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worthallthis) wrote in
logsinthenight2020-03-01 07:54 pm
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Losing Family [Catch-all Log - Open]
characters: Bucky/Soldat and OPEN
location: Aziraphale and Crowley's house, around Beacon, the church, etc
date/time: First half of March, up to the Wild Heart event
content: Soldat lost some really important people and is reacting poorly
warnings: Excessive sadness, a temper tantrum at one point, varying levels of ability to actually verbalize, and the usual disassociation for a Soldat post
I. Ferry Fears (Open)
It's normal to visit the ferry on the day it arrives. Soldat always helps unload, and this month they have things they badly want, anyway. They frown at the smell wafting off the lake as the ferry drifts up through the melting ice. They know that smell-- they know it very well. Why does the ferry smell like weeks-old dead bodies?
Well, that's a question quickly answered. Leaping on board even before the ferry docks-- thanks, superserum!-- Soldat is faced with... actual weeks-old dead bodies! What a surprise. They crouch to investigate them, because of course they do, looking for signs of cause of death, alert for potential danger still on board. And that facial structure and rotting clothing is... familiar. That curl of blonde hair. That--
"--holy shitting fuck," Soldat whines, scrambling back with a start. That would be the decaying body of one Misty Day, right there. But they saw her just this morning. She's fine. They, uh, dash out a quick text message to her on their tablet (Misty please tell me you are okay) and then pick themselves up. Gingerly. And start looking at more bodies, giving that one a wide berth but keeping it in the corner of their eye anyway. Other bodies reveal themselves to be other friends, including a Crowley and Aziraphale, and, wedged into a corner of one cabin room, their own rotting corpse-- metal arm still shiny and undecayed because the damn thing doesn't even rust.
"What the fuck," they mutter to themselves, before finally, warily getting busy hauling getting supplies off the boat. Maybe a little more quickly than usual. They wanna see people's faces in person, after this.
II. Frantic Searching (Open)
Only there are a few faces missing. Aziraphale is nowhere to be found (again) and Crowley is missing from his bed and Mewtwo is not at the armory. Soldat checks in with the others-- Sora, Misty, Ellever, anyone they actually know and find comfortable to talk with actually-- with one of the questions: "Have you seen Crowley? Tall, copper hair, kind of an asshole?" "Have you seen Aziraphale? Kind of round, white curls, awful bowtie?" "Have you seen a tall blue cat-like person that floats and talks in your head?"
Even after the weekly bulletin with Lucius and Aziraphale confirmed in the obituaries, that doesn't mean they're not coming back. Right? And Aziraphale will be pissed as hell if Soldat managed to lose Crowley hours after his untimely demise. So they keep looking, keep asking around, keep checking the various outlying buildings and holding up their lantern fully unshuttered to the dark woods in search of a glimpse, an echo of a voice, a goddamn scent of Crowley or Mewtwo. (Fully unshuttered means anybody passing by can catch a glimpse of that little green crack, too, for those inclined to be nosy and who might know what that means.)
III. Church Vigils (Open)
When the search falls short after a few days, Soldat's routine changes. Patrols are cut a little short. Visits to handlers are brief, a quick assurance for Misty and dropping off a meal for Javert. Lunches or dinners at the Invincible are made to go. Meals, network scrolling, and weapon maintenance all take place in the church, a pew near the back, while Soldat waits for Aziraphale. And maybe Crowley. And maybe Mewtwo. Maybe even Lucius.
After the first week, it's Crowley and maybe Mewtwo. And a fixed, carefully neutral expression. They go through two notebooks, writing not memories of before they died, but memories of a former handler and technician. Those are precious, too.
IV. Rattling Around the House (Semi-open, close CR only)
Four hours twice a day are set aside for sleep. Mostly, in the empty house, Soldat does not in fact sleep. They pace around. They make little armies of origami animals. They cook mounds of food and plow through it without tasting it, to make up for the nervous energy and the lack of sleeping.
They can be found here during the two four-hour segments of the day they normally sleep, if anyone wants to come by. Only close friends get an answer at the door, though. People Soldat doesn't feel comfortable being nervous and only partially verbal around don't get to come in.
V. Packing Up (Semi-open, close CR only)
After the second week of church vigils, Soldat stops going. Because no one stays dead that long unless they really are dead. After that, patrols and handler visits don't happen at all for about three days. One of those days is spent out in the woods behind the village punching trees and making a big, noisy fuss outside of the immediate earshot of anyone who might worry. One is spent in blank moroseness, locked up in the house, out of energy to make a fuss.
The third day is spent slowly packing up all the personal things that belonged to Crowley, Aziraphale, and themselves. (Including a weird-ass little ghost thing that seems to like being petted on top of the head and occasionally followed them around the house during their pacing. It's kind of cute, and it used to be Crowley's, so apparently Soldat is looking after it now.) Friends can come in this day, too, if they want to help in the packing.
Packing complete, Soldat starts sadly carrying armfuls of things to Misty's cabin or back to the general store.
VI. Back to Normal? (Open)
After that, things even out. Soldat is staying at Misty's house now, though the torch remains in front of Aziraphale and Crowley's house since she has her own. Their routine resumes, exactly as if they never stopped it. Patrols are on time and thorough, meals happen actually at the Invincible, they return to practicing at the gymnasium on days when there's no combat classes, and they actually sleep again.
Still kind of quiet, though, with little casual conversation and no singing under their breath, and there's been no catching various friends with a song and a dance like had maybe seemed like it was becoming a thing now and then. Soldat's going to be a while actually getting back to happy, sorry friends, but they never turn down company.
location: Aziraphale and Crowley's house, around Beacon, the church, etc
date/time: First half of March, up to the Wild Heart event
content: Soldat lost some really important people and is reacting poorly
warnings: Excessive sadness, a temper tantrum at one point, varying levels of ability to actually verbalize, and the usual disassociation for a Soldat post
I. Ferry Fears (Open)
It's normal to visit the ferry on the day it arrives. Soldat always helps unload, and this month they have things they badly want, anyway. They frown at the smell wafting off the lake as the ferry drifts up through the melting ice. They know that smell-- they know it very well. Why does the ferry smell like weeks-old dead bodies?
Well, that's a question quickly answered. Leaping on board even before the ferry docks-- thanks, superserum!-- Soldat is faced with... actual weeks-old dead bodies! What a surprise. They crouch to investigate them, because of course they do, looking for signs of cause of death, alert for potential danger still on board. And that facial structure and rotting clothing is... familiar. That curl of blonde hair. That--
"--holy shitting fuck," Soldat whines, scrambling back with a start. That would be the decaying body of one Misty Day, right there. But they saw her just this morning. She's fine. They, uh, dash out a quick text message to her on their tablet (Misty please tell me you are okay) and then pick themselves up. Gingerly. And start looking at more bodies, giving that one a wide berth but keeping it in the corner of their eye anyway. Other bodies reveal themselves to be other friends, including a Crowley and Aziraphale, and, wedged into a corner of one cabin room, their own rotting corpse-- metal arm still shiny and undecayed because the damn thing doesn't even rust.
"What the fuck," they mutter to themselves, before finally, warily getting busy hauling getting supplies off the boat. Maybe a little more quickly than usual. They wanna see people's faces in person, after this.
II. Frantic Searching (Open)
Only there are a few faces missing. Aziraphale is nowhere to be found (again) and Crowley is missing from his bed and Mewtwo is not at the armory. Soldat checks in with the others-- Sora, Misty, Ellever, anyone they actually know and find comfortable to talk with actually-- with one of the questions: "Have you seen Crowley? Tall, copper hair, kind of an asshole?" "Have you seen Aziraphale? Kind of round, white curls, awful bowtie?" "Have you seen a tall blue cat-like person that floats and talks in your head?"
Even after the weekly bulletin with Lucius and Aziraphale confirmed in the obituaries, that doesn't mean they're not coming back. Right? And Aziraphale will be pissed as hell if Soldat managed to lose Crowley hours after his untimely demise. So they keep looking, keep asking around, keep checking the various outlying buildings and holding up their lantern fully unshuttered to the dark woods in search of a glimpse, an echo of a voice, a goddamn scent of Crowley or Mewtwo. (Fully unshuttered means anybody passing by can catch a glimpse of that little green crack, too, for those inclined to be nosy and who might know what that means.)
III. Church Vigils (Open)
When the search falls short after a few days, Soldat's routine changes. Patrols are cut a little short. Visits to handlers are brief, a quick assurance for Misty and dropping off a meal for Javert. Lunches or dinners at the Invincible are made to go. Meals, network scrolling, and weapon maintenance all take place in the church, a pew near the back, while Soldat waits for Aziraphale. And maybe Crowley. And maybe Mewtwo. Maybe even Lucius.
After the first week, it's Crowley and maybe Mewtwo. And a fixed, carefully neutral expression. They go through two notebooks, writing not memories of before they died, but memories of a former handler and technician. Those are precious, too.
IV. Rattling Around the House (Semi-open, close CR only)
Four hours twice a day are set aside for sleep. Mostly, in the empty house, Soldat does not in fact sleep. They pace around. They make little armies of origami animals. They cook mounds of food and plow through it without tasting it, to make up for the nervous energy and the lack of sleeping.
They can be found here during the two four-hour segments of the day they normally sleep, if anyone wants to come by. Only close friends get an answer at the door, though. People Soldat doesn't feel comfortable being nervous and only partially verbal around don't get to come in.
V. Packing Up (Semi-open, close CR only)
After the second week of church vigils, Soldat stops going. Because no one stays dead that long unless they really are dead. After that, patrols and handler visits don't happen at all for about three days. One of those days is spent out in the woods behind the village punching trees and making a big, noisy fuss outside of the immediate earshot of anyone who might worry. One is spent in blank moroseness, locked up in the house, out of energy to make a fuss.
The third day is spent slowly packing up all the personal things that belonged to Crowley, Aziraphale, and themselves. (Including a weird-ass little ghost thing that seems to like being petted on top of the head and occasionally followed them around the house during their pacing. It's kind of cute, and it used to be Crowley's, so apparently Soldat is looking after it now.) Friends can come in this day, too, if they want to help in the packing.
Packing complete, Soldat starts sadly carrying armfuls of things to Misty's cabin or back to the general store.
VI. Back to Normal? (Open)
After that, things even out. Soldat is staying at Misty's house now, though the torch remains in front of Aziraphale and Crowley's house since she has her own. Their routine resumes, exactly as if they never stopped it. Patrols are on time and thorough, meals happen actually at the Invincible, they return to practicing at the gymnasium on days when there's no combat classes, and they actually sleep again.
Still kind of quiet, though, with little casual conversation and no singing under their breath, and there's been no catching various friends with a song and a dance like had maybe seemed like it was becoming a thing now and then. Soldat's going to be a while actually getting back to happy, sorry friends, but they never turn down company.
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Okay, it didn't stay flat. It crescendoed up to a growl, getting louder and more distressed and angry, mirrored by gears spinning in the metal arm.
Well. It's literally the first time ever Soldat, themselves, have shown anger in front of Misty? Even if it's mostly turned inward. They want to hit something. They want to hit themselves. Such a colossal fuck-up.
OH WOW I HATE THAT ICON IT HURTS
"You are. Not everyone is your responsibility, you know. The most well intentioned, capable person could take everyone under their wing and it would amount to nothing. No one can life-proof a real world, and no one can spread themselves so thin. You're more than how useful you are, so yeah, better than that."
it is my "in pain" icon :D
That isn't what it wants to hear.
The Asset punches her wall, leaving spiderwebbed cracks halfway to the floor and ceiling and a fist-sized hole in the drywall. Not all the way through the insulation to the outside, but. It's a big hole.
Soldat carefully pulls the hand back. Fuck. Okay. Boiling point reached. They can't destroy Misty's house. But they need to destroy something.
They have the sense to grab their lantern before stalking to the door, head down and breathing hard, but not much more sense than that.
it makes my HEART SAD
"It isn't your fault they're gone. It's not. That has to get out of your head before something else happens, you can't - get hurt like that, you can't die over it. You can't disappear over it."
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Tense. The door creaks, ominously, before she catches herself. Close to a voice crack, there.
"Doesn't exactly leave Sora or I with any way of knowing you won't be next."
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(Handler. Yeah. Handler. So keep a lid--)
The Asset punches the door. Not enough to break it, but enough to rattle it pretty good. And then the Asset talks, monotone and yet somehow angry. "They needed to be killed. They were safe to kill. They deserved to be killed for harming the handler. If we cannot kill things that need to be killed, it will be trees. Or houses. Your soldier does not want me to destroy your house."
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"You have more outlets than that. I promise, you really do. Self defense is fine and I can get behind a revenge case when it's smart, but this feels off in a way that can't - keep happening. Can't take care of you like this."
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The door opens, however unsatisfied she looks with it.
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It takes almost twenty hours before Soldat is back to himself enough, and stable enough (though that's not saying much), to collect their tablet. After staring at it for several long minutes trying to remember why they'd needed it, they finally start to scrape together a message for her.
Misty I am sorry. I will fix your wall and your door. Please don't come over yet. Still not okay. I am sorry.
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I can't stay here. The house is empty. I'll never sleep.
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It's not like they'd blame her for getting sick of them before too long. They're on good behavior at her house-- mostly, anyway, yesterday not withstanding-- and she doesn't have to deal with their nightmares and obsessive weapons cleaning and exhaustive security checks at her house. Living with her might well make her realize just what a fucked up bastard they really are.
Then again, maybe that would be a relief, too. Prove to her they're not worth all the love she throws at them.
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He's one of hers, after all. A level has been reached that there's no easy exit from. She loves him.
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Okay. Thank you Misty
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It'll be slow going, especially with how sluggish they feel right now, but it's their job. Not anyone else's.
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