!!!
And can someone please teach him that he can record an audio message and then send it to everyone instead of looping the whole dang town in on a group text?? 😂😂😂😂
Assuming you do indeed head down to Bonfire Square after all that, what you'll find is this: a series of benches and tables have been set up surrounding the bonfire, and there's enough seating for all of Beacon's residents. As people take their seats near the fire, the barkeeper forest spirits from the Invincible toddle through the crowd with trays of hot chocolate and warm cider, along with a sampler tray of acorns and pinecones, if that's your thing.
Once everyone's here and settled, sipping on hot drinks and maybe busting a tooth on an acorn, Rastus hobbles forward to address the crowd:
"Crrk. Hello. I am Rastus. I tend to the bonfire. I have tended to the bonfire, mrawk, for years and years. You are doing, rmmm, well. Good."
He nods to emphasize the point. Yes, you are doing good.
"Talk. To each other. Share what you have learned. Yes. Crarrk. It is important."
He nods again, and then... shuffles back over to his post near the bonfire, waiting for anyone who might come by with an interest in torches. Seems it's up to you all to get each other up to speed?
Luckily for all the newcomers who may find themselves confused by their sudden arrival here, their tablets and the town have some resources available for getting acquainted with their new situation! In fact, as soon as they're prompted to enter a network username, an app containing all sorts of useful welcome information will launch. Newcomers can always check out the weekly bulletins and the records in town hall as well, and everyone's welcome to get in touch with the NPCs through their inboxes.
ooc.
Hey there, wonderful players, and welcome to In the Night! We're thrilled to welcome so many new faces into the community, and you've come at a great time! Alongside this intro log, we have our very first cat herd, which is essentially a recap of the plot thus far, as well as a rundown on a ton of great info to help get you started in the game.
But don't feel like you have to read it all right this second! ICly, Rastus will call everyone together for the town meeting on February 3 to give new characters (and players) a chance to get their bearings before smacking them in the face with all the plot. This log will cover both the ferry arrival and the cat herd meeting, so feel free to bounce around in time in your toplevels.
Remember, too, that all of the plot info available in the cat herd can now be considered common knowledge! Newbies and oldbies alike, feel free to assume that your character learns as much of that plot info as you like at this meeting, regardless of whether or not you thread it out.
And of course, go ahead and introduce yourselves on the OOC intro, as well!

DELIVERIES
The following packages can be found in the cargo hold:
- The monthly store restock
- For Sora: A gameboy(?), 3 CPR/AED kits, a dozen CPR/first aid training manuals, two packages of capiz shells, a set of candy molds, a caldero, and 3 gameboy games: 3-D World Runner, Decapathon VII, and Sheep It Up!
- For Crowley: A variety of clockwork equipment, a large clock face, and the goods
- For Jason G: 2 bulletin boards with materials for mounting, 3 packs of pushpins
- For Lucius: A manual sewing machine
- For Castiel: A dozen flasks of holy oil and a pillowcase-sized satchel of various natural spell components
- For Duster: A double bass, complete with a case
- For Prompto: A polaroid camera with enough film for 50 photos and a folding sword, which is cruder than the example he gave but roughly the same size
- For Aziraphale: A large crate of snowshoes, jackets, and coats in various sizes, a bottle of wine, and a bouquet of red, white, and pink roses tied together with an elegant bow
- For Javert: A large crate of various fencing gear and 3 fencing handbooks
If you submitted an item request last month and we've missed it here, let us know!
QUICKNAV | |||
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no subject
But that was a legit question D:That smirk does not look good on his face."If they aren't organized then who do you intend to appeal to? They probably don't want one thing, do you plan on aligning with multiple factions of spirits? I mean, if that's what it takes but we don't exactly have anything to barter with here."
Office work isn't his specialty, that's what he has staff for"Ah... I can't say I am great at it but I managed to get the Lucian hunters on my side and Secretary Claustra. Wait. You want me to talk to Bird Man." Ugh why. He hates social interaction. Especially with strangers.
YOU DON'T KNOW THE HORRORS OF KENNYno subject
"We have one thing." The thing they came in with, though he doesn't expect Noctis to follow his meaning. The prince hadn't understood what the covenants with the Astrals cost.
"We need to know more before we make any plans. That 'Bird Man' controls resources and has been here longer than all the others." Ravus is willing to leverage his soul lantern to secure alliances with the spirits, but this is one particular sword he does not want to fall on. Besides, it will be a life...unlife...lesson for the young prince.
"Do you not think yourself capable of negotiating with the bonfire keeper?"
no subject
"We have what? There's nothing of value other than our... no. You can't... you do mean that." the lanterns? Their souls? It has to be what Ravus means because it's the only thing they both have to their names. The only things of any value. But what would be the point? He... he knows Luna was dying. Shiva showed him before the end, he wished he knew before. He wished a lot of things that were pointless now.
"...I think I should talk to him before you try to." Ravus meant well, he truly believed that but he wasn't the gentlest person by any stretch and this wasn't a time to blow their first impression with the bird.
"I can talk to him. But is that our plan? Leverage our souls? I mean... what if that's not enough, we have nothing to fall back to." but the opposite was also true. What could they start bartering with? They had nothing.
no subject
"I will allow you the first pass, then." Just because Ravus is a tentative ally doesn't mean he plans on letting Noctis slack off. Coddling does no one any favors.
"No, I think Rastus is an ally to the people of this town. We need not pay him to win him to our side, merely use him as a resource for information we sorely need about where to turn next."
Because there is no use in even attempting to barter anything if they can't find someone worth making a deal with.
no subject
If he could hear those thoughts vocalized he'd know this was the afterlife. That can't be real, except he knew it was how Ravus felt in truth after he found his letters to Luna.
"The first pass? Don't tell me you're gonna talk to that guy, you'll scare him off." slacking off was a way of life and if Ravus thought he was going to change that in death for Noctis then he was in for a sore disappointment. This meant he had to be the one to open a dialogue and form a bond. Without the aid of Ignis or Prompto which was fine. It was totally fine, he didn't need to lean on them and they had sacrificed enough.
"I get that but my point still stands. Is that all we have to offer the spirits once we determine the one we want to partner with?" he was getting ahead of himself, perhaps as a way of stalling. He sighed and turned toward the bird... person... thing.
"Alright... here goes nothing."