inthenightmods: (Default)
In the Night Moderators ([personal profile] inthenightmods) wrote in [community profile] logsinthenight2019-11-16 06:26 pm

EVENT LOG: ENTER MR SANDMAN (DEFENDERS)


EVENT LOG:
ENTER MR. SANDMAN (DEFENDERS)


characters: those who signed up as defenders for the event
location: all around Beacon
date/time: november 16-29
content: the defenders attempt to drive off a spirit invasion
warnings: lots of horror! body horror, psychological horror, gore, violence, etc.. please cw all threads where appropriate! mods will do the same

in your closet, in your head.

It all happens in a matter of moments. Your friends, your companions, and even some people you aren't all that fond of; everyone who took so much as a bite of the spirits' feast suddenly collapses into a comatose heap. Which is bad enough already, but the worst, by far, is yet to come.

Before anyone can really figure out what's happened to the sleepers, the woods surrounding the town come alive with sound. Rustling, screeching, clicking, howling, and under it all, the characteristic hoots and whistles of the forest spirit tongue. But these aren't the friendly creatures that set up the banquet in the first place, and they aren't the familiar faces (or masks) from around Beacon. As they begin to emerge, bursting forth from the trees, these spirits reveal themselves as a horrifying army of terrors. And sprinkled among them, distinguishable by the emerald glint in their sockets, are the infamous "green eyes", the dangerous spirits that appeared once before.

Attempting to talk to these spirits is a moot point, made obvious by their immediate assault on anyone they get close to. They attack with claws and teeth, with limbs far stronger than they have any right to be, and the green eyes, as they are wont to do, will try to get into your head. Somehow, they seem to know what it is that scares you most, and they don't seem too hesitant to use it. It's not clear what they want— are they here to eradicate you? To frighten you? To send a message?

Whatever the case, one thing is very clear: you and everyone else, sleeping or waking, are in serious danger. Are you ready to defend Beacon?


QUICKNAV
comms | networklogsmemesooc
pages | rulesfaqtakenmod contactplayer contactcalendarsettingexplorationitem requestsfull nav
keenely: (0ukxebz)

[personal profile] keenely 2019-11-21 08:20 am (UTC)(link)
[ it's all too familiar, honestly. it's just a much bigger scale than it ever was at home. more people to protect, more monsters. at least the town isn't in the dark ( haaaa ) about the situation like they were in Hawkins - it's not just up to her and the people she loves most to take down the monsters in the night. at least there's that. but it really was good timing when Jason approached them, considering how antsy Nance was to do more than just watch over those who had fallen asleep and those who didn't know how to fight. she has her gun because of course she does, but she's not ready to draw it just yet, not when she knows it's too dark to tell the difference between a monster and a civilian at first glance, and she's feeling too keyed up to tempt fate. no, she knows she's a quick draw, so it can wait.

they move fairly quickly once they step away from the invincible, but Nancy brings up the rear, wanting to be able to see all three of them.
]

We stick together. [ stick. together. is emphasized, that mom-tone coming in at full force even while she whispers. ] And if we have to run, we head straight to the armory, or straight back here, unless we've found a solid rendezvous point along the way. We can't risk getting lost out here right now.