nextnightmods: (Default)
𝕋ℍ𝔼 ℕ𝔼𝕏𝕋 ℕ𝕀𝔾ℍ𝕋. ([personal profile] nextnightmods) wrote in [community profile] logsinthenight2020-08-01 08:44 pm

INTRO LOG: AUGUST


INTRO LOG: AUGUST
DARK, DARK, DARK


characters: everyone.
location: all over beacon!
date/time: the first part of august.
content: a few new faces, the teleporter is up to old tricks, and overall just loving not being trapped in an underwater science station right about now.
warnings: n/a.

welcome to beacon.

The first thing you're aware of as you come to is the glow of a lantern, just within reach. Hazily, you start to recall the events leading up to your arrival. You died, somehow, but how does that equate to you being wherever you are?

The second thing you're aware of is that you're being handed a slice of cherry pie by a six-limbed masked creature with a hairnet. Looking around, you find yourself inside a school cafeteria. The school looks to be in decent condition, despite being dark and clearly abandoned - except by whatever this creature is. Stick around long enough and they will also serve some chicken nuggets and a box of milk. Wander a bit, and you may find a memorial wall for dozens of unfamiliar names and faces. Where is this?

A few answers can be found if you pick up and look through the tablet that's settled right beside the lantern. Some of the information is a little out of date at this point, but the most important details are still there: yes, you're really dead, keep your lantern close, and watch out for the spirits. You might notice mention of a ferry, but that's odd, especially if you're nowhere near the lake...

Leaving where you are and using the provided map on the tablet will help you find your way to town, and along the way you might find some out of place items, like crates of food or toiletries or clothing. Feel free to grab what you find as you make your way there, your new neighbors are sure to appreciate it.

Luckily for all the newcomers, the tablet and the town have some resources available for getting acquainted with their new situation! In fact, as soon as they're prompted to enter a network username, an app containing all sorts of useful welcome information will launch. It's still a little messed up (maybe someone might want to record a new message?), it has plenty of important information to share. Newcomers can always check out the weekly bulletins and the records that were thankfully saved from the bad storm a few months ago. If that's not enough, there's many long-time residents of Beacon that will be happy to share how things go around here. If not in person, network works too.


hide and seek.

The teleporter repair team has been hard at work, and their hard work has paid off. Items have arrived in Beacon aplenty! Only, the aiming protocol is still a little off and it's still all over. Whoops. While anyone with a specific request will find a spirit guide to help them find their wares, everything and anything else is fair game for a little fun.

The spirits are in a playful mood, and have taken the liberty of locating all these lost sundries and supplies. And of course, after that, they chose to hide them around town. Spirits vary from great at hiding things (lining a hollowed out trunk with swim trunks) to downright terrible (is it really "hiding" that sheet of plywood when you put it behind a streetlight that is smaller than it is?), though they seem to enjoy the experience either way.

Need something in particular and don't know where to start? Don't worry, spirits will be happy to give hints. If you can understand their esoteric forms of communication, that is. Others give away the game in the fact they hide with the items themselves, and find the prank so hilarious that little snuffles and giggles are an easy clue to the stowed stash. If characters play along long enough, the spirits will give up the game and will show the poor things with no seeking skills what they've hidden. Still, why not have a little fun with it? The spirits sure are!


ooc.

Hey there, wonderful players, and welcome to The Next Night! We're so glad to have you with us, both new and old. For a run-down on what's upcoming in August, please see the August gameplan, or check the calendar for a quick overview!

As a reminder, things like newcomer arrivals, item deliveries, and lantern repair all depend on the help of the characters in the game! If your character would be interested in assisting with the equipment at Dr. Solis' Lab in any way, please let us know!



DELIVERIES



The newly ported in items have arrived, but as in July, they're still kind of everywhere. Learning to use this portal technology is hard, and more hands helping out are always appreciated! As mentioned above, the spirits will readily help find people's personal requests, but the general resupplies? Guess you'd better be willing to play the spirits' latest little game. The following can be found, one way or another:


  • The monthly store restock, which provides enough food, general sundry items, and basic supplies to comfortably last the group a month. You can check what kind of items to expect in a monthly restock here.

  • For Elektra Natchios: several slightly oversized t-shirts and sweatpants made of comfortable materials, a bottle of black nail polish (chip resistant), a bottle of whiskey with a slight odor of sewer when the bottle is opened (though it tastes fine), and a teddy bear.

  • For Rosinante Donquixote: 4 boxes each (25 rounds per box) of shotgun and flintlock pistol ammo, except in every box two of the rounds have been replaced with nerf darts that some poor kids probably lost long ago.

  • For Fitz Kreiner: A limited set of lockpicking tools and a set of locks to practice on, and some paper umbrellas which may require some disassembly before they can be used.

  • For Matt Murdock: an assortment of 14 lovely rings (not all pictured here) as well as 6 rings to share with his friends!

If you submitted an item request last month and we've missed it here, let us know!



QUICKNAV
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clarius: (244. ❀ THE WEEKEND.)

[personal profile] clarius 2020-08-04 11:49 am (UTC)(link)
Lorem offers a smile in return. "Sounds like we already have something in common, Merwen. I'm Lorem Laurel. I arrived here too.

"And I believe they are the 'spirits' we've been told about in the welcoming message from the tablet, I believe. Have you gotten the chance to go through it? Your tablet?" While she speaks, she peers into the box to see what's in it. Hm... Medical supplies. Best to keep a note of that.
theimpatientone: (Default)

[personal profile] theimpatientone 2020-08-05 02:35 am (UTC)(link)
"Some, yes." Her tone suggests the tablet is not her favourite thing. "Though these strike me as more childlike than the spirit who shared greetings with me when I arrived. I am not sure what sort of creatures these spirits are, but perhaps they have children of their own?"

Merwen leans her head to look into the box as well. Medical supplies where she is from look... well, different.

"I admit that I must assume a lot about spirits to conclude anything about them."
clarius: (289. ❀ LIGHT OF LOVE.)

[personal profile] clarius 2020-08-07 04:49 am (UTC)(link)
... The idea of spirits having their own brood unnerves her, for some reason.

"-Hopefully the others here in Beacon can better fill us in on these spirits. That way we can draw assumptions about them that have stronger backing." Changing the topic now, Lorem makes note of something that's caught her attention since checking the tablet's apps: "It seems the places that are habitable are the inn, the hotel, and the village. Do you have any plans to go anywhere in particular for a place to rest? I can accompany you."

Getting to know her fellow arrival better and sticking with somebody seems the wisest choice.
theimpatientone: (uh huh)

[personal profile] theimpatientone 2020-08-09 12:21 am (UTC)(link)
"I did find the inn earlier. The Invincible? I like the name."

Merwen sighs a little, and offers a sad sort of smile. It had been easy enough to lose herself in the moment of following the spirits about, but yeah, she does have to focus a little on the realities of the situation. "None of these places are what I would consider a first choice to stay. They are not very much like my home. I suppose I must make do with what hospitality is shared, however, and your company would be much appreciated."
clarius: (032. ❀ 24K MAGIC.)

[personal profile] clarius 2020-08-11 07:37 am (UTC)(link)
"It'll always be a pleasure to be in the company of another." More than ever, given their circumstances. Lorem tries to bring some cheer back into their conversation, offering a smile in support and adding, "Perhaps the others can help us find a more suitable area for you to live in the future?"

It seems a lot of work needs to be done but it wouldn't hurt to ask. They're in a strange place. A lot of things could be possible.

"I'd love to help you with this if you're open to it. Is there any particular place that you'd like to stay in? Somewhere more private or warmer or...?"
theimpatientone: (Default)

[personal profile] theimpatientone 2020-08-12 04:05 am (UTC)(link)
Merwen gives her a wistful smile. "I live, lived with my family in a silkhouse on the raft Raia-el. It is made of the living walls of the raft tree and seasilk spun by ourselves. I miss the feel of the sea beneath my feet already."

And her lovesharer, and their three daughters, and her eldest daughter's lovesharer.

"I would never claim the place I slept is uncomfortable or uninviting, but it did not feel like home."
clarius: (114. ❀ WE SINK.)

[personal profile] clarius 2020-08-18 06:31 am (UTC)(link)
That. Is certainly a unique environment to call one's home.

But the wistfulness of the smile and the way Merwen speaks of her world - It has Lorem's expression turning into one of empathy, not one of confusion. "It sounds like a beautiful place, Raia-el." She does her best to pronounce the name correctly. It's the respectful thing to do in light of how they both got here.

"I can understand the feeling of this not being like home," Lorem says, "I was from a desert town. This is far from what I'm used to. I hope we can all do our best to make something out of this."