𝕋ℍ𝔼 ℕ𝔼𝕏𝕋 ℕ𝕀𝔾ℍ𝕋. (
nextnightmods) wrote in
logsinthenight2020-07-01 12:16 pm
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INTRO LOG: JULY

INTRO LOG: JULY
DEAR FELLOW TRAVELER
characters: everyone.
location: all over beacon!
date/time: july 1-3.
content: we have some new arrivals, some items finally arrived, and a new bulletin!
warnings: n/a.
welcome to beacon.
The first thing you're aware of as you come to is the glow of a lantern, just within reach. As you start to become more aware of where you are (it could be the forest, it could be a room in a long forgotten school, it could be on the upper level of a severely flood damaged house), you start to recall the events leading up to your arrival. You died, somehow, but how does that equate to you being wherever you are?
A few answers can be found if you pick up and look through the tablet that's settled right beside the lantern. Some of the information is a little out of date at this point, but the most important details are still there: yes, you're really dead, keep your lantern close, and watch out for the spirits. You might notice mention of a ferry, but that's odd, especially if you're nowhere near the lake...
Leaving where you are and using the provided map on the tablet will help you find your way to town, and along the way you might find some out of place items, like crates of food or toiletries or clothing. Feel free to grab what you find as you make your way there, your new neighbors are sure to appreciate it.•••
Requests have been made and thusly have arrived, but... since there's no ferry, where on earth are they? Good news... Another bulletin has been posted!
Luckily for all the newcomers, the tablet and the town have some resources available for getting acquainted with their new situation! In fact, as soon as they're prompted to enter a network username, an app containing all sorts of useful welcome information will launch. Well... it's not quite what it used to be, but there's still helpful stuff on there! Newcomers can always check out the weekly bulletins and the records that were thankfully saved from the storm. There's no obvious guidance for newcomers other than that... but some have been existing in the dark a year now. Surely they have a wealth of information to share, if someone wanted to ask.
happy anniversary.
While it might be hard to accept in a world of eternal darkness, it has been a year since the last reset. It's been a long year, and it seems as if the spirits have noted the fact it is an anniversary of sorts, and have seized the opportunity to present any Beaconite, both new and old, with a little something to celebrate.
Present what? Well, that depends. Either an item of player's choosing (anything not tied to a canonical world, though if you're not sure, feel free to confirm with us), or comment here to receive a mod-generated gift, complete with a spirit bringing fair tidings. There is no risk of danger or death in these prompts. Just an opportunity to celebrate and for characters to get something nice!
ooc.
Hey there, wonderful players, and welcome to The Next Night! This is an exciting arrival, as it marks a year in the world of Beacon and the very first arrival for our GPSL!
A lot has been happening in the last two months. Many of the NPCs that helped and protected the town seem to be unfortunately absent. A group of explorers managed to find Dr. Solis' lab, and everyone in Beacon helped contribute to restoring lantern repairs and teleportation functionality. There's absolutely need for more help, though -- please do have your character sign up to help out as well!
Last but not least, upon discovery of the radio tower, it seems as if something went south in the Helix Station below the lake. Characters are working to organize a way down there to potentially tangle with a adolescent version of what killed this world, and soon. This might be the calm before the storm... so enjoy it. Please check in here if your character would want to be involved (and just to check out the plan for the month)!

DELIVERIES
As mentioned by the Librarian, the newly ported in items have arrived. It's just that they're... kind of everywhere. Characters will have to recover the items from wherever they've landed, and safe to say they're all over the place. However, for specialized items that characters requested, they can find a spirit guide by the General Store to lead them exactly where their item landed. Whether it's quite what they expected is another story, though nothing will befall them collecting their wares!
- The monthly store restock, which is more bountiful and generous than usual! The lab crew must have worked really hard to get this just right. Meat and vegetables arrive fresh, already washed, and in great shape, the bread is still warm to the touch, and huge sacks of beans and grain don't even have a single stray stone in the mix. Add to all that a lot of neatly-coiled rope, fresh clean blankets and sheets, and a variety of other helpful goods - and even a huge box of frozen chicken nuggets and fries for the lunch lady.
- Strewn across town with the requested items and the usual restock are what appear to be... limbs? Heads? Bodies? But on approach, it turns out to be the parts of ruined scarecrows, stuffed with straw and corn husks. They look to all be very well-dressed, though, and have some pretty nice buttons sewn on for eyes that might be salvageable. Of course, they do seem to be watching you as you walk around, but surely that's all in your mind. They can't really move, right?
- For Rosinante: Six cartons of cigarettes plus a bonus sampler pack with a few different fun flavors!
- For Minimus: A brand new package of eight rust-resistant galvanized steel signs in a variety of shapes, all the nuts and bolts required to assemble them with included signposts, and several tubes of paints, brushes, and even some premade stencils for common safety symbols.
- For Pudding: Three dozen candy jackets and one large island-themed wedding cake.
- For Fitz: Five cartons of very fine tobacco cigarettes, two sets of bright red guitar strings, a child-size string clipper (functional, but quite small), and a guitar slide inscribed with the phrase n̵̹͆'̸̰́g̶̼̔h̶̡̒a̷̝͒ ̷̬̂à̵̗ḧ̶̙́ ̴͉̀s̸̻̈y̷͖̓h̷̜͠à̶̳'̶̯̚h̷̘̏ ̵̤̍v̷̹̀u̴̟̚l̶͚̒ǵ̴͇t̸̘́m̷̗̓ō̵̧g̴̩̈
- For Cao Pi: A well-packed wine box with twenty bottles of quality red and white wines, plus an additional bonus bottle of champagne.
If you submitted an item request last month and we've missed it here, let us know!
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so how sure is rosi that he wants them to get along, i mean really
He has neither the time or the inclination to, frankly. But... Cora-san told him to try and be, you know, at least somewhat nice to this girl, and with some weariness he supposes he might as well try and not be completely contrary to his wishes. He can get along with people if he just wants to.
And so:
"But if you find some bones, I can teach you how to saw through them cleanly."
Of course, with his abilities, he's hardly needed to use an actual bone saw for ages, but that doesn't mean he can't still do it perfectly... and it's certainly better than any games.
look...
But it doesn't last. He shrugs it off. Honestly, if she can learn to control the occasional violent impulse and turn it into something useful like actual medical skill, that's not a bad thing at all. She's not going to get any older and shouldn't be treated as a child her whole life - that's just not fair. Besides, Law wasn't that much older than her when they first met, and he was plenty capable. Hell, maybe they were the same age, as he's still not entirely certain how old Mary would be, were she born in the way most children are.
"That's not a bad idea," he decides with a slow nod. "I bet she could learn a lot from you, Law."
She's certainly not afraid of blood. She just needs to have her interests channeled, that's all.
it's good and fine
"I'll go find some bones right away!"
It's just that, uh, Mary has that look on her face that says BY ANY MEANS NECESSARY so maybe she should cool her jets.
absolutely 100% fine
"Hey." Somehow, the one syllable manages to convey a lot of things at once: hold your horses, don't go anywhere, listen up.
"They should be clean bones. If there's a lot of flesh around them, they have to be cleaned, and that takes time." There — discouraging cutting off any unsuspecting person's limbs like any nice and responsible adult would do.
Unfortunately, there's only one nice and responsible adult in the room, and it's certainly not Law... so his expression morphs into a smirk.
"That's a different lesson."
(Really, it's less him and more the Surgeon of Death speaking, now; he wants to see her reaction, to gauge her personality for himself. Usually, he's of the opinion that kids are naive, sheltered and useless, and thus not worth time or effort unless they're his patients. Mary, however, clearly is none of this... which makes her not normal, which makes her interesting.)
no subject
"Just make sure nobody's using them first," he says flatly, as if either of them needs a reminder. His usual dry sarcasm comes in handy at a time like this.
"Not real sure where you'll find bones just sitting around, though. I guess there's got to be some."
The graveyard, but he's not going to suggest they go dig up the long-buried. Still, if they decide they have to, it's better than hacking off living limbs. He doesn't have any superstition about the dead, but it does feel a little disrespectful to go robbing graves for a medical lesson.
Mary didn't happen to find his cigarettes, did she? Probably not - he'd see the cartons on the table. Still, he cranes his neck to try and have a better look at what she did bring back, other than the saw. Maybe he can get a meal together for the three of them - after he goes and finds his delivery.
no subject
Their instructions, at least, seem to go heeded, but at Law's (perceived) promise of further lessons, Mary smiles wider than over. She holds the saw to her chest like it's a doll, and nods with vigor.
"So you do play games! Hooray!"
Slicing open skin and watching the pretty red paint spill out, it's her favorite game of all. Mary laughs, the perfect girlish giggle.
"Okay. I think we'll be friends, for sure!"
no subject
(If this was anyone else, he'd turn around and justify it with that this has nothing to do with him at all... but it's not anyone else, it's Cora-san, and this is important to him. Law had sworn, back when he'd decided on his plan, that there wouldn't be anything he wouldn't do for him. Apparently this is now included in that "anything".)
Instead of arguing, Law fixes Mary with a look.
"One rule: kill anyone needlessly and I won't teach you anymore."
He's not making rules about hurting people... just killing. He may not be the world's most orthodox doctor, but he is a doctor.
Then, he shifts his attention to Cora, and the other stuff on the table.
"Where did all those things come from?"
no subject
Starting off strong with a good rule, too. He nods, then leans a bit to reach toward the table and pluck up an apricot. Perfectly ripe, not even bruised. They got lucky on their first try with the portal.
"Used to be that Robin, the lighthouse keeper, coordinated with the folks at the Helix Station in the lake to bring us supplies like this every month so we'd get fed. But when the flood took the lighthouse out, we lost contact with the people at the station, and Robin lost all her controls. There's a backup set of the technology that operates the portal at an old lab out in the woods, but we don't really know how to use it yet. I guess stuff just went everywhere when it activated. Seems like it's in good shape, though."
Delicious, too, as he has a bite of the fruit. Probably everything would come across as heavenly right now, though, given he's barely had a bite to eat since early in May when they started rationing what they had left.
no subject
"They were falling from the sky! So I started to pick up whatever I could find! Isn't that funny? From the sky?" She plops herself onto the bed, swinging her legs over the edge. "You would've hated being here with the lighthouse. Everyone always yelled at Robin...there's nobody left to yell at anymore."
no subject
Law can already feel the beginnings of a headache, right over his temples.
He's not sure what to do with much of the information, either — he knows of the lighthouse, and the flood, and supposes that it makes sense... but nothing about things falling from the sky makes sense.
"... how long was it, between this and the last time you got supplies?" There's an undercurrent to his words, which could very well be translated to when is the last time you've actually eaten properly.
And then, as if as an afterthought, "Why would people yell at someone who brought them food?"
no subject
"Last time the ferry showed up was April," he says as he contemplates the fruit in his hand, then has another bite. Apricots are not even really one of his top things, but he is loving this one. Which, yeah, could be because he hasn't eaten a real meal in far too long.
"We had some extra stocked up since we thought this could happen. We'll have to set aside some of this again too," he decides, then frowns as he longingly eyes everything else on the table. It's like he'd forgotten how to be hungry but now as the sugar kicks in, he's desperately in need and just unwilling to give in. Still, what else is out there? If he could find some rice, maybe, and get a stir-fry going...
"Robin was hard to trust," he adds as if that's a good answer to the second question, then pushes himself to his feet to go through whatever else Mary brought in.
no subject
At least, that's the way she views it. Mary's mouth presses into a line, her brow furrowing.
"She had the burden of deciding our fates. People aren't usually keen on befriending their executioner."
no subject
"You eat whatever's there on the table. I'll go find something more." Like rice, hopefully some protein, and vegetables.
(The you is sort of addressed at both of them.)
As he's getting up, rather determined to go and find some actual food, Mary starts to talk... and Law pauses. Looks at her, assessing.
"And now there's no one left to yell at," he repeats, with something like contemplation, or maybe approval.
no subject
"If you wait a minute, I can come with," he offers, looking over as he picks up a container of instant oatmeal. He can carry a lot more than Law can, he figures, and he wants to make sure it's not a total free-for-all out there. Everyone's so cooperative he pretty well figures it won't be, but if anyone's about to argue over who gets what, it's probably easier for him to help negotiate than someone who's new in town.