In the Night Moderators (
inthenightmods) wrote in
logsinthenight2019-12-01 02:43 pm
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Entry tags:
- !intro log,
- akira kurusu (al),
- aziraphale (xy),
- bucky barnes (gail),
- castiel (inky),
- cheryl blossom (amanda),
- dg (keri),
- duster (nara),
- ellever brandt (crow),
- goro akechi (luna),
- ignis scientia (helena),
- jason grace (erica),
- javert (rachel),
- jo harvelle (dee),
- keith (maru),
- maes hughes (erica),
- masaomi kida (wind),
- miriam maisel (chase),
- prompto argentum (daimon),
- pyrrha nikos (coco),
- quentin coldwater (ireth),
- rosinante donquixote (lauren),
- shigeru miyata (levy),
- stone (gail),
- will ingram (leu),
- xayah (helena)
INTRO LOG: DECEMBER

INTRO LOG: DECEMBER
IF I HAD A HEART
characters: everyone.
location: the harbor, as well as the rest of town.
date/time: december 1-3.
content: beacon's newest batch of residents arrives on the ferry. robin posts a bulletin.
warnings: n/a.
welcome to beacon.
It's dim, and the room won't stop swaying, gently rocking you back and forth. A loud sound startles you fully awake, a deep, moaning call: a foghorn. As your eyes adjust, you note faint red light streaking through the room from a tiny, round window.
You've found yourself in a private room, lying on a bed. The last things you remember are the events that led up to your death. Beside you is a folded tablet and a lantern glowing with a healthy flame.
You're on a ship. And that ship is docking.
Making your way to the deck, and eventually the pier, you find only moonlight to greet you, and a dark forest beyond. There are other people here, each with their own unique lantern, and many of them look just as lost as you are. On the ferry you've just disembarked from, the speaker system begins to play a song.
In the distance, across the waters of the lake, you can see the tall silhouette of a lighthouse, its red light slowly turning.•••
The ferry has barely docked when everyone's tablets will ping: A new weekly bulletin has been posted!
...Aaaaaanyway, luckily for all the newcomers, the tablet and the town have some resources available for getting acquainted with their new situation! In fact, as soon as they're prompted to enter a network username, an app containing all sorts of useful welcome information will launch. Newcomers can always check out the weekly bulletins and the records in town hall as well, and everyone's welcome to get in touch with the NPCs through their inboxes.
ooc.
Hey there, wonderful players, and welcome to In the Night! You've happened to come at a chaotic time, as we've just wrapped up a rather large event. Half the town was stuck in a dreamland version of past Beacon, where they explored for clues about the town's history. The other half stayed awake and defended the town from a brutal onslaught of green-eyed, hallucination-inducing forest spirits. The town's pretty haggard after all that, so hey, there's a conversation starter! It'll be good to have some fresh faces around to help with the recovery process.
You can check out the various Enter Mr. Sandman event posts in the OOC and log comms if you're curious, and plenty of the details will likely come up ICly, as well! The aftermath is just beginning, and we're so glad to have you along for the ride. :)

DELIVERIES
The following packages can be found in the cargo hold:
- The monthly store restock
- For Eliot: A carton of cigarettes
- For Prompto: 17 pairs of reading glasses
- For Eleven: A pair of walkie-talkies, and enough batteries to last for 3 months of casual use
- For Aziraphale: 12 drums, 11 lead pipes, 10 pairs of shoes, 9 wilting corsages, 8 bottles of milk, 7 taxidermy swans, 6 goose eggs, 5 stale onion rings, 4 bins full of duck armies, 3 dead chickens, 2 turtles, and a whole tree, though it's long dead... and strung with lights and garlands and holiday ornaments!
- For Kol: A book
- For Crowley: Peppermint extract, cream of tartar, a candy thermometer, a tin of cocoa, graham crackers, a generic bottle of red wine, a t-shirt with a crown logo on it, a book of love poems, and the goods
- For Eleven: An assortment of wrapping paper, gift tags, ribbons, bows, and gift bags.
- A lot of medical supplies. The supplies are plentiful enough that everyone may handwave finding common first aid supplies that will help to triage injuries sustained during the Enter Mr. Sandman event. The supplies won't immediately cure wounds, but they will help to prevent infection and ensure proper healing. There's even an assortment of painkillers, ranging from over the counter pills to IV morphine (though, hm, it seems each character will only be able to find one dose of the hospital-grade stuff, no matter how hard they search)
If you submitted an item request last month and we've missed it here, let us know!
QUICKNAV | |||
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no subject
There's a program on the network you can download to translate and learn it. But if you would rather learn it from me. Sure.
[It's one thing the Soldier has learned about themselves since dying: they do enjoy teaching, if the student actually wants to learn.]
no subject
God, he wishes Fiona was here.]
It's just dots and dashes, right? Or . . . short slaps and even . . . longer slaps?
no subject
[They tap the A, the B, and the C on their arm with the knife.]
The spirits have terrible grammar for English. Probably more used to their own language grammar rules.
no subject
[Still, he echoes those patterns successfully, tapping them absently against his thigh.]
no subject
[They continue with D, E, and F next.]
So it could just be. That the spirit language has very strange grammar that doesn't translate well.
no subject
[Haha. Christ. At least he follows suit again: D, E, F.]
What's your name? I'm Rhys.
no subject
There's the barest of hesitations, before they offer their usual cover name:]
Soldat.
[Technically it just means "soldier" in Russian, but it doesn't auto-translate, so hopefully Mr. Not-good-at-linguistics won't recognize that.]
Repeat the six letters I just taught you.
[How's your memory, Rhys? Knowing how good his recall is will help the Soldier adjust teaching methods.]
no subject
Uhh--
[--E, F!]
Ow.
[That exclamation point provided by the fact Rhys smacked his thigh in triumph after getting the letters down. Yay, him.]
Gimmie a challenge, why don't you.
no subject
Very good. If you want more of a challenge, I can give it to you. Four more. Then repeat the whole sequence.
[They tap out G, H, I, and J. Let's see if he can remember all of them now!]
no subject
G, H, I, J. It's easy to echo a pattern immediately; now do the hard bit and go from the top of the code. A-B-C-D, in slightly too rapid succession, E, F, G-- a pause, and then, slowly but surely, H, I, J.
PRAISE HIM.]
no subject
[The Soldier looks pretty pleased. They have a good student.]
Those were the first ten letters of the alphabet, using Morse.
[In case he couldn't tell.]
Make a word out of three of them.
no subject
[This takes a bit longer. Let's see . . . C-A- wait shit he doesn't know T, uhh, B, that's cab, yes, good, again, he is brilliant and amazing.]
There. Cab.
no subject
You have a very good memory. That will help you here. Were you looking for something out here. Or just exploring.
[They'll teach him the rest of the alphabet soon enough. Give his brain a break (and quiz him again in a minute or two to see how long that good memory is in fact good for).]
no subject
[What a pathetic story, but it's true.]
no subject
[The Soldier frowns a little, tilts their head thoughtfully as they try to think of open rooms.]
I think you'd be best asking someone who has a room to share with you. Most rooms and houses have more than one bed. And many of them only have one person in them.
no subject
no subject
[They don't see the problem with it, personally. The idea of living in a house or even a suite at the Invincible alone had kept them sleeping in trees for their first three days here, until they got invited to stay with two other people. Empty houses are awful.]
no subject
[Hey, this sucks? He's definitely going to have to fix this in some fashion. Like, he can't build things, but maybe there's . . . something . . . he can do? Explore? Maybe? God, he misses his penthouse.]
. . . right. I'll, uh, just . . . figure something out. Although this is going to be a problem, I mean-- it is a problem, people shouldn't have to share rooms if they don't want to.
no subject
[It's an honest question. And a perplexed one.]
no subject
[Like, not to question his teacher, but.]
I mean, wouldn't you like a big, roomy apartment with a ton of windows and an aquarium?
no subject
[Look, the Soldier's never lived alone a day in their life, remembered or not remembered. It's all they know.]
I live with two people right now. It's nice.