nextnightmods: (Default)
𝕋ℍ𝔼 ℕ𝔼𝕏𝕋 ℕ𝕀𝔾ℍ𝕋. ([personal profile] nextnightmods) wrote in [community profile] logsinthenight2020-08-01 08:44 pm

INTRO LOG: AUGUST


INTRO LOG: AUGUST
DARK, DARK, DARK


characters: everyone.
location: all over beacon!
date/time: the first part of august.
content: a few new faces, the teleporter is up to old tricks, and overall just loving not being trapped in an underwater science station right about now.
warnings: n/a.

welcome to beacon.

The first thing you're aware of as you come to is the glow of a lantern, just within reach. Hazily, you start to recall the events leading up to your arrival. You died, somehow, but how does that equate to you being wherever you are?

The second thing you're aware of is that you're being handed a slice of cherry pie by a six-limbed masked creature with a hairnet. Looking around, you find yourself inside a school cafeteria. The school looks to be in decent condition, despite being dark and clearly abandoned - except by whatever this creature is. Stick around long enough and they will also serve some chicken nuggets and a box of milk. Wander a bit, and you may find a memorial wall for dozens of unfamiliar names and faces. Where is this?

A few answers can be found if you pick up and look through the tablet that's settled right beside the lantern. Some of the information is a little out of date at this point, but the most important details are still there: yes, you're really dead, keep your lantern close, and watch out for the spirits. You might notice mention of a ferry, but that's odd, especially if you're nowhere near the lake...

Leaving where you are and using the provided map on the tablet will help you find your way to town, and along the way you might find some out of place items, like crates of food or toiletries or clothing. Feel free to grab what you find as you make your way there, your new neighbors are sure to appreciate it.

Luckily for all the newcomers, the tablet and the town have some resources available for getting acquainted with their new situation! In fact, as soon as they're prompted to enter a network username, an app containing all sorts of useful welcome information will launch. It's still a little messed up (maybe someone might want to record a new message?), it has plenty of important information to share. Newcomers can always check out the weekly bulletins and the records that were thankfully saved from the bad storm a few months ago. If that's not enough, there's many long-time residents of Beacon that will be happy to share how things go around here. If not in person, network works too.


hide and seek.

The teleporter repair team has been hard at work, and their hard work has paid off. Items have arrived in Beacon aplenty! Only, the aiming protocol is still a little off and it's still all over. Whoops. While anyone with a specific request will find a spirit guide to help them find their wares, everything and anything else is fair game for a little fun.

The spirits are in a playful mood, and have taken the liberty of locating all these lost sundries and supplies. And of course, after that, they chose to hide them around town. Spirits vary from great at hiding things (lining a hollowed out trunk with swim trunks) to downright terrible (is it really "hiding" that sheet of plywood when you put it behind a streetlight that is smaller than it is?), though they seem to enjoy the experience either way.

Need something in particular and don't know where to start? Don't worry, spirits will be happy to give hints. If you can understand their esoteric forms of communication, that is. Others give away the game in the fact they hide with the items themselves, and find the prank so hilarious that little snuffles and giggles are an easy clue to the stowed stash. If characters play along long enough, the spirits will give up the game and will show the poor things with no seeking skills what they've hidden. Still, why not have a little fun with it? The spirits sure are!


ooc.

Hey there, wonderful players, and welcome to The Next Night! We're so glad to have you with us, both new and old. For a run-down on what's upcoming in August, please see the August gameplan, or check the calendar for a quick overview!

As a reminder, things like newcomer arrivals, item deliveries, and lantern repair all depend on the help of the characters in the game! If your character would be interested in assisting with the equipment at Dr. Solis' Lab in any way, please let us know!



DELIVERIES



The newly ported in items have arrived, but as in July, they're still kind of everywhere. Learning to use this portal technology is hard, and more hands helping out are always appreciated! As mentioned above, the spirits will readily help find people's personal requests, but the general resupplies? Guess you'd better be willing to play the spirits' latest little game. The following can be found, one way or another:


  • The monthly store restock, which provides enough food, general sundry items, and basic supplies to comfortably last the group a month. You can check what kind of items to expect in a monthly restock here.

  • For Elektra Natchios: several slightly oversized t-shirts and sweatpants made of comfortable materials, a bottle of black nail polish (chip resistant), a bottle of whiskey with a slight odor of sewer when the bottle is opened (though it tastes fine), and a teddy bear.

  • For Rosinante Donquixote: 4 boxes each (25 rounds per box) of shotgun and flintlock pistol ammo, except in every box two of the rounds have been replaced with nerf darts that some poor kids probably lost long ago.

  • For Fitz Kreiner: A limited set of lockpicking tools and a set of locks to practice on, and some paper umbrellas which may require some disassembly before they can be used.

  • For Matt Murdock: an assortment of 14 lovely rings (not all pictured here) as well as 6 rings to share with his friends!

If you submitted an item request last month and we've missed it here, let us know!



QUICKNAV
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clarius: (196. ❀ FEEL (ALIVE).)

[personal profile] clarius 2020-08-05 03:48 pm (UTC)(link)
[ she most certainly does. judging by how well-equipped they are at the moment. this seems like the perfect person to speak with for what she has in mind. ]

So far, so good. My name is Lorem Laurel and I'm one of the new residents here. [ so to speak.

she raises her arm up to activate her .comm device, summoning the private entries page to begin taking notes. ]
I hope you don't mind but could I hear your thoughts on the current state of the village. Any opinions on the structures, the viability of repairing them, and so on? The- [ how to put it delicately? ] -condition of it has me intrigued since I made my way here from the school.
worthallthis: (sheepish)

[personal profile] worthallthis 2020-08-05 05:16 pm (UTC)(link)
[She's pretty clearly new, since they don't know her. That they haven't actually gotten her to introduce herself yet is probably an oversight.

They don't quite introduce themselves, back, and only partly because her question distracts them. Geez. Soldat blinks once, then ducks their head a little.]

We've been using the worse-off ones for building supplies for. A while. Repairing bridges and things. Many of them aren't going to be salvageable at this point. And it hasn't been a priority. Because they're so easy to cut off from the main rally points.
clarius: (203. ❀ LONG & LOST.)

[personal profile] clarius 2020-08-07 03:43 pm (UTC)(link)
Main rally points?

[ lorem looks up at that, looking intrigued now. it's always good to hear that there's an agreed-upon set of areas to meet others in when there's a dangerous situation.

after she makes a quick note of what's been said - especially how there are many cabins that aren't salvageable and are being used for building supplies. (definitely, something to keep in mind for the near future.) - she then asks, ] What are these places?

If I had to take a guess, would they be close to the bonfire? In order to better defend it?
worthallthis: (thinkingsad)

[personal profile] worthallthis 2020-08-08 10:28 pm (UTC)(link)
The Invincible is in Bonefire Square, yes. Big enough to house many people, plenty of supply space, set up for defending. There is also the Landmark Hotel off downtown. It is near another supply area and is also fairly defensible, though not near the bonefire.

[They look a little regretful, now.]

We could all fit in the Invincible itself, now, I think.
clarius: (289. ❀ LIGHT OF LOVE.)

[personal profile] clarius 2020-08-12 05:18 pm (UTC)(link)
Can we? [ she types that down, highlighting it with :: important :: etc tag beside for further review. ] I'll keep that in mind in the next few days. Thank you for letting me know that.

[ for the time being, lorem would like to have space for herself. though being near others in case something goes wrong... that is an appeal to that. something to ponder over. ] Do you think it'll be worth trying to repair the cabins? Or should the focus be, instead, on convincing others to move to the other areas?

I noticed signs of activity here that don't seem to be from the spirits.
worthallthis: (Default)

ah geez sorry I missed this!

[personal profile] worthallthis 2020-08-19 02:38 am (UTC)(link)
Yeah. There's still a few people who live in them. It's really not that safe, but we don't. Order people around much, here. Everyone mostly decides for themselves how much contact they have with everyone else.

[They shrug a little.]

Don't see why. It's nicer when we're all closer together, and nobody should have to be out here alone.

[Soldat may have a slightly warped idea of privacy, and absolutely no concept of introversion.]
clarius: (101. ❀ POLAROID.)

//reaches out in 'ah geeze' solidarity

[personal profile] clarius 2020-08-26 03:54 pm (UTC)(link)
Hmmm. I suppose the pros outweigh the cons for some when it comes to their choice of lodging.

[ ... which might include lorem. possibly. she's wondering if it's possible to fortify her residence with what she can scrounge up and-slash-or ask from others.

something to follow up on her own time. right now, she's speaking with somebody else and she should keep on the subject. ]
If persuading them to move doesn't work, do you think they'll be amenable to the idea of chipping in? With the attempt to repair the other cabins?
worthallthis: (frowny face)

[personal profile] worthallthis 2020-08-26 06:40 pm (UTC)(link)
Klaes Ashford might. Will Ingram and Ephraim will not. They don't like people.

[Soldat tries to think of anyone else who is even out there, still, and comes up blank, shaking their head.]

Some of us who don't live there might be able to help, though. Inspector Javert does a lot of building projects. I help some, too. You'd really be safer at either the inn here or the Landmark over in downtown, though, honestly.

[They sound about as earnest and concerned as their voice ever really gets.]