In the Night Moderators (
inthenightmods) wrote in
logsinthenight2020-02-16 05:05 pm
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Entry tags:
- !event,
- bruce wayne (marzi),
- bucky barnes (gail),
- catra (val),
- daylight vis lornlit (melly),
- dean winchester (miyou),
- duster (nara),
- elektra natchios (carlee),
- ellever brandt (crow),
- gregor allaine (leu),
- ignis scientia (helena),
- jason grace (erica),
- javert (rachel),
- jo harvelle (dee),
- kol mikaelson (jade),
- kylo ren (kelly),
- link (psi),
- maes hughes (erica),
- masaomi kida (wind),
- minimus ambus (nara),
- namine (ami),
- nancy wheeler (chrissy),
- newton geiszler (mippins),
- prompto argentum (daimon),
- quentin coldwater (ireth),
- rosinante donquixote (lauren),
- sarissa theron (bella),
- somnus lucis caelum (jae),
- sora (mawi),
- steve harrington (zelly),
- stone (gail),
- will ingram (leu),
- xayah (helena),
- zihuan cao pi (gemini)
EVENT LOG: THE NIGHT WE MET

EVENT LOG:
THE NIGHT WE MET
characters: everyone.
location: the path from downtown beacon to the harbor; all over town.
date/time: february 16-21.
content: the forest spirits send off their friends to join the aurora. memory opals drop from the eerie green lights above.
warnings: n/a.
i had all and then most of you, some and now none of you.
For most of the day on February 16, all of the town's forest spirits can be found along the stretch of road between downtown and the harbor, clearly setting up for, uh, something. They're piling snow onto the pathway, creating a miles long sled trail that starts outside the Landmark Inn and ends at the very end of the harbor's dock. Not only that, but the forest spirits are also not super willing to explain what they're up to! They're busy, you lantern-havers.
By the time evening rolls around, the spirits have set up wooden railings alongside the snowy path, as well as a warming tent, hot chocolate booth, and announcer stand outside of the Landmark. Oh, and a starting banner for the race! It's dogsled time!
Throughout the event, Beacon's downtown and harbor areas will be completely overrun with forest spirits, all there to bear witness to this holiday celebration—this holiday is for them, though, not you weirdos with your naked faces. Point is, none of the spirits will be hostile at this time! They're more interested in interacting with each other than with Beacon's residents, though if pressed, a kind spirit might be willing to explain what's going on:
The aurora arrives in Beacon for about a week each year, and the forest spirits believe it to be "friends in the sky". The lights are old friends of theirs, it seems! And each night while the aurora shines above the town, the forest spirits send off a handful of friends to join the aurora! The spirits ready to join the aurora build sleds of their own and assemble mighty sled teams, sometimes comprised of dog spirits and sometimes... other stuff. Then, when the aurora is at its peak in the wee hours of the night, the sled teams will ride off one by one, racing down the snow-covered path all the way down to the harbor, where they'll finally rocket off the dock and out over the lake, picking up more and more speed as each team gallops wildly over the water before arcing up into the sky. Once the spirits are barely a speck, they'll hit the aurora and burst into a shower of light. Beautiful stuff!
See, since the aurora is made of light, forest spirits launched into it are killed on impact! Isn't that wonderful! The forest spirits seem to think so! What is death to a dead thing!
All of this information can be learned through handwaved/played-led interactions with the forest spirits during the event. They'll all be focused on saying goodbye to their friends and cheering them on as they stream through the sky, but they're happy to welcome lantern-havers to join in the celebrations. The hot chocolate is free and only tastes a little bit like mud, so. Enjoy!•••
For the entire duration of the event, the aurora will dance in beautiful silence overhead, lighting up the whole town with its eerie green glow. Every so often, handfuls of opals will rain down like meteorites from the lights above, and these opals each contain the memory of someone currently in Beacon! They can be found all over town, landing on paths and atop buildings and maybe even rocketing straight through your ceiling to crash into your living room. Perhaps a forest spirit decided to hide some shiny rocks in your cereal box or under your pillow... Better hope the Postmaster General doesn't find your opals before you do, though. That spirits sure does love their rocks. Point is, who knows where the opals might turn up?
On that note, if you signed up for a random event, we'll be RNGing characters to receive these random events throughout the event! The event may happen in response to a toplevel on this event log, or we might turn up in your IC inbox... 👀 These events will be entirely random, meaning we could dole out any number of them at any time, so it'll be a fun surprise for all of us.
If you missed signups and would still like to toss your name in the ring, go right ahead! Signups will remain open throughout the event, though we can't promise everyone who signs up will get something.
And finally... Each day, we'll post a list of the forest spirits joining the aurora! What, did you want to know in advance? The forest spirits have never been a particularly organized bunch, so they're winging this—which means more surprises for you. :)
Enjoy the races and the lights and the opals, residents of Beacon, and remember: WHAT IS DEATH TO A DEAD THING!
QUICKNAV | |||
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no subject
And hopefully the memories are good ones. How painful would it be to remember one has siblings, and then afterward remember they were killed too young? Morbid maybe, but not out of the question in his own experience - life in his world isn't always easy everywhere.
"No need to rush it, though," he points out. "There's plenty to do in the present."
no subject
Which reminds them: "Met a guy who can put things in a pocket stasis thing-- food, medical supply-- keep it fresh. He's experimenting with how much he can fit before going public with it." There's downsides-- if Somnis disappears on them, they might not be able to get that food back-- but that's for other people to work out if it's worth it. Soldat found the exploit, now someone can make the decisions regarding it.
no subject
Pocket stasis though, huh? That's a surprising ability. "Interesting. A lot of what we have here doesn't seem perishable, or if it is, it takes a while. But I don't think anyone's tested the maximum limits on how long, say, raw chicken keeps before it spoils. Would be worth doing sometime."
A very minor waste of food in order to learn something - for he had been talking to Gregor about this earlier in the month. The man seems to know something about decay, and it truly is strange how little of it they've seen here.
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Or the more science-inclined probably will come up with their own ideas as well as smart ways to go about testing all this stuff. There are probably signs of decay other than just smelling bad or turning green that they could track, but he's no expert. He just supports anyone who wants to do something that will help them learn more about their situation among the dead.
no subject
They finish off the cigarette, right down to the tiniest bit, since it's not like the metal hand can get burned by the tip. They roll it into the metal palm and crush the remains, holding it there until they can get to the nearest building to trash it. "I am sorry about those memories, again. That second one was probably confusing as hell." It was confusing enough even for someone who'd apparently lived it, but for someone from a world with such different kinds of tech, to start with, it had to have been completely incomprehensible.
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It's just incredibly rare in his experience - only something you'd see on someone wealthy or incredibly skilled in mechanics, or someone with access to such a person. In the Marines, he only recalls seeing one - a captain on a ship bound for the Grand Line, who had lost her arm in a battle against the Whitebeards in the wake of the so-called pirate king's execution. But hers hadn't been as sophisticated as Soldat's, and the arm is only one element of that entire strange memory.
"Anyway, no need to apologize." He's seen his share of darkness, so what's a little more?
no subject
They're curious, though, looking over at Rosinante. "What metal arms have you seen?" Maybe it's like theirs. Well, probably not, given the level of tech Rosinante has talked about and demonstrated knowledge of. But they're still curious.
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"At home. A Marine above me on another crew had one. I never saw it up close or anything, though. And I know pirates out there sometimes have them made. The longer you're out there fighting, the more likely you are to lose a limb to something but most people don't survive that kind of injury unless they're especially strong, or lucky. Yours is the first I've really had more than just a glance at," he answers.
"Yours - so it was attached some time in the past, and then you were frozen with it. Is that right?"
no subject
They roll the metal shoulder a little, half of a shrug, and answer the question Rosinante didn't ask, but which they can guess from the expression he made at the revelation and how most people react to hearing their age: "I've done the math. HYDRA had me for about seventy years, and I had to be at least nineteen when they captured me." Older, actually, but they don't know that for sure.
no subject
Now it leaves a bitter taste in his mouth and he frowns. It deepens on hearing those numbers. Effective? Maybe, but cruel.
"Taken out of your time and used as a tool. I understand now, I think. Better than I did. What they did was - that's not how you treat anyone. Ever. I'm so sorry."
no subject
They're pretty sure. Like 80% sure. It's possible they could get revived back in life at some point, maybe, like if time here works differently than time in their own universe, but. Still pretty sure not, at this point.
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"But I'm glad you're here now. Away from that life." Not glad he's dead, mind, because this doesn't really feel like death even if it technically is. It's a second shot for both of them, away from places and people and histories that have harmed them both. He thinks about it often. He's not glad to have left Law and Sengoku, but in so many ways, being here is easier than being at home had been. World Eaters aside, anyway.
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Fuck it, he'll admit something about himself. He's known that he and Soldat share a lot, but hasn't really been willing to address any of it openly, because he never does. Maybe now is an okay time to admit it, though. Sure, he's never been frozen for decades or had his memory wiped or any of that brutal, horrible life Soldat was subjected to, but it's eye-opening being in a place where nobody has the ability or desire to judge him for things he isn't responsible for.
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So Soldat takes it as important, and looks Rosinante's way, a cautiously curious expression on their face. "Your military?" they ask. "Was it that controlling?"
no subject
There are still certainly things he can't bring up. The last four years might have looked like freedom, but in reality he was even more restricted. He had to act a certain way, affect certain mannerisms and play a certain role while on the longest and most terrifying undercover mission he'd ever taken. And of course, there was always the looming specter of his own origins which - well. He still can't mention that here even if it would probably be okay to do so. The deep dread in him, the anguish he went through as a child resulting from it, prevents him from even mentioning it. Nobody here would turn against him but fear isn't rational.
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"Is it strange to be here? Or good?" they ask. "You have to set your own tasks and have no one to report to." Just like them, if they hadn't actually kind of assigned people to report to.
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But there's so much more to it than that, it's just harder to know how to put it into words. "It probably sounds funny, but I miss calling in," he admits. "I was away from the base for most of my work but I always checked in weekly. It was nice to know someone was out there listening."
And he regrets not calling Sengoku for most of those last several months. But he did what had to be done.
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Especially for someone who never really had close friends. There were people he worked alongside periodically who he liked well enough, sure - even a few when he was much younger he had indeed considered actual friends, before work and travel made it even harder to get close to anyone. His job was always one best done by someone who didn't mind isolation and he fit the bill well, but it did mean that nobody other than Sengoku really got to know him - so calling in was even more of a comfort, knowing the man who would pick up was there for him and always had been.
"But there's a lot about this place that's good. When it's peaceful, anyway. I hope the spirits stay less hostile from here on out. It seems like we've made a lot of progress in that direction."
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His new rifle is certainly a fun toy, it isn't like he's going to deny that. Rather than being put off guns entirely thanks to his childhood, he's really taken to them. It's not the guns' fault. People will find all sorts of ways to commit violence with whatever tools they have at hand. Shooting is damn effective and he's glad he's both good at it and finds some enjoyment in lining up a well-aimed shot.