𝕋ℍ𝔼 ℕ𝔼𝕏𝕋 ℕ𝕀𝔾ℍ𝕋. (
nextnightmods) wrote in
logsinthenight2020-07-01 12:16 pm
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INTRO LOG: JULY

INTRO LOG: JULY
DEAR FELLOW TRAVELER
characters: everyone.
location: all over beacon!
date/time: july 1-3.
content: we have some new arrivals, some items finally arrived, and a new bulletin!
warnings: n/a.
welcome to beacon.
The first thing you're aware of as you come to is the glow of a lantern, just within reach. As you start to become more aware of where you are (it could be the forest, it could be a room in a long forgotten school, it could be on the upper level of a severely flood damaged house), you start to recall the events leading up to your arrival. You died, somehow, but how does that equate to you being wherever you are?
A few answers can be found if you pick up and look through the tablet that's settled right beside the lantern. Some of the information is a little out of date at this point, but the most important details are still there: yes, you're really dead, keep your lantern close, and watch out for the spirits. You might notice mention of a ferry, but that's odd, especially if you're nowhere near the lake...
Leaving where you are and using the provided map on the tablet will help you find your way to town, and along the way you might find some out of place items, like crates of food or toiletries or clothing. Feel free to grab what you find as you make your way there, your new neighbors are sure to appreciate it.•••
Requests have been made and thusly have arrived, but... since there's no ferry, where on earth are they? Good news... Another bulletin has been posted!
Luckily for all the newcomers, the tablet and the town have some resources available for getting acquainted with their new situation! In fact, as soon as they're prompted to enter a network username, an app containing all sorts of useful welcome information will launch. Well... it's not quite what it used to be, but there's still helpful stuff on there! Newcomers can always check out the weekly bulletins and the records that were thankfully saved from the storm. There's no obvious guidance for newcomers other than that... but some have been existing in the dark a year now. Surely they have a wealth of information to share, if someone wanted to ask.
happy anniversary.
While it might be hard to accept in a world of eternal darkness, it has been a year since the last reset. It's been a long year, and it seems as if the spirits have noted the fact it is an anniversary of sorts, and have seized the opportunity to present any Beaconite, both new and old, with a little something to celebrate.
Present what? Well, that depends. Either an item of player's choosing (anything not tied to a canonical world, though if you're not sure, feel free to confirm with us), or comment here to receive a mod-generated gift, complete with a spirit bringing fair tidings. There is no risk of danger or death in these prompts. Just an opportunity to celebrate and for characters to get something nice!
ooc.
Hey there, wonderful players, and welcome to The Next Night! This is an exciting arrival, as it marks a year in the world of Beacon and the very first arrival for our GPSL!
A lot has been happening in the last two months. Many of the NPCs that helped and protected the town seem to be unfortunately absent. A group of explorers managed to find Dr. Solis' lab, and everyone in Beacon helped contribute to restoring lantern repairs and teleportation functionality. There's absolutely need for more help, though -- please do have your character sign up to help out as well!
Last but not least, upon discovery of the radio tower, it seems as if something went south in the Helix Station below the lake. Characters are working to organize a way down there to potentially tangle with a adolescent version of what killed this world, and soon. This might be the calm before the storm... so enjoy it. Please check in here if your character would want to be involved (and just to check out the plan for the month)!

DELIVERIES
As mentioned by the Librarian, the newly ported in items have arrived. It's just that they're... kind of everywhere. Characters will have to recover the items from wherever they've landed, and safe to say they're all over the place. However, for specialized items that characters requested, they can find a spirit guide by the General Store to lead them exactly where their item landed. Whether it's quite what they expected is another story, though nothing will befall them collecting their wares!
- The monthly store restock, which is more bountiful and generous than usual! The lab crew must have worked really hard to get this just right. Meat and vegetables arrive fresh, already washed, and in great shape, the bread is still warm to the touch, and huge sacks of beans and grain don't even have a single stray stone in the mix. Add to all that a lot of neatly-coiled rope, fresh clean blankets and sheets, and a variety of other helpful goods - and even a huge box of frozen chicken nuggets and fries for the lunch lady.
- Strewn across town with the requested items and the usual restock are what appear to be... limbs? Heads? Bodies? But on approach, it turns out to be the parts of ruined scarecrows, stuffed with straw and corn husks. They look to all be very well-dressed, though, and have some pretty nice buttons sewn on for eyes that might be salvageable. Of course, they do seem to be watching you as you walk around, but surely that's all in your mind. They can't really move, right?
- For Rosinante: Six cartons of cigarettes plus a bonus sampler pack with a few different fun flavors!
- For Minimus: A brand new package of eight rust-resistant galvanized steel signs in a variety of shapes, all the nuts and bolts required to assemble them with included signposts, and several tubes of paints, brushes, and even some premade stencils for common safety symbols.
- For Pudding: Three dozen candy jackets and one large island-themed wedding cake.
- For Fitz: Five cartons of very fine tobacco cigarettes, two sets of bright red guitar strings, a child-size string clipper (functional, but quite small), and a guitar slide inscribed with the phrase n̵̹͆'̸̰́g̶̼̔h̶̡̒a̷̝͒ ̷̬̂à̵̗ḧ̶̙́ ̴͉̀s̸̻̈y̷͖̓h̷̜͠à̶̳'̶̯̚h̷̘̏ ̵̤̍v̷̹̀u̴̟̚l̶͚̒ǵ̴͇t̸̘́m̷̗̓ō̵̧g̴̩̈
- For Cao Pi: A well-packed wine box with twenty bottles of quality red and white wines, plus an additional bonus bottle of champagne.
If you submitted an item request last month and we've missed it here, let us know!
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no subject
Understanding people doesn't mean he knows exactly how to respond, though. Most of the time, with most everyone he meets, his role is to sit quietly, to observe. Sometimes people take this as support, but with Law, one of the few people he's ever really felt close to, he genuinely wants to help him feel better and just doesn't know how. He's good with words up until they need to be honest, and then it's hard to know what to say.
"Law," he tries again, "Thank you. For being someone who would. Who cares." Who loves him as much as he loves in return. Without another word, he shifts his weight so he moves forward onto his knees, which puts him in arms reach of Law, and pulls him into a tight hug.
Which, it turns out, is not a position he can sustain his balance in so really all he does is pull him and Law very abruptly onto the floor.
no subject
"Cora-san!"
It's meant to be an exasperated reproach, but really... it ends up sounding like he's holding back laughter. Which, in and of itself, is something of a feat from someone who never seems to laugh at all.
(Maybe, just maybe, he's not really had much reason for it before.)
And then, when they're both at least somewhat upright, it's Law's turn to pull Cora back into a hug. He may not be much of a fan of hugs in general.... but Cora-san is always the exception.
no subject
(Somewhere, his cigarette lies knocked aside and forgotten, but thankfully things in Beacon don't erupt into flame.)
"I'm just so happy you're here!" he exclaims. Forget that they're dead, forget everything else. It's time to move forward, and they get to do that together.
no subject
That no matter what happens here, no matter this place, or the worry he still has for his crew and allied crew and Wano and the Kozuki family —
No matter all of it, this is where he's meant to be. Because... he could be anywhere and be happy there, as long as Cora-san is there with him.
"... yeah," he says back, an acknowledgement that carries agreement; so am I.