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worthallthis) wrote in
logsinthenight2020-03-01 07:54 pm
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Losing Family [Catch-all Log - Open]
characters: Bucky/Soldat and OPEN
location: Aziraphale and Crowley's house, around Beacon, the church, etc
date/time: First half of March, up to the Wild Heart event
content: Soldat lost some really important people and is reacting poorly
warnings: Excessive sadness, a temper tantrum at one point, varying levels of ability to actually verbalize, and the usual disassociation for a Soldat post
I. Ferry Fears (Open)
It's normal to visit the ferry on the day it arrives. Soldat always helps unload, and this month they have things they badly want, anyway. They frown at the smell wafting off the lake as the ferry drifts up through the melting ice. They know that smell-- they know it very well. Why does the ferry smell like weeks-old dead bodies?
Well, that's a question quickly answered. Leaping on board even before the ferry docks-- thanks, superserum!-- Soldat is faced with... actual weeks-old dead bodies! What a surprise. They crouch to investigate them, because of course they do, looking for signs of cause of death, alert for potential danger still on board. And that facial structure and rotting clothing is... familiar. That curl of blonde hair. That--
"--holy shitting fuck," Soldat whines, scrambling back with a start. That would be the decaying body of one Misty Day, right there. But they saw her just this morning. She's fine. They, uh, dash out a quick text message to her on their tablet (Misty please tell me you are okay) and then pick themselves up. Gingerly. And start looking at more bodies, giving that one a wide berth but keeping it in the corner of their eye anyway. Other bodies reveal themselves to be other friends, including a Crowley and Aziraphale, and, wedged into a corner of one cabin room, their own rotting corpse-- metal arm still shiny and undecayed because the damn thing doesn't even rust.
"What the fuck," they mutter to themselves, before finally, warily getting busy hauling getting supplies off the boat. Maybe a little more quickly than usual. They wanna see people's faces in person, after this.
II. Frantic Searching (Open)
Only there are a few faces missing. Aziraphale is nowhere to be found (again) and Crowley is missing from his bed and Mewtwo is not at the armory. Soldat checks in with the others-- Sora, Misty, Ellever, anyone they actually know and find comfortable to talk with actually-- with one of the questions: "Have you seen Crowley? Tall, copper hair, kind of an asshole?" "Have you seen Aziraphale? Kind of round, white curls, awful bowtie?" "Have you seen a tall blue cat-like person that floats and talks in your head?"
Even after the weekly bulletin with Lucius and Aziraphale confirmed in the obituaries, that doesn't mean they're not coming back. Right? And Aziraphale will be pissed as hell if Soldat managed to lose Crowley hours after his untimely demise. So they keep looking, keep asking around, keep checking the various outlying buildings and holding up their lantern fully unshuttered to the dark woods in search of a glimpse, an echo of a voice, a goddamn scent of Crowley or Mewtwo. (Fully unshuttered means anybody passing by can catch a glimpse of that little green crack, too, for those inclined to be nosy and who might know what that means.)
III. Church Vigils (Open)
When the search falls short after a few days, Soldat's routine changes. Patrols are cut a little short. Visits to handlers are brief, a quick assurance for Misty and dropping off a meal for Javert. Lunches or dinners at the Invincible are made to go. Meals, network scrolling, and weapon maintenance all take place in the church, a pew near the back, while Soldat waits for Aziraphale. And maybe Crowley. And maybe Mewtwo. Maybe even Lucius.
After the first week, it's Crowley and maybe Mewtwo. And a fixed, carefully neutral expression. They go through two notebooks, writing not memories of before they died, but memories of a former handler and technician. Those are precious, too.
IV. Rattling Around the House (Semi-open, close CR only)
Four hours twice a day are set aside for sleep. Mostly, in the empty house, Soldat does not in fact sleep. They pace around. They make little armies of origami animals. They cook mounds of food and plow through it without tasting it, to make up for the nervous energy and the lack of sleeping.
They can be found here during the two four-hour segments of the day they normally sleep, if anyone wants to come by. Only close friends get an answer at the door, though. People Soldat doesn't feel comfortable being nervous and only partially verbal around don't get to come in.
V. Packing Up (Semi-open, close CR only)
After the second week of church vigils, Soldat stops going. Because no one stays dead that long unless they really are dead. After that, patrols and handler visits don't happen at all for about three days. One of those days is spent out in the woods behind the village punching trees and making a big, noisy fuss outside of the immediate earshot of anyone who might worry. One is spent in blank moroseness, locked up in the house, out of energy to make a fuss.
The third day is spent slowly packing up all the personal things that belonged to Crowley, Aziraphale, and themselves. (Including a weird-ass little ghost thing that seems to like being petted on top of the head and occasionally followed them around the house during their pacing. It's kind of cute, and it used to be Crowley's, so apparently Soldat is looking after it now.) Friends can come in this day, too, if they want to help in the packing.
Packing complete, Soldat starts sadly carrying armfuls of things to Misty's cabin or back to the general store.
VI. Back to Normal? (Open)
After that, things even out. Soldat is staying at Misty's house now, though the torch remains in front of Aziraphale and Crowley's house since she has her own. Their routine resumes, exactly as if they never stopped it. Patrols are on time and thorough, meals happen actually at the Invincible, they return to practicing at the gymnasium on days when there's no combat classes, and they actually sleep again.
Still kind of quiet, though, with little casual conversation and no singing under their breath, and there's been no catching various friends with a song and a dance like had maybe seemed like it was becoming a thing now and then. Soldat's going to be a while actually getting back to happy, sorry friends, but they never turn down company.
location: Aziraphale and Crowley's house, around Beacon, the church, etc
date/time: First half of March, up to the Wild Heart event
content: Soldat lost some really important people and is reacting poorly
warnings: Excessive sadness, a temper tantrum at one point, varying levels of ability to actually verbalize, and the usual disassociation for a Soldat post
I. Ferry Fears (Open)
It's normal to visit the ferry on the day it arrives. Soldat always helps unload, and this month they have things they badly want, anyway. They frown at the smell wafting off the lake as the ferry drifts up through the melting ice. They know that smell-- they know it very well. Why does the ferry smell like weeks-old dead bodies?
Well, that's a question quickly answered. Leaping on board even before the ferry docks-- thanks, superserum!-- Soldat is faced with... actual weeks-old dead bodies! What a surprise. They crouch to investigate them, because of course they do, looking for signs of cause of death, alert for potential danger still on board. And that facial structure and rotting clothing is... familiar. That curl of blonde hair. That--
"--holy shitting fuck," Soldat whines, scrambling back with a start. That would be the decaying body of one Misty Day, right there. But they saw her just this morning. She's fine. They, uh, dash out a quick text message to her on their tablet (Misty please tell me you are okay) and then pick themselves up. Gingerly. And start looking at more bodies, giving that one a wide berth but keeping it in the corner of their eye anyway. Other bodies reveal themselves to be other friends, including a Crowley and Aziraphale, and, wedged into a corner of one cabin room, their own rotting corpse-- metal arm still shiny and undecayed because the damn thing doesn't even rust.
"What the fuck," they mutter to themselves, before finally, warily getting busy hauling getting supplies off the boat. Maybe a little more quickly than usual. They wanna see people's faces in person, after this.
II. Frantic Searching (Open)
Only there are a few faces missing. Aziraphale is nowhere to be found (again) and Crowley is missing from his bed and Mewtwo is not at the armory. Soldat checks in with the others-- Sora, Misty, Ellever, anyone they actually know and find comfortable to talk with actually-- with one of the questions: "Have you seen Crowley? Tall, copper hair, kind of an asshole?" "Have you seen Aziraphale? Kind of round, white curls, awful bowtie?" "Have you seen a tall blue cat-like person that floats and talks in your head?"
Even after the weekly bulletin with Lucius and Aziraphale confirmed in the obituaries, that doesn't mean they're not coming back. Right? And Aziraphale will be pissed as hell if Soldat managed to lose Crowley hours after his untimely demise. So they keep looking, keep asking around, keep checking the various outlying buildings and holding up their lantern fully unshuttered to the dark woods in search of a glimpse, an echo of a voice, a goddamn scent of Crowley or Mewtwo. (Fully unshuttered means anybody passing by can catch a glimpse of that little green crack, too, for those inclined to be nosy and who might know what that means.)
III. Church Vigils (Open)
When the search falls short after a few days, Soldat's routine changes. Patrols are cut a little short. Visits to handlers are brief, a quick assurance for Misty and dropping off a meal for Javert. Lunches or dinners at the Invincible are made to go. Meals, network scrolling, and weapon maintenance all take place in the church, a pew near the back, while Soldat waits for Aziraphale. And maybe Crowley. And maybe Mewtwo. Maybe even Lucius.
After the first week, it's Crowley and maybe Mewtwo. And a fixed, carefully neutral expression. They go through two notebooks, writing not memories of before they died, but memories of a former handler and technician. Those are precious, too.
IV. Rattling Around the House (Semi-open, close CR only)
Four hours twice a day are set aside for sleep. Mostly, in the empty house, Soldat does not in fact sleep. They pace around. They make little armies of origami animals. They cook mounds of food and plow through it without tasting it, to make up for the nervous energy and the lack of sleeping.
They can be found here during the two four-hour segments of the day they normally sleep, if anyone wants to come by. Only close friends get an answer at the door, though. People Soldat doesn't feel comfortable being nervous and only partially verbal around don't get to come in.
V. Packing Up (Semi-open, close CR only)
After the second week of church vigils, Soldat stops going. Because no one stays dead that long unless they really are dead. After that, patrols and handler visits don't happen at all for about three days. One of those days is spent out in the woods behind the village punching trees and making a big, noisy fuss outside of the immediate earshot of anyone who might worry. One is spent in blank moroseness, locked up in the house, out of energy to make a fuss.
The third day is spent slowly packing up all the personal things that belonged to Crowley, Aziraphale, and themselves. (Including a weird-ass little ghost thing that seems to like being petted on top of the head and occasionally followed them around the house during their pacing. It's kind of cute, and it used to be Crowley's, so apparently Soldat is looking after it now.) Friends can come in this day, too, if they want to help in the packing.
Packing complete, Soldat starts sadly carrying armfuls of things to Misty's cabin or back to the general store.
VI. Back to Normal? (Open)
After that, things even out. Soldat is staying at Misty's house now, though the torch remains in front of Aziraphale and Crowley's house since she has her own. Their routine resumes, exactly as if they never stopped it. Patrols are on time and thorough, meals happen actually at the Invincible, they return to practicing at the gymnasium on days when there's no combat classes, and they actually sleep again.
Still kind of quiet, though, with little casual conversation and no singing under their breath, and there's been no catching various friends with a song and a dance like had maybe seemed like it was becoming a thing now and then. Soldat's going to be a while actually getting back to happy, sorry friends, but they never turn down company.
no subject
They can still ask. If one of them comes back. Surely one of them will come back....
Shaking their head a little, they curl the metal fingers around the opal and hold their hand out for Quentin. "He gave it to you for a reason. He'd want you to keep it. I'll write it down so even if I forget I can see it."
no subject
"If you... so, if you ever want to come and see it again? I live out in Grand Portal number 5, and I'm usually home at night."
Because if this had been Eliot's, before he died and didn't come back and left Quentin here alone even after promising not to, he'd want to see it again. He would have wanted at least a chance to, if he started missing him too much.
"You're welcome to stop by. If you want. I also have wine if you need it."
"I'm sorry. About your loss."
no subject
They look down at Quentin's hand, closed over the opal now. "Wonder if it would've helped Crowley. To see that. Or if it would've hurt him. He's a demon, you know. Used to be an angel, did the fall thing. Terrible at being a demon. Too caring."
no subject
"I didn't know him? All that much? Might have... uh, talked to him a few times. Around town." Too bad about the wine, though, because nothing numbed grief like getting hammered, even if waking was its own kind of hell. "I just knew about Aziraphale, and about him being and angel. I didn't believe him at first? That maybe he was just using it like-- like a euphemism. Because he was. Good and kind. Forgiving, even if I maybe didn't deserve it. He was a good man."
Quentin shrugs. "Well, if wine doesn't do it for you, I have tea? And a deck of cards. Just in case..." the nights get too lonely, if the place Soldat and Aziraphale shared felt too empty and too quiet, "you need to be somewhere else for a little while."
no subject
Quentin's not wrong about the house, and maybe sometime Soldat'll take him up on that. Once the last of the hope has run out "I remembered poker," they say, smile getting a shade less sad. "Maybe I'll come over sometime and see if I remember how to bluff, too. Thanks, Quentin."
A pause, then: "Oh. I did finish that radio. So. Once Crowley and Aziraphale come back--" Or don't. "--maybe we can go looking for the radio tower. Like you wanted."
no subject
To train with Javert, so maybe Eliot die the first time a spirit attacks them.
"I'd like that. I don't have any money we can play for, but just playing can be fun, right?"
There's nothing else to say, and Quentin bites his lip before taking the last step forward to put a hand on Soldat's shoulder. "I hope he comes back, I really do. And that you find Crowley, even if he can be a real asshole."
no subject
And because Quentin telegraphed it clearly and moved slowly, Soldat manages not to twitch or freeze. Just hold still in a mostly-normal kind of way. "I hope so, too. Thank you, Quentin." Seems like a good guy, all in all.
no subject
In between losing Eliot and not-so-quietly losing his mind. Quentin clears his throat and the noise echoes down the church like a roll of thunder.
"You're welcome. I'll reach out once everything is in place for the radio tower and yeah, you're welcome to stop by any time."
Before slowly inching his way towards the door, hands stuffed safely in to his pocket.