In the Night Moderators (
inthenightmods) wrote in
logsinthenight2019-11-16 06:26 pm
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Entry tags:
- !event,
- akira kurusu (al),
- allie pressman (brooke),
- bucky barnes (gail),
- crowley (mj),
- dana scully (carlee),
- ellever brandt (crow),
- jason grace (erica),
- javert (rachel),
- jon snow (rachel),
- lunafreya nox fleuret (liz),
- m.k. (shira),
- masaomi kida (wind),
- nancy wheeler (chrissy),
- prompto argentum (daimon),
- quentin coldwater (ireth),
- steve harrington (zelly),
- vanitas (king),
- zihuan cao pi (gemini)
EVENT LOG: ENTER MR SANDMAN (DEFENDERS)

EVENT LOG:
ENTER MR. SANDMAN (DEFENDERS)
characters: those who signed up as defenders for the event
location: all around Beacon
date/time: november 16-29
content: the defenders attempt to drive off a spirit invasion
warnings: lots of horror! body horror, psychological horror, gore, violence, etc.. please cw all threads where appropriate! mods will do the same
in your closet, in your head.
It all happens in a matter of moments. Your friends, your companions, and even some people you aren't all that fond of; everyone who took so much as a bite of the spirits' feast suddenly collapses into a comatose heap. Which is bad enough already, but the worst, by far, is yet to come.
Before anyone can really figure out what's happened to the sleepers, the woods surrounding the town come alive with sound. Rustling, screeching, clicking, howling, and under it all, the characteristic hoots and whistles of the forest spirit tongue. But these aren't the friendly creatures that set up the banquet in the first place, and they aren't the familiar faces (or masks) from around Beacon. As they begin to emerge, bursting forth from the trees, these spirits reveal themselves as a horrifying army of terrors. And sprinkled among them, distinguishable by the emerald glint in their sockets, are the infamous "green eyes", the dangerous spirits that appeared once before.
Attempting to talk to these spirits is a moot point, made obvious by their immediate assault on anyone they get close to. They attack with claws and teeth, with limbs far stronger than they have any right to be, and the green eyes, as they are wont to do, will try to get into your head. Somehow, they seem to know what it is that scares you most, and they don't seem too hesitant to use it. It's not clear what they want— are they here to eradicate you? To frighten you? To send a message?
Whatever the case, one thing is very clear: you and everyone else, sleeping or waking, are in serious danger. Are you ready to defend Beacon?
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no subject
Dusting off her hands, she steps away from the boarded-up window.]
I think you're a pretty okay guy.
[And that says a lot from someone who dislikes humans a lot.]
no subject
Guess you'd know better than me. I'm not even really a person.
[And with that, they heft the rest of the wood and move to the next window, expecting her to follow along and help some more.]
no subject
You have a name and you make decisions on your own, even if said decisions are small and appear insignificant. All of that already makes you someone.
no subject
[The rest is true, they suppose though tactical decisions when on a mission or organizing standard idle activities do not a person make, either. They're not really right about that, of course, and are in fact ignoring a lot of their own day-to-day little decision-making. But it's as much defense mechanism as programming at this point, and so a little tough to get through to them about.]
Will you hold another board for this window?
no subject
[It takes time, she figures, and this place doesn't offer a lot of it. But he can at least try and see how it goes.]
Sure.
[She takes one of the boards nearby and steps closer, pressing it against the window and wall. Giving him a critical look, she hums.]
'Atall' is a nice name. It means 'fierce'. I knew a Vastayan, tall and broad as a mountain. The family named him "Lind" for he shielded everyone.
no subject
Please don't try to give me a name, Xayah. I don't want one.
[One nice thing about using a metal fist as a hammer, it's not quite as loud as a real hammer. They bang a nail into the board, but it's not so loud that she can't answer them.]
no subject
[She gives him a long look and a shrug, shifting attention to peer outside of the room through whatever's left of the window.]
I'm just saying, whatever name you present to people, it's what you see yourself as. It belongs only to you.
People I mentioned I knew once. They lived their names in the full. [Her gaze briefly drops to her hands and then she focuses back on the window.]
no subject
Well. I would rather be a soldier than an assassin, I suppose. Soldat is fine.
Were those other people your friends?
no subject
Lind... he used to carry me on his shoulder like I weighed nothing. I was kid, so I probably wasn't heavier than that of a pebble. [Her lips twitch into a smile very briefly.]
They all disappeared... I went to travel and learn and when I came back, my tribe was completely gone. My father, my mother, not a soul left behind. [She hoped she'd see them again once she dies but, so far, nothing.]
no subject
I'm sorry. That had to be. Hard.
[Not having anyone to come back to. They can actually imagine that. The Soldier doesn't exactly have anyone, either. Even if they remembered anyone but Steve, that life was most of a century ago. Anyone else would be long dead.]
What happened to them?
no subject
But there's no laughter here so... he might be? Although it wasn't his fault, he's not from her world.]
I don't know, [she shakes her head.] They just vanished.
I started travelling around, in search of the answer. I met Rakan along the way, and he joined me. We found some shadow ninjas destroying the alcoves by sapping the energy out of them, ruining the forests nearby. We were hunting them down for several years, without much impact. And then, well.
[She died.]
no subject
I was just the Asset. For a very long time. But there was a Before, maybe seventy years before I died. I had. People then. Too. They're all gone now. Like yours, I don't know what happened to them. Even when I don't remember them, I still know, and that hurts. So I'm sorry.
[Maybe they picked up on her uncertainty over the apology. Maybe they're trying to show that someone else can understand, so she can share the burden. They're just trying different things, here, to try and solidify a connection.]
no subject
She bites her lip as she follows after him-]
I'm sorry too. For the things you went through. [She pauses.] Do you resent them?
no subject
[The Soldier hitches a shoulder, nudging some wood into a different configuration before setting it down.]
I'd shoot every last one of them. In the face. If I could.
[They say it casually. Like they'd say the sky is blue (or in this case, black). They select a board for the next room's window.]
Hold this?
no subject
Good.
[Xayah nods and holds the plank again as Soldier starts to drive the nail in it.]
If we run into any one of them here, I'll give you a feather to stab them.
no subject
Thanks. I'd like that.
[They have like five knives on their person right now, but one more will never go amiss. Especially a fancy feather knife. They've seen Crowley's.]