inthenightmods: (night market)
In the Night Moderators ([personal profile] inthenightmods) wrote in [community profile] logsinthenight2020-02-07 01:44 pm

VISIT: THE NIGHT MARKET


VISIT:
THE NIGHT MARKET


characters: everyone.
location: the floating night market, docked at the harbor.
date/time: february 7-9.
content: the night market arrives.
warnings: n/a.

and i came down from the stars.

In the wee hours of February 7, strange blue lights appear just under the waves in the harbor, approaching the dock, until they finally surface entirely. They're submarines, glowing a dim blue now that they're up out of the water, and the fleet is five vessels strong. They've brought with them a floating bridge system to attach to the harbor's main dock to allow access to all five submarines, and they start to unpack...

By "morning", under the light of the full moon, the Night Market is open for business!

This time, it's six vendors that arrive:
  • Pluto, the Night Market's leader, who rolls out of her submarine in a custom-built wheelchair

  • Petra Solano, clever in both cosmetics and manipulation

  • Preston Goodplay, a playwright who makes up for his age in spirit

  • Kaz Brekker, a criminal entrepreneur specializing in violence and deception

  • Alastair Krajac, a Duel Monsters duelist and expert hacker

  • Sypha Belnades, a Speaker Magician with control over the elements

They've brought a handful of helpers with them to set up the market and run the various booths and games. Though they have no torches among them, the docks are lit with the blue glow of the submarines, their lights rippling slowly in intricate patterns and shapes, reminiscent of carnival lights.

•••

Accepted currencies at the Night Market include: Building and scrap materials, old tablets, old lanterns, captured forest spirits, torches, information, and most importantly... Plutonium. Of course, attempting to barter is always an option... but these currencies are your best bet for dealing with the various vendors offered by the Night Market.

Congratulations to Gemini and Inky who won our last AC lottery for a chance to play Night Market shopkeepers! Gemini is playing Alastair and Inky's playing Sypha, and we've also got our discord mod Leu joining us with Kaz! Be sure to hit all of these awesome shopkeepers up under the NPC header below! And as a reminder, please direct all plot questions/topics to one of the mod NPCs, as our players and discord mods aren't given any plot info beyond what's already available in the game. This visit, Kit is playing Petra and Danielle is playing Preston, so they can answer plot questions, along with Pluto. P is for plot!

Here are the vendors and their inventories for the current Night Market visit:
PLUTO
  • Special orders - Pluto can procure items just like Rastus, but she can get you specific goods from homeworlds. The more specific the request, the more it will cost. Items ordered through Pluto will arrive on the next ferry.

  • GPS coordinates - Looking to discover more locations and resources out in the forest? Pluto can hook you up with hints to do just that.

  • Lantern charms - These charms can be attached to your lantern to provide BENEFITS as well as DRAWBACKS. The following charms are currently on display, with these labels attached: Strength, Dexterity, Constitution, Wisdom, Intelligence, Charisma. You'll be given instructions for use at the time of purchase, or you can try asking Pluto for more information.

PETRA
  • Cosmetic items - Eyeshadow, moisturizer, lipsticks, nail polish, foundation, powder, setting spray—if you can think of a makeup product, she'll be selling it. She'll also offer tips for shades and colors for each individual. That part isn't for sale, it's just an unfortunate side-effect.

  • Business advice - Do you want to start a business in this wasteland with no economics? Of course you do. Or maybe you just want to know how to maximize your profits and minimize your efforts in general. She's run quite a few successful ventures, so by all means.

  • Manipulation advice - Want to know how to get people in your life to do as you want? It's not good in the long run, emotionally speaking, but it's also very useful in the short-term. Petra's got you covered.

  • Potions - Did you miss Aaravos last market? Wanted to nab a potion and forgot? Petra has some! At a markup, of course, this isn't a charity. Potions to change cosmetic features like hair or eye color, potions that cause a swell of adoration or hatred in another person, potions that can even change your gender . . . it's all here. The catch: you have to tell Petra some story of when you suffered. Not necessarily dramatically—it can be an embarrassing moment or a deeply painful one—but it has to be interesting and detailed.

PRESTON
  • Costumes and Props - This theater kid is not only an accomplished writer, but a thorough costume and set designer! Though his work might once have been what one would call typical for a ten-year-old little boy with big dreams, being dead for an indeterminate amount of time without much better to do (and making adult friends) can really improve your craftsmanship. Preston's offering a great selection of handmade, one-of-a-kind costumes that span genre and era, so if you're tired of general store chic, this is the stop for you! The discerning eye may notice that his well-painted props appear to be made of paper, but they seem incredibly solid; he must have gotten some help from a certain Paper Master that visited Beacon during the Night Market's last appearance. Ohβ€”if anyone finds themselves acting a bit odd after donning his costumes, there's no need to worry. These enchantments that cause the wearers to become rather in character will probably wear off after a few hours. No refunds.

  • Screenplays - Ever wanted to read the great works of William Shakespeare as retold by an excitable child? Ever thought that Julius Caesar would make a great comeback in a trilogy of sequels as a creature of the undead? Well, Preston has plenty of manuscripts that he's absolutely frothing at the mouth to share. In fact, you probably don't even need to pay for these. Like, please make a production and tell him how people liked it, later. You might just notice that you've obtained one of his scripts when he shoved it into the hood of your jacket when you weren't looking, even? Don't trample on the career he never got to have due to the unsafe condition at a scam of a children's camp.

  • Acting Advice - Exactly what you'd think. Actually, he'll just give you unsolicited advice to all your problems. He loves hearing about drama, especially the romantic kind, and the stories inspire him for future plays! Come tell him your stories and receive what is undoubtedly an expert opinion on the subject.

KAZ
  • Weapons - Need something to defend yourself? Prefer guns to all those knives in the Armory? Or do you just really, really want to straight up murder someone? Well, regardless of why, you've come to the right place! Kaz has on offer everything from fancy-lookin' daggers to fancy-lookin' guns, from poison to piano wire. (Just try not to wonder how many crimes these items have already been involved in.) If you're hankerin' for something more specific, it doesn't hurt to ask. It's not like he ever puts all his cards on the table.

  • Forgeries - If you want a key copied, some handwriting mimicked, or any other sort of duplicitous manufacturing, look no further. Kaz can get you a double of just about any objectβ€” though it might not necessarily be the real working thing. Maybe you just want an uncannily accurate reproduction of a Monet for your cabin, or maybe you've got something more nefarious in mind; Kaz certainly won't be asking for your motives. He'll probably still be judging you, though.

  • Double or Nothing - Say you're interested in one of these fabulous wares, but you're a little short on what passes for cash here in Beacon. You have one option: Kaz accepts payment in the form of secretsβ€” particularly those which could be detrimental if shared. But you also have another option: betting. You'll need some form of collateral, of course, but if you win, you get to keep it, along with whatever else you want from the stand. Lose, and you forfeit both. What exactly are you betting on? Oh, just something simple like a coin toss or a card draw, something with a 50/50 chance of winning. Sounds fair, right? It's probably fine.

ALASTAIR
  • Hacking tablets - He can hack in to perform internal software and app upgrades, changes, and repairs. Included but not limited to: change a network username, upload more songs to Songbird, more storage space, new emojis, camera filters, fix any settings that got messed up. Accidentally set your tablet to Turkish? He can fix that. Fair warning that his music tastes are mostly mid-00s EDM.

    (NOTE, to change your IC username just go to the network & tablets page and update your info - after Alastair agrees to do the task)

  • App coding - There's not much he can do in three days but if you want a new game or app coded, he can work on that and deliver an SD card on the next ferry. There are a few things he can't or won't do but you have to ask him to find out the limitations.

  • Minor tablet repair - He can't revive completely broken/dead ones but a cracked screen or a funky camera, he's got you.

  • Prices - In addition to the standard prices, Alastair takes computer parts, song downloads, and Duel Monsters cards in payment. He will dole out better services for greater quantity or quality (read: rare) cards if you've got 'em.

SYPHA
  • Spell scrolls - Sypha will happily and excitedly tell you she's a Speaker Magician, and as such has some control over the elements. She has spell scrolls for sale. Single use only! She has a few spells pre-written out, but might be persuaded to go the extra mile and transcribe something custom for you, if it's within the scope of her abilities. As payment, Sypha accepts secrets... about you or others in Beacon.

    Fire Balls. Summons half a dozen fist sized fire balls that circle you and can be launched individually or all together at foes. Or friends, if you must be like that. Please don't be like that.

    Ice Construct. Encase an enemy inside a block to freeze them temporarily, build a bride, pay for a wall, make a pane so thin and sharp it slizes through practically anything, make a pole for some poor fool to lick, freeze small-ish areas of water, make an igloo. Not big enough to build an entire castle. Can build a very frozen snow man. Lasts up to an hour or until you drop the spell.

    Whirlwind. Use gusts of air that can carry you up and through the air (careful application is encouraged so as not to catapult yourself into the lake through sheer velocity), soften your landing or knock over people. Wearing a skirt with this is not recommended, but has proven to be hilarious.

  • Skill books - Sypha has a collection of small note books infused with specific knowledge. Now, the books are not for sale... but their contents are. You can absorb the contents of one of these books to gain a new skill - tanning, carpentry, caligraphy, sword fighting, cooking, first aid, fishing, specific languages, peotry, sowing... to name but a few. Just ask what you want to learn, and she will check if she has it available. Perhaps there are even some more esoteric or unusual skills you could gain this way...

    The catch? In order to gain a skill, you have to give up a skill.

    While the night market lasts, a new skill absorbed from a book sits on hand and forearm like an elaborate black ink tattoo, strange, swirling symbols - but the book you absorbed this from has gained new writing through the skill with which you paid. As long as the night market lasts, you can trade your skill back to Sypha... unless, of course, someone else already absorbed it. Then you might have to hope they trade it back in or seek them out to broker a deal. If you don't want to - or can't - trade the skill back, it becomes permanent a permanent gain and loss after the night market.

    Sypha has to agree to the trade. The more specific and high value the skill is, the more you have to pay for it, too. Perhaps she could even be persuaded to transcribe you one of those spell scrolls into a skill book... but you'd have to give up a really valuable skill of your own for that, so better make a damn good offer.

  • Memory jars - Unassuming, but beautifully decorated jars that can magically evoke a memory any time it's opened. Do you want the scent of the bouquet your secret admirer gave you that one hazy summer night, when you didn't think you could ever be happy? Do you want to close your eyes and feel your mother's embrace? Do you want to hear your spouse whisper 'I love you' into your ear? It's all possible, no matter how hazy it is to your recollection - magic can reproduce it fully. Sypha can enchant the jar with whatever memory you wish, in as much detail as you wish, for you to indulge in whenever you need something to keep you going, to lift your heart in this dark place, and provide the comfort of things your death forced you to leave behind.

    To get a memory to come alive like that on tap, you'll have to open your heart, and share a story very dear to you with Sypha. Speakers, she tells you, are all about bearing witness, collecting knowledge and telling stories to others. What you tell her must be true, and it must be real, and it must move you greatly. You don't have to recount the memory you want bottled - but you have to share something with her that is yours, and that is deep and worthwhile and true. Tell her your story, open your mind and offer up your heart... and she will bottle their contents for you.

DR. SCHICKSAL'S HINT-O-MATIC
  • AMA - Does your character have any burning questions they just need to have answered? Dr. Schicksal's Hint-O-Matic is a phonebooth-looking device with a screen prompting the user to input a question. When a question is asked, Dr. Schicksal's Hint-O-Matic will spout out an answer! Questions can be typed in via keypad or spoken aloud, and answers will be automatically read aloud for characters that can't read the screen. These answers are always true, no matter what the question, but this information comes at a cost—your character will be blessed with a random status effect for the remainder of the month. We will check permissions posts before issuing a status effect, and please keep in mind that these effects stack! πŸ˜ƒ Each question you ask it (or say at it, rhetorically or otherwise) will "cost" one status effect. And, yes, you can literally ask anything.


Finally, please use the Night Market Purchases page for all transactions! We're changing this up from how we did it last time so that we can better keep track of what's going where. You're still welcome to thread out purchases on this log, though! Just be sure to note it on the purchase page, as well.
•••

Other than the vendors, the Night Market has brought with them the following attractions:
  • COFFEE CART - The coffee cart offers every variety of hot drink a person could fathom, and it's complimentary! A few small tables have been set up in front of the cart around an outdoor heater, glowing happily as it warms this little section of dock.

  • CANDY SHOP - Sweet treats offered at the candy shop are also free for the taking, but be careful—some treats carry with them a random status effect that will last for the next hour. The treats and resulting status effects are left entirely up to you players, so feel free to create your own hijinx! This is us trusting you not to break the game, so don't abuse this privilege, and feel free to ask us if you're unsure about limitations! Not all treats will produce an effect, but those that do will have no tells, meaning characters will not be able to strategize when eating the candy. (In meta terms: if you want your character to engage in wacky bullshit, but they're a party pooper and hate fun and wouldn't willingly indulge, this is your opportunity to trick them into shenanigans.)

  • CARNIVAL GAMES - The small section of carnival games includes ring toss, skeeball, balloon darts, a shooting gallery, a fishing game, a plinko game, and an RC racing game with toy vehicles. The rules are all somewhat nebulous, but feel free to play out your characters interacting with these games on your own! They're all free to play, and prizes include knitted forest spirit plushies, wind-up goldfish that float through the air, and buckets of those plastic spider rings and finger topper guys that cost like one ticket apiece at Swings-N-Things.

  • WHACKY WAVING INFLATABLE ARM FLAILING TUBE MEN - They are also here, and they have a jukebox with them with an unfathomably large selection of songs. This area of the dock is probably meant for dancing.
•••

QUICKNAV
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moderatelymaladjusted: (50)

[personal profile] moderatelymaladjusted 2020-02-20 12:40 pm (UTC)(link)
You still had blood in your hair? I didn't... really have blood anywhere? But then again, there wasn't any blood when I died.

[There had been bright sparks as he was torn apart by magic in the Mirror world, but no blood.

Quentin smiles a little, pulling out a completely normal-looking Metrocard and he holds it up. To make it easier to see in the low lights of their combined lanterns.]


A literal Metrocard. Don't ask me why, because I really have no idea. I just know that everyone needs one to get to the Afterlife.
antiwhat: (🎡 have i made a dumb joke at you yet)

[personal profile] antiwhat 2020-02-22 05:02 am (UTC)(link)
[ Ellever gives a long, surprised blink as he pulls out the card. Her mouth is slightly agape as she steps forward to give it a slightly closer look. ]

Wild! [ Her head tilts to the side as she thinks, righting as she glances back up at Quentin. ] I guess it's easier to carry around than a coin in your mouth. You might swallow it.

[ Payment to get to the other side isn't unheard of. But this is very modern. Snappy. Ellever allows herself to ruminate over it for just a second. ]

Yeah, uh, I had all kinds of side effects from when I died. And I saw more than one other person with blood on them, so I know I wasn't an outlier. [ She smiles wryly. ] I don't recommend it, it made first conversations kind of awkward.
moderatelymaladjusted: (02)

[personal profile] moderatelymaladjusted 2020-02-23 07:41 am (UTC)(link)
A coin in your-- oh! To pay the ferryman?

[Greek and roman mythology, Quentin is well acquainted with both. And also, ancient Egyptian, but that wasn't by choice so much as by magical gunpoint.]

I did look? For coins. When I woke up on the ferry. And-- wow, I don't think I've told anyone this, because. Man, with this place, it's just one thing after another. But I looked for lost souls? In the water.

I really wasn't surprised until I reached the town? Because...waterways and the Underworld kind of seems like they go together, right? It's not just me?

[He shrugs, gesturing.]

And when I figured out I had a heartbeat. That was pretty much a total surprise.
antiwhat: (🎡 well yes but)

[personal profile] antiwhat 2020-02-24 02:43 am (UTC)(link)
[ Ellever listens with her head tilted slightly to one side. ]

That makes total sense to me. [ It hadn't occurred to her. Then again, she'd been drugged so badly it was hard to walk. She'd had issues going on. ] The Underworld's supposed to have five rivers flowing through it. It's a watery place, Beacon's on a lake. I think the lake in the Underworld is called Acherusia.

[ She laughs quietly and shakes her head. ]

Sorry, I'm kind of a geek.

[ Most of Ellever's childhood was spent indoors. Not by impulse, but by necessity, since she couldn't control her abilities when she was a kid. Not that she understood that as the reason, back then. But she did eventually settle in with her father's books with reasonable happiness. ]

I think the heartbeat thing is why a lot of people don't think they're dead. A lot of people are in denial. But that's okay, probably. [ A shrug. ] Whatever gets them through the days here.
moderatelymaladjusted: (02)

[personal profile] moderatelymaladjusted 2020-02-24 07:47 pm (UTC)(link)
[Quentin, who was always better with books and TV than with people. Who connected with Star Trek and Fillory, with fantasy and escapism just beams at her and waves at her to go on.]

You're right. I forgot what the river was called, but I think maybe you're right. And-- and when I woke up? I knew I was dead. I knew it because I saw it, and I saw my friends before I-- uh, before I moved on? Except moving on meant to here? Which, okay. I don't get at all.

[He smiles, gesturing a little with his hands.]

Oh, it's not just heart beats. You breathe. Your skin will feel warm, and you can sweat here. We're not even behaving like zombies. It's-- I don't know what it is, but it's not anything like how I thought it would be.

[At least he thought dying would stop all the grim and gritty disasters from happening around him. Tough luck.]
antiwhat: (🎡 haha.)

[personal profile] antiwhat 2020-02-26 06:23 am (UTC)(link)
Yeah, you're right. I don't feel even a tiny bit dead. I get tired, I've been hurt. [ She tsks. ] And I have to sleep. That's not cool. I was hoping sleep would be something we could skip. That's valuable reading time.

...and then there's the whole "we can die again" thing.

[ It's nice to have someone to talk about this with. Castiel is a great roommate but he lacks in human grounding, since he isn't human at all. He'd come at this from a far different perspective.

Ellever pauses, smiling. ]


Did you think you were a zombie at first?
moderatelymaladjusted: (02)

[personal profile] moderatelymaladjusted 2020-02-29 02:13 pm (UTC)(link)
Oh, you can skip sleeping.

[Said the same way one might mention 'you can go without showering'] You just need to eat more and drink more water. We, uh, so several of us had to make that choice. A few months ago. And while it's not great, it won't kill you.

Yeah, you know, for a second there, I thought that maybe that's what we were? Zombies, or. Something like it. Or that maybe this was just a dream. We're undead, though and I guess that's kind of cool.
antiwhat: (🎡 oops.)

[personal profile] antiwhat 2020-03-01 09:38 pm (UTC)(link)
Really?

[ The second she'd started to feel that familiar fatigue, she'd just gone straight to a nap. But Elle's not mentioning β€” because it's second nature β€” that she doesn't need to sleep quite as much as a fully human being. It takes her longer to get to that fatigue.

She hmms quietly. ]


Consuming more resources probably isn't a good idea anyway, unless you have no other choice. We've been getting good shipments, but... you never know. [ A shrug. ] At least we don't need to eat brains? I'd be out. I can stomach a lot but I can't look at grey matter. Or intestines.
moderatelymaladjusted: (78)

[personal profile] moderatelymaladjusted 2020-03-02 07:37 pm (UTC)(link)
I'm pretty sure there's something about it in the log books, but yeah. It wasn't great.

[It had been two straight weeks of attacks, one after the other. People dying, or going missing in the woods. It was two weeks of little sleep and less food, because there were limits to how much a person can carry and still fight.

Thinking about it, and Quentin's stares off to the middle distance until his eyes snap back to Elle, the small smile still lingering on his face.]


That really depends on what kind of zombies we're talking about. Because while, yes, the classical ones did eat brains, the newer ones in fiction tended to just eat whatever. As long as it was human. But yeah... I wouldn't want to have to eat people to keep going. Some of what we have to eat from those cans is bad enough as it is. I think most of the mystery meat is actually rats. Or insects.
antiwhat: (🎡 ....)

[personal profile] antiwhat 2020-03-03 10:42 pm (UTC)(link)
At least bugs aren't cute.

[ Ellever wrinkles her nose, but shrugs, shoulders loose. She doesn't eat that much as a rule. Not because she's trying to lighten the load, but because she just doesn't need to. Whatever her other half consumes to live, she can't say. Not Hot Pockets, that's for sure. ]

And they're full of protein. But yeah. It gets a little scary.

[ She doesn't comment on his briefly distant stare. People in Beacon have been through the wringer, either here or wherever they came from. If you have to die to get somewhere, there's at least going to be one unhappy memory. ]

Thankfully, we have some people around here who can cook. I sure as hell can't.
Edited (wordage) 2020-03-03 22:42 (UTC)
moderatelymaladjusted: (43)

[personal profile] moderatelymaladjusted 2020-03-04 07:15 pm (UTC)(link)
Depends on the bug, I guess. There are some pretty cute ones in Fillory.

[There were cute everythings in Fillory, but the flip-side of that twisted doughnut world, was that there was also a much scarier version of half-familiar things there. Really, Ember and Umber were the worst and the best at building worlds.

Fucking Gods.]


We do. Miriam, uh, Mrs Maisel, she's great at it and she let's anyone who wants to, help her out. She makes meals for everyone every week and it's always delicious. I don't even know how she does it, but even from the limited supplies we do have, she makes it... better.
antiwhat: (🎡 pleased.)

[personal profile] antiwhat 2020-03-05 04:39 am (UTC)(link)
I know a cute one, too.

[ She thinks of Fuzz, of his wings blocking out the warehouse's overhead lights while he tested out his aging legs. But she's never really thought of Fuzz as a bug, somehow, even though he obviously is a massive bug.

Ellever grins at his other comment. ]


Yeah, I try to get a meal of hers when I can. [ When she's not getting lost in a book or her experiments with the spirit language. ] Good cooking in this place is like actual magic. Lately, I've been getting a little too distracted in my house, though. I need to get back out more. Like this. I should probably stop taking up all your time, though. [ She chuckles. ] But, uh, don't be a stranger. I've been hanging out at the library more.
moderatelymaladjusted: (78)

[personal profile] moderatelymaladjusted 2020-03-09 09:28 pm (UTC)(link)
I help her out sometimes, just so she doesn't get overwhelmed. There's a lot of us here and I don't think more than a few knows how to cook anything, so. You're in good company.

[He drains the last of his coffee, the crowd is thinning out around them and the music blasting from the speakers down by the water front is quieter now.]

Hey, me too. I'm usually at the library in the mornings, because. Well, mostly because what the hell am I going to do, you know. And books. I like them. Maybe we can put our heads together and see if that helps, because honestly? I'm getting nowhere.
antiwhat: (🎡 you're okay.)

[personal profile] antiwhat 2020-03-10 05:50 am (UTC)(link)
[ Who is getting anywhere, Ellever thinks. No one fast, that's for sure. Inch by inch. She nods; if they stand even a slight chance of getting anywhere, everyone needs to work together.

Ideally, with the fervor that everyone's been going at the carnival games. ]


Yeah, absolutely. I'll hit you up. We'll see if you regret the offer or not. [ Another grin. ] Be careful out there.
moderatelymaladjusted: (62)

[personal profile] moderatelymaladjusted 2020-03-11 07:57 pm (UTC)(link)
You, too. And I don't think I will. Anyone willing to suffer the library with me...

[He leaves that open-ended and waves at her on his way down to the vendors and the woman with a table full of spells.]