In the Night Moderators (
inthenightmods) wrote in
logsinthenight2019-10-01 04:29 pm
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Entry tags:
- !intro log,
- ambrose spellman (tc),
- aziraphale (xy),
- bruce wayne (marzi),
- bucky barnes (gail),
- crowley (mj),
- daylight vis lornlit (melly),
- elektra natchios (carlee),
- elena gilbert (amy),
- eleven (inky),
- hermione granger (jenna),
- ignis scientia (helena),
- jason grace (erica),
- javert (rachel),
- jim gordon (king),
- jo harvelle (dee),
- kettara bloodthirst (fade),
- lunafreya nox fleuret (liz),
- m.k. (shira),
- masaomi kida (wind),
- matt murdock (kitty),
- nyx ulric (missy),
- peter parker (laura),
- prompto argentum (daimon),
- quentin coldwater (ireth),
- riku (dubsey),
- rosalind lutece (kit),
- scarlett harker (brooke),
- vanitas (king),
- xayah (helena)
INTRO LOG: OCTOBER

INTRO LOG: OCTOBER
DON'T STOP ME NOW
characters: everyone.
location: the harbor, as well as the rest of town.
date/time: october 1-3.
content: beacon's newest batch of residents arrives on the ferry. scavenger hunt prizes are awarded. the ferry capsizes in a blaze of glory.
warnings: n/a.
welcome to beacon.
It's dim, and the room won't stop swaying, gently rocking you back and forth. A loud sound startles you fully awake, a deep, moaning call: a foghorn. As your eyes adjust, you note faint red light streaking through the room from a tiny, round window.
You've found yourself in a private room, lying on a bed. The last things you remember are the events that led up to your death. Beside you is a folded tablet and a lantern that glows steadily with a healthy flame.
You're on a ship. And that ship is docking.
Making your way to the deck, and eventually the pier, you find only moonlight to greet you, and a dark forest beyond. There are other people here, each with their own unique lantern, and many of them look just as lost as you are. On the ferry you've just disembarked from, the speaker system begins to play a song.
In the distance, across the waters of the lake, you can see the tall silhouette of a lighthouse, its red light slowly turning.•••
Luckily for all the newcomers, the tablet and the town have some resources available for playing catch up! In fact, as soon as they're prompted to enter a network username, an app containing all sorts of useful welcome information will launch. Newcomers can always check out the weekly bulletins and the records in town hall as well, and everyone's welcome to get in touch with the NPCs through their inboxes.
When the ferry docks, it seems as though you've been spared from any weirdness this month! It's good to have a break now and then, isn't it? And if you participated in the scavenger hunt, you're probably eagerly awaiting your promised prize—
But, ohp, what's that sound? Is that the ferry's engine firing up again? The ship roars to life again as some brave mutineers overthrow its autopilot system. Crowley and the Winter Soldier man the ferry's control room while Aziraphale flits between the cargo hold and the deck, attempting to assuage any accidental kidnapees with reassuring words and cake.
Unfortunately, the joyride is shortlived. Between the ferry's complex control panel and the haphazard attempts to override it, all the group manages to do is send the boat charging full speed ahead—which would be great if it wasn't facing the beach. The ferry jolts forward and careens smack into the dock, tearing down the entire structure and punching a sizeable hole in the ferry's hull.
Well, that could've gone better. But there's no time to dwell on the mistakes of the very recent past! The ferry is sinking, and quickly! Looks like you'll have to scramble if you want to save what's left in the cargo hold before the whole thing goes under... And that's gonna be awfully tricky without a dock.
Oh, and maybe save the new arrivals? Make sure they don't drown? But, then again, if they go down with the ship, they'll just show up again in the church... The same can't be said for the restock for the general store!
As smoke billows from the damaged ferry and the last the harbor disappears into the lake, the Lighthouse Keeper appears on the network with a pretty straightforward question. Also, the ferry's song changes, so. That happens.
ooc.
Hey there, wonderful players, and welcome to In the Night! For this intro log, you are officially without a chaperone. Rastus is back at the bonfire, Will is characteristically elusive, and Robin is, well, you know where she's at. It's up to the veteran residents to fill in the new folks.
And regarding the ferry disaster... Well, you have some options. Here's what you need to know:
- This is a player plot organized by MJ, Xy, and Gail! A big thank-you to them for providing us with this intro log event!
- Whether or not your character and any packages addressed to them are affected by this plot is up to you! If you would like to assume your character avoids dealing with this chaos and somehow grabs their delivery without issue, go right ahead!
- Similarly, if you're looking for an opportunity to make your character's life harder, injury and death are always on the table! Or maybe it's your package that takes the abuse, lost forever to the lake's depths or washing up all waterlogged a week or two down the road. In short: How you engage with this plot is entirely up to you.
- What happens to the ferry and the dock? Within a couple of hours, the ferry will sink completely, and anything on board when it goes down is lost forever. Which bodes super well for the ferry, huh? Sure hope the next batch of newcomers has some strong swimmers. Oh, and the dock is gone, too. If you want it back, you'll have to rebuild it.
- As for Crowley, Aziraphale, Bucky, and anyone else on the ferry or dock during the collision... Hope you boys like concussions, bruised ribs, and a broken bone or two, because you've got 'em! The exact injuries are up to you, but they're the equivalent of a semi-serious car accident.
- One last thing: The fate of the shop restocks, including all of the food for the month, depends on you! Let us know if your character will be participating in the rescue attempt. In exchange for letting us beat up your character, you can save a portion of the month's supplies! We'll let you all know on October 3 what the rations for the rest of the month will look like.

DELIVERIES
The following packages can be found in the cargo hold:
- The monthly store restock
- For Daylight: A variety of gardening tools piled into a wheelbarrow, as well as packets of seeds for the following plants: Boneset, dogtooth violet, starflower, Carolina springbeauty, pipsissewa, bloodroot, red columbine, narrowleaf blue-eyed grass, harlequin blueflag, and purple pitcherplant; he will also receive a translation for the following: An invitation to join the speaker as company
- For Aziraphale: A record player, the complete discographies of a variety of bands (Abba, Rob Zombie, Tool, Hanson, Eiffel 65, and Spice Girls), a two-tiered wedding cake, and packets of seeds for the following plants: Strawberry, cherry tomato, cucumber, blackberry, carrot, potato, raspberry, and pumpkin; he will also receive a familiar copy of a familiar book: The Nice and Accurate Prophecies of Agnes Nutter, along with a blue ribbon that reads "BEST IN SHOW"
- For Bruce: A handheld metal detector and a rechargeable battery for it, a chisel, a climbing harness (that, according to the packaging, is the #1 Safety Rated!) and a 50 ft. coil of rope
- For Cao Pi: A go board
- For Rosinante: A sextant, and 3 cartons of cigarettes; he will also receive a translation for the rough equivalent to the following phrase: "Danger! Run and hide!"
- For Kuai: A basket of 16 mooncakes, as well as incregredients for more
- For Javert: 3 pairs of handcuffs, a greatcoat in Javert's size, and a trunk full of swords in varying styles and conditions; he will also receive an electric chainsaw
- For Kol: A record player, the complete discographies of a variety of bands (New Kids on the Block, Weird Al Yankovic, Sound Garden, Ke$ha, INXS, and Spinal Tap), a cooler full of blood bags and ice packs, and an assortment of stamps; he will also receive a translation for the rough equivalent to the following phrase: "I'm lost" or "Need directions"
- For Elena: A journal; she will also receive a portable generator (powerful enough for a single power tool or small appliance; can be charged through a typical wall outlet)
- For Xayah: A thick journal and a glass vial of black ink; she will also receive a sizeable roll of barbed wire, as well as a stuffed animal
- For Ignis: A spice restock (with a few new ones mixed in!), 3 paired of leather gloves, and... 12? pairs? of glasses? They're all in slightly different prescriptions, though. A variety pack!; he will also receive a power drill (runs on a rechargeable battery or can be plugged directly into a wall socket)
- For Riku: A wood stove, a set of paints, and 5 canvases; he will also receive a translation for the rough equivalent to the following phrase: "Looking for water" or "Thirsty"
- For Matt: A rosary and a Braille Bible... which is more of a collection of volumes, really; he will also receive a translation for the rough equivalent to the following phrase: "Looking for food" or "Hungry"
- For Noctis: Two complete sets of the Lord of the Rings series (except, wait a minute... they appear to be the novelizations of the movies); he will also receive an SD card that, when plugged into a tablet, will upload GPS directions to a new location...
- For Rosalind: A crate of basic all-purpose lab equipment, a fancy microscope, an emergency eye wash station, a mortar and pestle, a lab coat, a Lite Brite, and... the things she needs to make things float, whatever those are; she will also receive a pair of dousing rods (that will actually point in the direction of water, checkmate atheists)
- For Jason: A translation for the rough equivalent to the following phrase: "Sympathy" or "I'm sorry"
- For Coraline: A translation for the rough equivalent to the following phrase: "Teach me"
- For Eliot: A bottle of hospital grade painkillers (it contains 10 doses and functions similarly to Vicodin)
- For Allie: A bottle of strong antibiotics (it contains 10 doses and can fight off most any infection)
- For Vanitas: A portable camping stove (runs on a portable battery or can be plugged directly into a wall socket)
- For Hope: A soldering iron (runs on a portable battery or can be plugged directly into a wall socket)
- For Quentin: A cannister of foaming bandage (can be used 5 times to immediately close a wound/stop semi-severe bleeding)
- For Mary: An SD card that, when plugged into a tablet, will upload GPS directions to a new location...
If you submitted an item request last month and we've missed it here, let us know!
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3. Let's just jump straight to powers
Instead of joining the other supplies in the water, the crate was caught by a strong wind. It hovered for a moment, the water splashing as Jason generated the wind to keep it aloft and bring it in to shore. It landed with surprising gentleness in the sand, away from the tide, but Jason didn't rush to get the crate, instead crossing the distance to the new girl who seemed (for lack of a better word) winded.]
Are you all right?
[Jason is tall, blonde, and could probably give some of the boys in those teen magazines a run for their money. Even his glasses and the scar at the corner of his lip don't necessarily detract from his appearance. The lantern at his side is a dark gold, with etchings of eagles and lightning bolts around the edge. The light catches markings on his forearm, though with the shifting shadows and all the grime from the task of salvage it could just be dirt.
He notices the small scattering of crates that she had likely saved prior to his arrival. Of course, this is on top of her soaked-through appearance, he nods appreciatively.]
You certainly were doing your fair share of the salvage mission. That's pretty impressive.
no subject
Her eyes fixate on Jason, and she pushes herself up, not minding how shaky her legs are after this effort. Her right hand goes to her left wrists where she wears a blue hair tie like a bracelet, and clasps around it.]
You...
[She swallows, and there's something almost hopeful and almost frightened in her eyes. But... he has powers and she sees, in the dark, vague markings on his arm.]
Eleven.
[She says it as if she half expects or half fears that to mean something to the older boy she can't stop staring at, eyes darting from his face to his left arm and back.]
I'm Eleven. Are... you...?
[Is he a number, too? ... Was he a number, too? Her heart is pounding in her chest, and blood is rushing loudly in her ears, and she almost feels a head shorter, almost feels electrodes on her skin and the prickle of disinfectant in her nose...]
no subject
The number throws him off, until she uses it as a means of a name. Odd, because for a second he thought she meant the tallies on his arm. But there are 12 of those and besides it was rather dark.]
My name is Jason. [His brow furrows, she is DEFINITELY eyeing his tattoo. He steps a little closer, holding out his arm for her to see better. In the light she will notice it is more than just a number. Twelve tally marks rest beneath the letters SPQR and an eagle in flight.]
Are you interested in these? [Beat] They aren’t familiar to you, are they?
no subject
[She repeats the name out loud, once. Feels how it sits on the tongue, and memorizes it. She treasures the words she learns, and the names, especially the new ones.
When he shows her the markings on his arm, she looks... disappointed and relieved at the same time.]
Not familiar. I thought...
[She hesitates, but he showed her his, so. Carefully she stretches her arm towards him and tugs the hair tie to the side.
There on the inside of a thin wrist, sits a solitary tattoo with a number: 011.]
no subject
Of course, the first part becomes a little clearer when she pulls at the hair tie on her arm. The mark is much smaller than his own, but he can see where in the dark she might have thought his tallies were an indication of something similar. He thinks of the powers she exhibited herself and the mark...somehow those are tied he figures or why else would she assume his tattoo meant something.]
Huh. Well, my number's 12...but I have a feeling they don't mean the same thing at all.
[The twelve tallies were meant to represent his years of service to the Legion and the marks magically appeared each year. He wouldn't be getting any more now, he figured, but even in death that mark wasn't going to leave him. He's not sure if it would be rude to ask Eleven what her's mean...she'd been concealing it after all so maybe it was something personal. He offers her a small smile, trying to be friendly and reassuring.]
We can still be tattoo buddies if you like...[He looks back over his shoulder at the crates that she'd been salvaging.] And apparently heavy lifting one's at that.
no subject
[She says it, dry beyond her youth, eyebrows creeping upwards a little. And then, though she's still tired, still bruished and spent, her lips quirk up a little, expression softening.]
Yes. Eleven and Twelve.
He's weird. Eleven can appreciate that.]
How do you...
[She gestures vaguely, lacking words to describe what she wants. Instead, she makes a soft sound. A whoosh, like the wind.]
no subject
He finishes her question for her]
Control the wind? I guess you could say it's something I was born with...I just have to think about it or concentrate. I don't really know beyond that.
[It's not like he ever thought to dissect the 'how' beyond 'this is a thing I know I can do.']
What about you? It's not moving the wind, I could tell that much.
no subject
[She taps the side of her head, then, and shrugs. She doesn't understand how it works exactly, just that it does. She knows there's something vast in her mind, that void she can enter to find people, and she can tap into that and draw from it for more. It's something that is not entirely foreign, but part of her, though she does not know whether it comes from her originally.
After a moment Eleven stretches out a hand, concentrates. She's nearly tapped out, so it's a bigger effort than normal, but she only wants to show him. He's... not quite like her, but like her enough that something in her is desperate for the connection, desperate to prove herself to him and show that for all that makes them different, they are indeed alike.
Her lantern wobbles in the sand and then rises up a little with a small thrum of energy. No wind, just Eleven's eyes locked on in concentration. She lowers it after only a moment, takes a steadying breath and then looks at Jason again.]</small Like that.
no subject
[He wants to tell her not to, that she's clearly exhausted, but he also doesn't want to impose. After all, it wasn't like he had asked and she seems eager to share it. He can't blame her, he'd definitely been fascinated by the various abilities that everyone here seemed to have or know about. That so many non-demigods even HAD abilities was a little surprising, but he didn't question it for long. Not when those same people were throwing around terms like 'warlock' or 'magician,' still implying magic being involved.
He watches the lantern and is impressed by her control. It seems like it's not just big things she can move, but smaller objects as well -- finesse and control for sure. And that is very impressive to him because he always felt like it was easier to do the big, showy wind and thunder and lightning things over the small gusts and sparks that seemed to occur by accident.]
You have a lot of control. I'd be afraid to blow the lanterns out if I tried that.
no subject
I think... small is easier? Lighter.
[She shrugs.]
Cars and trains are... heavy. Very tiring. Organs and bones are okay, too.
[Yes. He heard that right.]
no subject
Another reason why he felt 'tattoo buddies' wasn't just a stupid joke he had made.
And if the organ and bone thing troubles him, he doesn't let it show. Given the number of monsters he'd fought, it probably didn't.]
It sounds like a muscle then. The more you practice with it, the stronger you would get. Maybe because it's coming from your mind? Mine is more about putting my will over an element of nature, the wind or a storm, and those things usually want to be big over little.
[It wasn't that he COULDN'T do little, just that it was more of a challenge to get the wind to move so specifically.]
no subject
Jason, she thinks, is quite impressive of being able to wield it. And while his powers don't come from the place hers come from, there's a certain kinship there.]
Is yours like... a muscle, too? Does it get stronger?
no subject
It can. This place has weakened it quite a bit. [He glances up.] I used to be able to fly miles above the ground and here I can barely get above the trees. [He turns his gaze back to Eleven.] And my powers were always stronger when I was working together with others like me. My friend, Percy, he could control water. We worked together once and practically made a hurricane...at the time we were also trying to save our friends so I think that might have had something to do with it.
[You'd be surprised what you could push yourself to do when your friends and life were on the line, most of Jason's leaps in power were from situations like that. Having to do it often meant he found a way.]
no subject
Do you think... we could work? Together. To make you stronger.
no subject
He had a good sense for these things, and even with what little he'd seen, he had a good sense for how they could probably use Eleven's power too.]
I think we could. I could definitely use your help next time I try another exploration in the sky. Would you be willing to help me?
no subject
She sees little reason for why that shouldn't work.]
Yes. I can give you...
[She searches for the word. The boys have used it when using one another's hands to climb over obstacles. She squints her eyes in thought, unsure:]
... a boost?
[The thought of using her telekinesis to get herself up in the air does not seem to occur to her. And to be fair - she's not quite sure she'd have the combination of power, control and precision in combination with stamina for that feat.]
no subject
A boost was definitely along the lines of what he had been thinking.]
That would be great! We'll have to practice...in the future. I think we've probably pushed ourselves enough for one day. But maybe once we both understand how our powers can work together we can get creative.
[Though if Eleven wants to try flying, Jason would be more than happy to take her.]
no subject
Dare she say... something fun? ]
You're in.
[ It's "you're on", Eleven, but close enough. ]