inthenightmods: (Default)
In the Night Moderators ([personal profile] inthenightmods) wrote in [community profile] logsinthenight2019-07-12 01:00 pm

EVENT LOG: GRAVES


EVENT LOG:
GRAVES


characters: everyone.
location: Bonfire Square.
date/time: July 12-19.
content: mysterious shrines appear and bring visions of death.
warnings: likely violence and potentially gore.

time to pay your respects.

It happens when no one is looking, when most of the town is asleep and the rest are inside. A makeshift cemetery has come to Beacon, taking up residence in the middle of Bonfire Square. Each monument, shrine, and altar is dedicated to someone who now resides here, a memorial of their previous life.

Some may be drawn by curiosity, others by fear, and some may simply have to pass through this strange graveyard to get to the Bonfire itself. Whenever a person gets near, the altars beckon with a mysterious urge— an urge to approach, and an urge to leave something behind. They will feel compelled to make offerings at the various shrines, but doing so has a curious effect; it causes one to experience the death of the person whose grave they've honored.

Whether you resist the compulsion or give in willingly (or something in between), you'll also have to wrestle with the fact that a grave exists for you. Will you let your death be known, or try your best to keep it secret? Destroying it sure won't work, as it will return— with a duplicate somewhere else in town.

However you choose to deal with this, one thing is hard to ignore— this a tangible reminder of your death, and the fact that it's probably permanent.

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fogey: (☄052.)

[personal profile] fogey 2019-07-20 01:52 am (UTC)(link)
[ he can't help it -- flashes to the commission, all quiet bureaucracy, white halls, beautifully appointed offices where people brightly discuss the most expedient ways to ensure disasters happen. there's more to history than the bad, of course, but enough of it is; and even the good are preserved with death, just as much as the bad. ]

Goes both ways, [ he says. ] That's a double-edged sword.

[ his job had been all about maintaining the should -- what's meant to be, is meant to be -- though. goes both ways. people shouldn't be killing to maintain the timeline, either. he sighs in turn, wears an expression too old for a teenager. ]

Or maybe you're right.
sulfa: (gentle)

[personal profile] sulfa 2019-08-02 01:01 am (UTC)(link)
You're not wrong, it is. [ Wade concedes that point with hardly any inflection one way or the other. ] In these cases you just have to hope that whatever started it was worth going to war over.

[ Wade lets the cigarette hang untouched between his fingers as he continues. ]

I like to think ours was one of the ones worth fighting. Have you heard of Adolf Hitler? [ Can't be too thorough - he's not sure how much information Five's generation had about the Second World War, especially seeing as the young man standing beside him seems to be at least a generation or two removed from it. ]