inthenightmods: (Default)
In the Night Moderators ([personal profile] inthenightmods) wrote in [community profile] logsinthenight2019-07-12 01:00 pm

EVENT LOG: GRAVES


EVENT LOG:
GRAVES


characters: everyone.
location: Bonfire Square.
date/time: July 12-19.
content: mysterious shrines appear and bring visions of death.
warnings: likely violence and potentially gore.

time to pay your respects.

It happens when no one is looking, when most of the town is asleep and the rest are inside. A makeshift cemetery has come to Beacon, taking up residence in the middle of Bonfire Square. Each monument, shrine, and altar is dedicated to someone who now resides here, a memorial of their previous life.

Some may be drawn by curiosity, others by fear, and some may simply have to pass through this strange graveyard to get to the Bonfire itself. Whenever a person gets near, the altars beckon with a mysterious urge— an urge to approach, and an urge to leave something behind. They will feel compelled to make offerings at the various shrines, but doing so has a curious effect; it causes one to experience the death of the person whose grave they've honored.

Whether you resist the compulsion or give in willingly (or something in between), you'll also have to wrestle with the fact that a grave exists for you. Will you let your death be known, or try your best to keep it secret? Destroying it sure won't work, as it will return— with a duplicate somewhere else in town.

However you choose to deal with this, one thing is hard to ignore— this a tangible reminder of your death, and the fact that it's probably permanent.

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callada: (everything said is bent)

[personal profile] callada 2019-07-21 02:44 am (UTC)(link)
Oh, I didn't think you were lying, I've just... I'm not used to people talking about those things in such concrete terms. I had to make sure I understood.

[He's doing a lot more of taking people at their word these days than he's used to. The stories just get crazier and crazier. What's more telling is how quickly Ambrose gets defensive simply because he sought some clarity. Poor man must be used to having to hide so much he's gotten bitter about any sort of question. Deserves a drink of whiskey, that realization.]
necromantiae: (TWENTY NINE)

[personal profile] necromantiae 2019-07-21 01:11 pm (UTC)(link)
You're understanding just fine and the fact that you haven't tried to kill me is a good sign.

( ignore the fact that he was...already dead. he was still tangible so he guesses that he could still be hurt if someone tried. didn't someone die again already? )

Basically, if you've ever been told something's fantasy, it is probably, in fact, reality somewhere.
callada: (smoke another coffin nail)

[personal profile] callada 2019-07-22 12:02 am (UTC)(link)
That's what I've been finding out. There's something new every day here.

[Usually something totally bizarre, and he comes from a world where strangeness from place to place is its own sort of normal. Perhaps that's what has primed him to keep an open mind as readily as he does, while still being skeptical of some claims.]

You seem like your handling it well, though. Most people aren't hanging around to answer questions, they're having small breakdowns and trying to chase people away.
necromantiae: (SIXTY THREE)

[personal profile] necromantiae 2019-07-22 11:27 am (UTC)(link)
My feeling is that there's not a lot I can do about it. It's there and if people really want to see how I died, so be it.

( he sees it every single day in his head so they'd have company. )

It isn't exactly the nicest topic of conversation but breaking down and losing my mind isn't going to do me any favors. If this place can show people the manner of my death, what else can it do?
callada: (just let myself believe)

[personal profile] callada 2019-07-23 12:58 am (UTC)(link)
That's what I've been wondering, as well.

[Though he's careful to say so neutrally. A casual thing to wonder about, rather than deep anxiety that grips him on a regular basis. He's already begun thinking about what he can say to defend himself, to tell people that no, it's not what it looks like, not at all. The thing he fears deepest, however, is a thing that holds no meaning here for these people. It will be easy to shrug off as unimportant even though his origins have haunted him every day of his life.]

It's the tip of an iceberg, isn't it? Tell me, though, since you understand magic. What sort of magic makes this happen? Graves appearing overnight, experiences of others' deaths attached to them - have you seen it before?
necromantiae: (TWENTY ONE)

[personal profile] necromantiae 2019-07-23 12:37 pm (UTC)(link)
No, this isn't a type of magic I've seen.

( well. he hedges a bit and then shrugs a shoulder. )

Not in a legitimate way, that is. There are, of course, people who would set something like this up as a joke. Maybe for a birthday party of someone getting older but the graves wouldn't do anything but make the person laugh. They wouldn't actually show your death. That is...beyond what I can do. That's giving visions and while there might be people powerful enough to do that, they are not me.
callada: (cold hands covering my eyes)

[personal profile] callada 2019-07-24 01:08 am (UTC)(link)
I see. I suppose that makes sense. Whoever or whatever brought us here had to be powerful in the first place.

[On the level of gods - real ones - to reach across the boundaries of worlds. The more he hears about it, the more that comes to be the only answer, and he likes it less and less.]

But if it was a magic you were familiar with, is there also magic that can remove the spells others make? Cancel them out?
necromantiae: (NINETY ONE)

[personal profile] necromantiae 2019-07-24 12:07 pm (UTC)(link)
That's an interesting concept but not something I've yet to encounter. Someone might be able to suppress your magical abilities but if you are a warlock or a witch, they can't take them away.

( god, the horror of that. )

I suppose there is a magic out there that can do it but I haven't faced anyone with that. The witch hunters, we could affect them with our magic but it wasn't enough.
callada: (smoke another coffin nail)

[personal profile] callada 2019-07-25 12:21 am (UTC)(link)
I didn't mean taking it away, but that's also good to know. I meant, like - say these markers were placed by a spell. Or say someone does magic that makes the river here turn pink. Is there a kind of spell that reverts things back to how they're supposed to be? Magic that erases magical effects?

[Though, good to know about the rest of that too, honestly. Even if he's terrible at wording what he means out of sheer ignorance to how magic works, he's learning useful stuff here.]
necromantiae: (THIRTY SEVEN)

[personal profile] necromantiae 2019-07-25 11:52 am (UTC)(link)
( ah, he misunderstood. to the question, he pauses, looking thoughtful. he doesn't know if there's something specifically like what's being described but there's probably spells and incantations that can come close. )

I don't know if you would consider it a spell specifically for erasing magical deficits but if someone turns the river pink, there's going to be a spell that turns it back to its original color. That doesn't mean it erases the magic, it just...puts more magic over top of it, if that makes sense.

I don't know of an undo button for magical spells. Once something is done, it's done and unless you can control time, it stays done but it can be corrected in other ways.
callada: (this wick of light)

[personal profile] callada 2019-07-25 11:12 pm (UTC)(link)
No way out quite as easy as that, hm?

[Oh well. It's why he asks. Some of his questions are probably ridiculous to those who know magic, but he's not too ashamed to speak up anyway. Nobody should expect him to know these things. But if they're real, which it seems they are, then they're worth learning about.

Of course, if what's going on is the work of gods as some have claimed or speculated, then a single magic user probably isn't likely to be able to do much anyway.]


I suppose if it were that easy to undo in your world, you would have people focusing on learning how to do that, rather than the methods they seem to be using instead.
necromantiae: (THIRTY SEVEN)

[personal profile] necromantiae 2019-07-26 12:22 pm (UTC)(link)
Magic wouldn't be as fun if there were people out there that could just undo what I did.

( boring. the world would be boring. )

After all, I have to figure out how to live in a mortal world sometimes so they it's only fair they deal with the ramifications of what I can do should I need to use my magic.
callada: (smoke another coffin nail)

[personal profile] callada 2019-07-27 01:00 am (UTC)(link)
[Sure, all about entertainment, then. Whatever works.]

It does seem unreasonable for your world to be so divided, though. Have there ever been efforts to allow both types of people to live together?
necromantiae: (FORTY FOUR)

[personal profile] necromantiae 2019-07-27 11:58 am (UTC)(link)
Well, that depends.

( sabrina spellman was a troublemaker, news at eleven. )

A large movement? No. But recently my cousin was trying to integrate mortals and witches to somewhat mixed results. We've lived mostly separate for centuries now for both our safety and theirs. Intermingling is just...dangerous.
callada: (this wick of light)

[personal profile] callada 2019-07-28 01:52 am (UTC)(link)
[It shouldn't have to be, he wants to say. People shouldn't live separated like that. Common ground and understanding is the way of things, not segregation.

But he doesn't know Ambrose's world and he understands he's just projecting his own feelings onto it, based around a vastly different sort of separation. Those who wield devil fruit powers can come from all castes. The true power is military, is political. It has nothing to do with the issues Ambrose faced.]


I see. I suspect here you'll find people from worlds where that wasn't the case - but it's different everywhere. Certainly different here. At least you won't have to face that again.
necromantiae: (ONE HUNDRED SIX)

[personal profile] necromantiae 2019-07-28 12:16 pm (UTC)(link)
Yes, this place is...vastly different from Greendale. Vastly different. Which means I get to live a little more openly than I used to. Which is nice. There's a lot of things nice about this place.

( except the having to be dead thing to get it. )

I'm not too worried about this place. If people don't like what I am, so be it. They'll be missing out.
callada: (ain't the end of you or me)

[personal profile] callada 2019-07-30 01:56 am (UTC)(link)
[For some reason, that makes him smile. Ambrose projects a lot of self-confidence, and while it might look like arrogance sometimes, Rosinante doesn't really mind so much. The ability to escape the prejudices of home and live here without worrying so much is something that certainly resonates.]

Yeah. It's dark, but it's surprisingly refreshing.

[With that, he decides it's time to stand and move on. More deaths to see, after all. He draws himself up onto his feet and collects his lantern.]

Thank you.