In the Night Moderators (
inthenightmods) wrote in
logsinthenight2019-12-01 02:43 pm
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Entry tags:
- !intro log,
- akira kurusu (al),
- aziraphale (xy),
- bucky barnes (gail),
- castiel (inky),
- cheryl blossom (amanda),
- dg (keri),
- duster (nara),
- ellever brandt (crow),
- goro akechi (luna),
- ignis scientia (helena),
- jason grace (erica),
- javert (rachel),
- jo harvelle (dee),
- keith (maru),
- maes hughes (erica),
- masaomi kida (wind),
- miriam maisel (chase),
- prompto argentum (daimon),
- pyrrha nikos (coco),
- quentin coldwater (ireth),
- rosinante donquixote (lauren),
- shigeru miyata (levy),
- stone (gail),
- will ingram (leu),
- xayah (helena)
INTRO LOG: DECEMBER

INTRO LOG: DECEMBER
IF I HAD A HEART
characters: everyone.
location: the harbor, as well as the rest of town.
date/time: december 1-3.
content: beacon's newest batch of residents arrives on the ferry. robin posts a bulletin.
warnings: n/a.
welcome to beacon.
It's dim, and the room won't stop swaying, gently rocking you back and forth. A loud sound startles you fully awake, a deep, moaning call: a foghorn. As your eyes adjust, you note faint red light streaking through the room from a tiny, round window.
You've found yourself in a private room, lying on a bed. The last things you remember are the events that led up to your death. Beside you is a folded tablet and a lantern glowing with a healthy flame.
You're on a ship. And that ship is docking.
Making your way to the deck, and eventually the pier, you find only moonlight to greet you, and a dark forest beyond. There are other people here, each with their own unique lantern, and many of them look just as lost as you are. On the ferry you've just disembarked from, the speaker system begins to play a song.
In the distance, across the waters of the lake, you can see the tall silhouette of a lighthouse, its red light slowly turning.•••
The ferry has barely docked when everyone's tablets will ping: A new weekly bulletin has been posted!
...Aaaaaanyway, luckily for all the newcomers, the tablet and the town have some resources available for getting acquainted with their new situation! In fact, as soon as they're prompted to enter a network username, an app containing all sorts of useful welcome information will launch. Newcomers can always check out the weekly bulletins and the records in town hall as well, and everyone's welcome to get in touch with the NPCs through their inboxes.
ooc.
Hey there, wonderful players, and welcome to In the Night! You've happened to come at a chaotic time, as we've just wrapped up a rather large event. Half the town was stuck in a dreamland version of past Beacon, where they explored for clues about the town's history. The other half stayed awake and defended the town from a brutal onslaught of green-eyed, hallucination-inducing forest spirits. The town's pretty haggard after all that, so hey, there's a conversation starter! It'll be good to have some fresh faces around to help with the recovery process.
You can check out the various Enter Mr. Sandman event posts in the OOC and log comms if you're curious, and plenty of the details will likely come up ICly, as well! The aftermath is just beginning, and we're so glad to have you along for the ride. :)

DELIVERIES
The following packages can be found in the cargo hold:
- The monthly store restock
- For Eliot: A carton of cigarettes
- For Prompto: 17 pairs of reading glasses
- For Eleven: A pair of walkie-talkies, and enough batteries to last for 3 months of casual use
- For Aziraphale: 12 drums, 11 lead pipes, 10 pairs of shoes, 9 wilting corsages, 8 bottles of milk, 7 taxidermy swans, 6 goose eggs, 5 stale onion rings, 4 bins full of duck armies, 3 dead chickens, 2 turtles, and a whole tree, though it's long dead... and strung with lights and garlands and holiday ornaments!
- For Kol: A book
- For Crowley: Peppermint extract, cream of tartar, a candy thermometer, a tin of cocoa, graham crackers, a generic bottle of red wine, a t-shirt with a crown logo on it, a book of love poems, and the goods
- For Eleven: An assortment of wrapping paper, gift tags, ribbons, bows, and gift bags.
- A lot of medical supplies. The supplies are plentiful enough that everyone may handwave finding common first aid supplies that will help to triage injuries sustained during the Enter Mr. Sandman event. The supplies won't immediately cure wounds, but they will help to prevent infection and ensure proper healing. There's even an assortment of painkillers, ranging from over the counter pills to IV morphine (though, hm, it seems each character will only be able to find one dose of the hospital-grade stuff, no matter how hard they search)
If you submitted an item request last month and we've missed it here, let us know!
QUICKNAV | |||
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"I know. It's going to get easier. Probably," she adds. Who knows what the month will bring. "You've got your sea legs here. I've only been here a month and... well, a lot happened last month."
Too much, really, but Ellever's just got to get used to it.
"But there are good people here. Interesting people. And... a big old mystery to solve. Too bad I left my Scooby Snacks at home."
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That's about as much as Ellever remembers. It hadn't been her favorite show as a kid, but she'd caught some episodes and she certainly knows it through pop culture.
"But mostly the mysteries are some old guy dressed up in a dumb costume trying to scare people."
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They step up into the general store, finally at their destination. "We can put the boxes over here," they say, moving to one side of the room where other people have already deposited supply. The Soldier has kind of been lagging in the delivery department today, obviously.
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"God, yeah," she agrees. "Just go and find the oldest, creepiest guy around here and say, we know it's you! You did it! Now cough up the truth!"
There were probably episodes different than that. She hopes, at least, because it's boring if it's always the old dude. But she hasn't seen a ton of the show.
"Alas, we've got a much bigger mystery on our hands."
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She couldn't quite stop a sigh. Yes, the spirits had certainly attempted to get something across to them. Dramatically. Communicating with them needed to be more of a priority — and figuring out how to do it more effectively, to be exact. Deciphering their message was going to be interesting. And probably a tad frustrating.
Ellever glanced over at the sleepy-looking Mr. Helpful — maybe that was going to stick — and a smile curled the edges of her lips.
"All right, cargo dropped. We should get to that resting part now."
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Of course, sitting down means they might just fall asleep, and that'd be rude to do with Elle right there.
"Where are you staying?" they ask. Does she have a house, or is she at the Invincible? Maybe the Soldier can walk her home, and get to Crowley and Aziraphale's house after.
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Her face twists at the irony, whenever she so much as thinks about what it's called. Yes, the angel and the supposed antichrist live in Chapel Rock. It's a few steps away from being a sitcom of some kind.
She cants her head to the side, curiously. A lot about Soldat — Mr. Helpful — is still a mystery for her. And it's going to stay that way, mostly, she has a hunch. But, logistically, there are a few things she thinks might be good to know. Such as —
"You?"
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Maybe they can go stay at Misty's instead.
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Maybe it bothers her more because it just doesn't match its surroundings. Chapel Rock could be a last bastion of hope in literal dark times, but instead, it's a group of houses.
"Should we head in that direction, neighbor?" Ellever adds, trying to infuse some humor. They're not really neighbors, but they're closer than the people who live at the Invincible. "...do you like your roomies?"
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But they do start out of the store and in the direction of the village, as directed, and looks vaguely confused by the question. "Why wouldn't I like them. They let me stay there. And treat me with kindness. Crowley's my friend. And Aziraphale. Tries very hard." It'd be cute, if the Soldier still wasn't kind of afraid of him.
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Not that she'd know. She has roommates that would be strange by anyone's definition, back home. Or had, she supposes. Here in town, she just has Cas and he isn't around enough in the house for her to form a good or bad opinion. They just are. It's not a bad arrangement by any stretch of the imagination.
"But I'm glad you get along." Ellever glances at him curiously. "Aziraphale... tries?"
What does that mean?
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That's not the most mature path to take, and she knows it. Especially when her father still keeps her heritage a mystery for most people in Zier Security, which makes it an uphill battle. Being a secret makes it hard for them to trust her.
She scratches the back of her head idly. "It's nice that he tries," she offers.
Some wouldn't. Circe wouldn't.
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Castiel means well, but there's been a number of situations where their differing minds and points of view haven't exactly fit together. She's been learning how to let it slide off her, like water off a duck's back, and explain things if necessary. And, also, to let herself laugh at the things that are harmless. His flat, serious demeanor is a pretty great foil.
But he's also incredibly sweet and thoughtful, and his honesty is something she appreciates.
"Never thought I'd be roomies with an angel, but here we are," she jokes, kicking a rock idly off into the dark as they walk. "We could certainly do worse."
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There's a very odd collection of stuff happening in her room. It's clean, but probably worrying to look at. Odd trinkets she's kept from poking around Beacon, mostly. Other weird tidbits. She's sort of like a jackdaw, if jackdaws collected un-shiny things.
"But you're right. We don't spend a huge amount of time under the same room, but I like to keep an eye on him."
Things have, mostly, conspired to keep them both busy, since Castiel was sleeping and she was awake for the latter part of November.
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It's the whole reason they even started staying with Crowley and Aziraphale. Part of why the siege didn't bother them as much as the others. The Soldier's figured out by now that they're better with other people around, and they can only extrapolate that everyone else is the same way.
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"Some people are okay," Ellever murmurs. "But, yeah, I think I'd go a little crazy if I didn't have someone to chat with, even if it's just... about nothing at all."
Ellever's cousins aren't like that, she's surmised. Every single one of them is built to be alone and to operate well that way. And maybe Ellever should be alone, given what she can do to other people, but... being raised by a loving human parent has made her notably different to her cousins.
This is normally something she'd keep to herself, but she's become more and more comfortable around Mr. Helpful. Just a little couldn't hurt, could it?
"I think that's my dad's influence." She shakes her head slightly. "My family's big on operating alone. A lot of them outright hate dealing with other people."
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A little pause, a little shake to shove that memory back where it belongs, then they ask, to clarify: "Your father. He was the one who kept you in that place, right?" They remember that. It caused a strong emotion, so even like this, it still lingers in their memory.
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Seventy years. Ellever blinks as they walk, staring down at her feet. Before coming here to Beacon, she's only met a few people who haven't looked their age — just as she doesn't. It's a family trait.
Apparently it's still uncommon on other worlds, but not unheard of.
"Yes," she says, to his question. She's still thinking about what he said about quiet, and wanting to work with people. Suddenly, more of why she had to practically pluck him out of the unloading process makes sense.
Ellever pauses, then clarifies, "He's my adoptive father. He found me wandering when I was a little kid." A smile twists the edge of her lips. "You know, between us and a few others I've met, we could have a We Don't Look Our Age club."
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Ellever sucks in a quick breath, gaze going back to her feet. "I know who my real father is."
Unfortunately, some might say. She can still remember Circe taking her into her office, sitting her down, and explaining her past in thorough detail to her. Ezra hadn't thought she was ready to hear it — and he'd been right. She'd been confused and no one had had any answers for her.
Now she has some, thanks to Dewan. Ellever isn't sure how she wants to continue this thought, at first, but the Soldier's earned enough trust that she feels comfortable with the basics. There are some aspects of her childhood that even she is still uncomfortable with.
"He wasn't human, and no one has any record of when or where I was born," she goes on slowly. "My mother and the husband who thought he was my dad died in a house fire, and Ezra, my adoptive father, found me wandering in the streets afterward."
She cracks a smile. Ezra is a good memory, even now. "He estimated my age and gave me a fake birthday, so I know I'm somewhere around forty-two."
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