𝕋ℍ𝔼 ℕ𝔼𝕏𝕋 ℕ𝕀𝔾ℍ𝕋. (
nextnightmods) wrote in
logsinthenight2020-07-01 12:16 pm
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INTRO LOG: JULY

INTRO LOG: JULY
DEAR FELLOW TRAVELER
characters: everyone.
location: all over beacon!
date/time: july 1-3.
content: we have some new arrivals, some items finally arrived, and a new bulletin!
warnings: n/a.
welcome to beacon.
The first thing you're aware of as you come to is the glow of a lantern, just within reach. As you start to become more aware of where you are (it could be the forest, it could be a room in a long forgotten school, it could be on the upper level of a severely flood damaged house), you start to recall the events leading up to your arrival. You died, somehow, but how does that equate to you being wherever you are?
A few answers can be found if you pick up and look through the tablet that's settled right beside the lantern. Some of the information is a little out of date at this point, but the most important details are still there: yes, you're really dead, keep your lantern close, and watch out for the spirits. You might notice mention of a ferry, but that's odd, especially if you're nowhere near the lake...
Leaving where you are and using the provided map on the tablet will help you find your way to town, and along the way you might find some out of place items, like crates of food or toiletries or clothing. Feel free to grab what you find as you make your way there, your new neighbors are sure to appreciate it.•••
Requests have been made and thusly have arrived, but... since there's no ferry, where on earth are they? Good news... Another bulletin has been posted!
Luckily for all the newcomers, the tablet and the town have some resources available for getting acquainted with their new situation! In fact, as soon as they're prompted to enter a network username, an app containing all sorts of useful welcome information will launch. Well... it's not quite what it used to be, but there's still helpful stuff on there! Newcomers can always check out the weekly bulletins and the records that were thankfully saved from the storm. There's no obvious guidance for newcomers other than that... but some have been existing in the dark a year now. Surely they have a wealth of information to share, if someone wanted to ask.
happy anniversary.
While it might be hard to accept in a world of eternal darkness, it has been a year since the last reset. It's been a long year, and it seems as if the spirits have noted the fact it is an anniversary of sorts, and have seized the opportunity to present any Beaconite, both new and old, with a little something to celebrate.
Present what? Well, that depends. Either an item of player's choosing (anything not tied to a canonical world, though if you're not sure, feel free to confirm with us), or comment here to receive a mod-generated gift, complete with a spirit bringing fair tidings. There is no risk of danger or death in these prompts. Just an opportunity to celebrate and for characters to get something nice!
ooc.
Hey there, wonderful players, and welcome to The Next Night! This is an exciting arrival, as it marks a year in the world of Beacon and the very first arrival for our GPSL!
A lot has been happening in the last two months. Many of the NPCs that helped and protected the town seem to be unfortunately absent. A group of explorers managed to find Dr. Solis' lab, and everyone in Beacon helped contribute to restoring lantern repairs and teleportation functionality. There's absolutely need for more help, though -- please do have your character sign up to help out as well!
Last but not least, upon discovery of the radio tower, it seems as if something went south in the Helix Station below the lake. Characters are working to organize a way down there to potentially tangle with a adolescent version of what killed this world, and soon. This might be the calm before the storm... so enjoy it. Please check in here if your character would want to be involved (and just to check out the plan for the month)!

DELIVERIES
As mentioned by the Librarian, the newly ported in items have arrived. It's just that they're... kind of everywhere. Characters will have to recover the items from wherever they've landed, and safe to say they're all over the place. However, for specialized items that characters requested, they can find a spirit guide by the General Store to lead them exactly where their item landed. Whether it's quite what they expected is another story, though nothing will befall them collecting their wares!
- The monthly store restock, which is more bountiful and generous than usual! The lab crew must have worked really hard to get this just right. Meat and vegetables arrive fresh, already washed, and in great shape, the bread is still warm to the touch, and huge sacks of beans and grain don't even have a single stray stone in the mix. Add to all that a lot of neatly-coiled rope, fresh clean blankets and sheets, and a variety of other helpful goods - and even a huge box of frozen chicken nuggets and fries for the lunch lady.
- Strewn across town with the requested items and the usual restock are what appear to be... limbs? Heads? Bodies? But on approach, it turns out to be the parts of ruined scarecrows, stuffed with straw and corn husks. They look to all be very well-dressed, though, and have some pretty nice buttons sewn on for eyes that might be salvageable. Of course, they do seem to be watching you as you walk around, but surely that's all in your mind. They can't really move, right?
- For Rosinante: Six cartons of cigarettes plus a bonus sampler pack with a few different fun flavors!
- For Minimus: A brand new package of eight rust-resistant galvanized steel signs in a variety of shapes, all the nuts and bolts required to assemble them with included signposts, and several tubes of paints, brushes, and even some premade stencils for common safety symbols.
- For Pudding: Three dozen candy jackets and one large island-themed wedding cake.
- For Fitz: Five cartons of very fine tobacco cigarettes, two sets of bright red guitar strings, a child-size string clipper (functional, but quite small), and a guitar slide inscribed with the phrase n̵̹͆'̸̰́g̶̼̔h̶̡̒a̷̝͒ ̷̬̂à̵̗ḧ̶̙́ ̴͉̀s̸̻̈y̷͖̓h̷̜͠à̶̳'̶̯̚h̷̘̏ ̵̤̍v̷̹̀u̴̟̚l̶͚̒ǵ̴͇t̸̘́m̷̗̓ō̵̧g̴̩̈
- For Cao Pi: A well-packed wine box with twenty bottles of quality red and white wines, plus an additional bonus bottle of champagne.
If you submitted an item request last month and we've missed it here, let us know!
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no subject
... maybe I'll have better luck looking around, then.
[ instead of trying to find a... store? do those even exist here.
also, that's some good deadpanning, his opinion on cao pi is steadily rising. ]
Your loss. [ he shrugs. it's a useful skill to have — and besides, when you know how to sew wounds, sewing fabric seems rather easy after that. at least small things. ]
no subject
I will stick to poetry and tactics, I have no time for an extra hobby these days.
[speaking of which...] And what is it that you do? The commander had no way of knowing, I'm sure, or he might have mentioned it. Aside from get yourself a criminal bounty, that is.
no subject
Poetry and tactics? An interesting combination.
[ but why not. there are worse combinations, he supposes. ]
He knew one of them, [ comes the answer, because if cora-san knew he was alive, then he'd have known he was a doctor — in no world would he have grown up to not be one, after all. it was the rest that had likely been a surprise. ]
I'm a surgeon... and a pirate captain. [ well. he used to be, anyway. a surgeon he still is, but as for his crew... what would they even do? perhaps join the straw hat grand fleet. perhaps disband... but he'd like to think not. in any case, he's hardly their captain anymore, now that he's dead. ]
no subject
no subject
[ based on some pieces of memories, with little context. in the end... what else could he have become? to avoid doflamingo, and to be able to bring him down?
maybe it's not what he once thought he'd become... but in the end, it had been the only choice left. ]
As long as the people here seem alive, talking and breathing, isn't it as good as? [ which means they need to be treated just as normally alive people would. ] The kid told me there'd been doctors here before, but not anymore. Did she tell the truth?
no subject
As good as. Well, there is Doctor Ingram, but he has never shown any real aptitude for medical prowess in my sight, so sometimes I wonder about the title. At best we have been able to temporarily patch one another up, but even I would not compare my emergency first aid knowledge to that of a surgeon.
no subject
If he's a scientist, it would make sense. It seems accomplished scientists can be called doctors, too. [ case in point: dr vegapunk.
and then... he just looks sort of done with everything. like he can't believe what he's hearing. ] So you're saying you've been surviving here with just basic first aid skills and nothing more?
[ wow okay suddenly he has a terrible headache. emergency first aid... seriously. it's a wonder all of them aren't permanently dead by now. ]
no subject
Surviving? No, not all the time. Death is difficult to avoid here, but while we had Dr. Solis, lanterns could be repaired and life could be restored. But she's gone, now, and with her the secret of lantern repair. At least, so it seems. I don't know if anyone will be able to figure out her method and replicate it.
no subject
[ or, from his tone, not at all fucking great. why is it that every new thing he hears just makes things worse? ]
Did she leave behind any notes anyone could study? If she did it, it can't be impossible.
no subject
It would be something of a relief to have that ability back. Ironic as it is, dead people trying to avoid death...
no subject
Wouldn't dead people try to avoid death even more than those who've never died?
[ said with a raised eyebrow, and the tone of someone who's sure he's right. ]
no subject
The spirits among us have a saying: what is death to a dead thing? But then, they also have the strange habit of willingly launching themselves head-first into death at a festival once a year, so take that with caution.
no subject
[ is that sarcasm or not..... maybe 50/50. ]
About the spirits... do you know what exactly they are? People keep mentioning them, but no one's really said anything about what they are, or why they're here.
no subject
Ah. Well. There is something of a working theory most of us have...that they may be what's left of the original residents. How they would have transformed from people like us, living or dead, to what they are...I have no idea. Even with my limited understanding of sorcery, it is not something I can explain.
It may not be a priority to investigate, but eventually it may become clearer. If it's something that happens over time to anyone trapped here, well, that would be a reason to seek an answer.
[honestly it's the first time he's given voice to that thought, and given the slight twist of his features into a disturbed frown, it's not something he would enjoy. If becoming a gibbering spirit that wants to murder is his fate, he'd rather the permadeath sooner rather than later thanks.]
no subject
[ he's not exactly fond of the idea of becoming a strange spirit, either. ]
It seems like there's a lot of things to learn about, here. [ so he's got his work cut out for him, if he wants to be up to date with everything that's going on and that has happened. ]
no subject
Indeed, there are. I do not envy you on that point. You strike me as not an idiot, which is a major point in your favor, so you'll catch on more quickly than most. If you don't, well, I'll have to re-evaluate my assessment.
[he's all smirks, so some of that is joking and some of it is...not...exactly...]
I cannot help you on the fashion, however. That will have to be your own doing.
no subject
but then, he matches the smirk. ]
I could say the same to you.
[ a pause. ] About the fashion, too. [ is it a dig at cao pi's clothing style..... maybe. or maybe just him acknowledging that what they are used to wearing are two wildly different styles.
anyhow, ]
Guess I'll see you around... Lord of Wei.
no subject
Indeed, doctor.
[hopefully there's some nice tight jeans in the supply shipment somewhere, you need those]