In the Night Moderators (
inthenightmods) wrote in
logsinthenight2019-09-06 04:19 pm
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EVENT LOG: FOR EVERYTHING A REASON

EVENT LOG:
FOR EVERYTHING A REASON
characters: everyone.
location: the harbor.
date/time: september 6-7.
content: characters and forest spirits send off paper lantern boats in honor of those who have died..
warnings: character death
a somber kind of serenity.
When you arrive at the harbor, there are already boats in the water, and the lighthouse's red beam flares in slow pulses over the lake. The moon's a bright first quarter and the stars are out in force today, all reflected on the glassy surface of the water. It's uncharacteristically calm, this weather, so take advantage.
Rastus is down at the water's edge, tending to a large mound of pebbles that looks not unlike a miniature bonfire from a distance. The stones are all ordinary, having been collected from the beach, except Rastus has enchanted them to glow with a soft, yellow light. The enchantment will only last a week, but that's ample time for this little ceremony to send off those lost over the past two months. Or to send off something less literal, perhaps.
Next to the pile of stones is an array of craft materials—just the basic supplies like paper, markers, glue, and scissors, but more than enough to accommodate everyone in attendance. A handful of forest spirits (some you may recognize from the party!) are standing nearby to assist in paper-folding or boat-crafting if you're out of your depth there. They, along with Rastus, urge you to join in. This memorial is as much about you as it is anyone we've lost, after all. The boats can look like or represent anything you like.
Releasing boats lit with pebbles out onto the water will fill you will a sense of peace. It's a somber kind of serenity, but it's a relief nonetheless, whether you're mourning the loss of a friend or letting go of some other part of yourself. You're welcome to release as many boats as you like, too. It's not like there's a shortage of rocks around here, and even if the craft materials run low, there's plenty of other stuff around town that could be used in a pinch.
The forest spirits are in attendance, as well. Some are helping with the crafting, yes, but most are taking part themselves, building their own little boats to send out over the water. Their crafting involves more of a hands-on approach: Chomping and tearing and crinkling into unique shapes and textures. They stand out from the townsfolks' designs on the beach, but once the boats drift far enough into the surf, it's impossible to tell which vessels belong to which group. Feel free to NPC your own forest spirits for this event and refer to the OOC info post if you have questions about how they might behave.
On the final night of the event, a sound starts up along the treeline, one you haven't heard in some time, perhaps. Crickets. Cicadas. Katydids and beetles and the shrill hum of a mosquito in your ear. It seems insects have returned to Beacon from... wherever they were hiding, and the night air is now vibrant with their music. No more eerie silence back in town, where the sounds of the lake are snuffed out by the trees. It sounds almost like a real forest now.
And it will stay that way after this event ends, too. Maybe you were enjoying the time away from bugs or maybe you were longing for some sign that, yes, this world was alive once, but either way, the insects are here to stay. Well, until winter, at least.
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Re: at the shore
They know we lost people too. Or that we're lost. [After all, they're all dead, right? It's kind of a time to mourn the lives they lost. She had a few minutes to do that before the bomb but not long enough.
She didn't make a boat for those she misses. It felt kind of silly to do that for people still alive.]
And it might help us all reconnect.
no subject
[ They're all dead, yes, and most of them probably for the first time, but she's still trying to get a handle on how things are here. The bigger picture and the little one. She needs to know how others are handling this experience. ]
no subject
And the forest spirits.
no subject
I haven't had much interaction with the spirits before today.
no subject
Oh? Most of them are helpful. [She chuckles for a second.] Weird. But helpful.
no subject
That's good to know, honestly. I can handle weird. It'll feel just like home.
no subject
I bet that means you'll be fine.
no subject
Do you have any tips?
no subject
For being here? [She goes quiet as she thinks for a moment.]
Be flexible.
no subject
Be flexible. Okay. Thanks.
no subject
It's been helpful for me.