In the Night Moderators (
inthenightmods) wrote in
logsinthenight2020-01-20 01:02 pm
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Entry tags:
- !event,
- bucky barnes (gail),
- castiel (inky),
- cheryl blossom (amanda),
- daylight vis lornlit (melly),
- duster (nara),
- eleven (inky),
- ellever brandt (crow),
- jason grace (erica),
- javert (rachel),
- klaes ashford (bee),
- kol mikaelson (jade),
- link (psi),
- maes hughes (erica),
- masaomi kida (wind),
- miriam maisel (chase),
- quentin coldwater (ireth),
- rosinante donquixote (lauren),
- somnus lucis caelum (jae),
- sora (mawi),
- stone (gail),
- will ingram (leu)
EVENT LOG: TURN THE LIGHTS OFF

EVENT LOG:
TURN THE LIGHTS OFF
characters: everyone.
location: around town.
date/time: january 20-29.
content: the lanterns begin to malfunction.
warnings: body horror and psychological horror. please cw tags appropriately.
you'll become one
January 20th arrives the same as all the days before it. There's no great pulse of warning that throbs through the air, no ominous wind that causes the bonfire to shudder. The spirits are neither agitated nor do they hide. You could almost miss the change, if the lanterns weren't always by your side. There's no explanation that comes with the way that it's changed, but it's impossible not to worry when it's happened so suddenly.
Maybe it takes a few days, or maybe it only takes a few hours, but suddenly it isn't just the lanterns that have changed. You, yourself, have become somehow different. It's possible that you won't even have the right state of mind to wonder how long it will last. At the very least, it appears you aren't alone. All across Beacon, lanterns are changing, and changing the people with them.
Out in the distance, the lighthouse's beam has turned green.
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Bucky/Soldat | OTA CW: Blood in part I, major disassociation in part III
The metal arm doesn't feel pain. It feels a lot of things, but pain isn't one of them. The place where it joins the flesh hurts, a lot, and the metal anchored to bone under their skin and muscles ache and tear, throb sometimes with the cold, but the sensors in the metal limb itself don't process anything like pain. So when the Soldier, after shutting away the weird reddish tinge to their lantern glow and the worrisome spiderwebbing of cracks behind the protective metal plating and shifting the lantern's position to something more stable against their shoulder, starts feeling the itch and ache underneath the plates they know something really is wrong.
Over the course of the next full day, while the Soldier tries to keep up their usual patrols and attempts to help handlers and friends around Beacon, the plates in the arm grow and twist, turning into jagged spikes of metal inches long, turning the arm into a wholly different kind of weapon than usual. The metal supports under their skin tear through, making more spikes all along their ribs and left shoulder, halfway down their spine. They can't wear their fresh new tactical vest for fear of shredding even the kevlar, or their very handsome tailored pea coat for the much more certain fear of shredding that.
In the end, they just have to sacrifice a hoodie and a couple thinner long-sleeved shirts and hope the sharp metal doesn't destroy them too thoroughly. They certainly do a number on their own flesh, constantly tearing with each movement, turning the back of those clothes rusty with blood.
And they still try their damndest to keep focused on routine, and on helping, despite it all. Pain is normal. They can deal. Others are not so lucky.
II. Dark Green, January 26-27
On the sixth day, the red shade is gone from their lantern, the arm has morphed itself back to normal, and the holes in their flesh of their back and shoulder are slowly starting to heal. They get a whole half a day of relief, one full patrol and then several hours in the Invincible kitchen making half a dozen dishes to share around and to eat themselves to fuel the healing of their poor back and ribs.
Then the light from their lantern slowly starts to change, shading darker and darker green, cracks growing deeper and darker. They start missing things they grab for, their knife slips off the counter when trying to cut things, they bump into tables and cupboards with a clumsiness that they've never shown before. Everything looks wrong, everything feels wrong, and they can't even properly quantify it. It's as if the whole world is curved, and they can't see around the curve.
After the first time they chop into a finger instead of a carrot, they promptly put all the weaponry and food away, finger wrapped up in a cheesecloth, and exit the kitchen, bashing their metal shoulder (thankfully free of shards, now) on the doorway on their way out. No more sharp things until this clears up.
The Soldier's twice-daily patrols for the next day and a half are a lot of fun, and involve either moving much more slowly than usual, or stumbling as if drunk, head full of vertigo and disorientation. Whenever not on patrol, they find somewhere safe-ish to sit and cling to the chair or sofa beneath them, and watch the world spin dazedly.
III. Green, January 28-29
The cracks recede at last, the light brightens-- but the lantern isn't whole, and the color hasn't cleared. The world rights itself... but the self slides away from them, instead.
Sometimes it's the Sergeant, voice rough and body aching from the operating table, not remembering where he is. "The fuck even is this," he mutters to himself, loitering at the edge of the dining room at the Invincible, or at the treeline staring at the village. "The fuck even is this?"
Sometimes it's the Asset, all the growth from the past several months just gone, a blank slate with all their weapons and tac vest and no expression on its face. "Ready to comply," it says to anyone who attempts to address it. "Awaiting orders."
For exactly two hours early on the last day, it's a very confused young man named Bucky, who's trying very hard not to show how afraid he is by all the dark and all the weird shit going on. "Hey. Buddy." He offers whoever it is a weak smile. "Got a smoke?"
And when that gets shaken away, it's just Soldat, who is just shaken and with a largely normal lantern again, just a single crack and a hint of green hidden safely behind the metal shutters. For the rest of the final day-- and a couple days beyond, in fact-- they are a shadow around the edge of the village, talking only to a very few, and those only briefly and with a lot of effort on both their parts.
i
Until he spots the soldier, and the amount of blood that is soaking into their usually well cleaned and kept clothing? That's not normal.
"Hey. Hey, slow down." He walks up next to them, worry in his eyes. He's not sure what he's looking for - an expression of pain, resignation, fear - but he's mostly here to see if he can help. His pulse kicks a little faster. "This doesn't... What is this? What's happening?"
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The Soldier's expression is resigned more than anything else, though they wince at Sora's nearness, step sideways a little, just in case. "Careful. Careful, kid, it's all very sharp. And it keeps twitching." The last thing they want is their arm getting a life of its own and trying to cut their friends.
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"Please tell me that's not normal. Are you good with magic? I - I don't know how much it can do but -" And Sora glows green, head to toe. He's never shown the soldier this one, he thinks, but it has to do something, even if it's only stop a little of the pain. If the soldier lets him cast it, it'll surround them both with green light and spectral leaves before disappearing. It's not much, but it's relief.
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Magic. Right. They hold still, let him do whatever he needs to do, and... it helps. It does. It won't last long, but at least it helps with the current wounds. They hold still, for now, trying not to re-open them just yet. "Thanks." A weak little smile, but a smile nonetheless. "I think.... It feels like the metal that anchors the arm grew. The way the arm did." So yeah. These spikes start at the bone.
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"The metal that anchors the arm..." Sora's eyebrows bunch together, determined. "We should go back to Aziraphale and Crowley if that wasn't what you were doing already. I can't fix this."
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1/2
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@langit; text | sent to the inbox for @soldier six hours later
@soldier; text back
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ii
Javert keeps a firm grip on his cudgel, preparing for a fight. What he sees fills him with relief. He doesn't run to the other man's side, but he does, at least, move a little more swiftly when he notices the Soldier's unnatural posture. )
You were late. ( He says sternly, before softening, ) What's the matter?
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The only way they can describe it is the less than helpful:]
Everything looks wrong.
[They pause, shake their head vigorously, and add,]
It's like nothing is where it's supposed to be. It moves away.
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( He knows that there's been issues with the lanterns, but still, he cannot rule out natural causes. He's never known anyone to get the better of the Soldier, but the spirits here are quite cunning, and can overpower a superhuman quite readily, if they're not careful. As he watches the man stumble against the tree, he says, )
You may do so soon, if you're not careful.
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[Which is problematic when your handler is reminding you how late you are. They give Javert a small, slightly dazed smile, not quite focusing on him properly, and straighten again to close the last few steps at a careful pace.]
Pretty sure it's lantern-related. Not sure if this is better or worse than the arm thing, though.
[Because Javert definitely saw that, even if the Soldier was careful to be as blood-free as possible when passing the man. It would have been very hard to miss the twisted, jagged mass of sharp metal their arm had become, for the past five or six days of patrols, not to mention the spikes coming out of their very skin.]
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Perhaps you should rest, then, until it passes. If it is terrible to see, you will not be of much use out here.
( It comes out harsh, because God forbid that he show any concern, or admit that he wants the Soldier to be safe. )
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wrap on this? they can try origami/chess off-screen after patrol XD
sounds good
III
Like she's seeing a ghost.
"No...smoke," she mumbles, rubbing the back of her neck. He doesn't smoke. Who is this. "I, um, there's--" It's a pause to remember what she's trying to say even before sentence ends, so odd he is, down to the body language. "Could get you a drink?"
The 'deny Crowley in event of begrudging hostessing' cabinet is really paying itself off.
"You been around long?" Maybe it's messing with his head too, she hopes, because if this is permanent she won't know what to do with herself. Best to treat him as if he's new.
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... No, he wouldn't. There's something about her that makes that seem like absolutely the worst idea. Not because she's about as tall as he is and looks like she could handle herself, but because it just... wouldn't be right.
And that's kind of terrifying, too. "Sure. I'll take a drink, if you're offering." It'll be something to do with his hands. He's registered that one of them's metal, which is also terrifying, but he's very consciously Not Thinking About It. (That's a skill he didn't use to have. Also terrifying!)
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"Would you mind my asking where you're from?" Light and amicable.
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But everyone else looks as stressed out as he feels, and it's so damn dark. And, you know, the metal arm and weird feelings. So direction is great, he'll take it.
"Brooklyn. New York, if you ain't familiar with the bouroughs." And Steve isn't here. He's both kind of relieved, not wanting Steve in a creepy dark place full of snow, and a little worried, because if he's not here, where is he?
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What is your name?
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III
And, really, wasn't that the biggest sign of all that things were wrong?
Maes didn't expect to see many others out in the cold at this early hour -- though really how were they supposed to tell around here -- so it's no surprise that he catches sight of the Soldier. He'd seen him at a town meeting and around, though Maes was hard pressed to remember speaking to the man who walked constant patrols.
For once he looked a little lost and the question didn't help. Maes patted his pockets out of courtesy, but since he didn't smoke nor was he friend with a smoker they were empty. "No. Sorry. If they aren't completely out you can check at the General Store."
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Now he just has to work up to asking where the hell this is.
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Ah.
Maes is still puzzling through what the colors mean, each effect seems to not only be unique to color but also to intensity and, of course, unique to each individual lantern holder. The man before him has changed somehow and it's only further confirmed by the fact that he doesn't seem to realize they don't really work on a monetary system here.
"You're welcome," he considers his next words, "Might wanna stop by there anyway. It's called a store, but it's really more of a storage building. A place to store supplies for those of us stuck here."
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It's creepy, how he doesn't know how he got here. Also creepy, how his arm feels so wrong and heavy, and cold. (He's very carefully not thinking about it. Which is also kinda creepy.)
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And there's the final confirmation really. He doesn't even remember what this place is called? Could the lantern do that? Make you forget? It made you think you were Envy he reminded himself. He shifts on his feet, tempted to pull out his notebook and write this down.
"You really are new around here, huh," there's a pause, "It's called Beacon." Which, between the lanterns and the Lighthouse, he supposes makes a kind of sense. "Weird is a good word for it...though probably more than you realize."
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wrapping up then?
yep! :D hope you enjoyed meeting original flavor Bucky Barnes
III. final day
And then the shadow shifts and takes a different form and the sudden tension leaves, preventing it from firing off a Shadow Ball at what it believed was its own enemy. It's only the Soldier slinking about.
And yet, Mewtwo is confused. Are you real, Soldier? Or did I imagine this place
Maybe it never left the lab. Maybe this is all part of the dreams it had before waking.
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(No. You said it, pal. No.)
They might as well drift a little closer, since they're found out, so they do. "Just me. I'm actually here." (Jury's out on "real". Awaiting orders. Shut up, Asset.) "What are you seeing?"
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"I do not know if I ever left or if I have been dreaming for a long time."
For a moment, the fire seems to take shape into something small, with a long tail and then stretch out into the sky. Mewtwo stands abruptly, following the shape until it vanishes into embers against the backdrop of the eternal night sky. "I fear I may be deteriorating."
Perhaps a clone isn't meant to last long, even in a land after death. The thought sends a surge of panic through its body and it's tail lashes, the cracked lantern bound to its tail swaying with heavy creaking noises.
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They shake themselves a little, focus outward, on Mewtwo. "It's the lanterns," they say. "I had changes, too. They passed. Yours will, too. You'll be okay."
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that icon is surprisingly cute. startled Mewtwo!
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