inthenightmods: (Default)
In the Night Moderators ([personal profile] inthenightmods) wrote in [community profile] logsinthenight2019-07-12 01:00 pm

EVENT LOG: GRAVES


EVENT LOG:
GRAVES


characters: everyone.
location: Bonfire Square.
date/time: July 12-19.
content: mysterious shrines appear and bring visions of death.
warnings: likely violence and potentially gore.

time to pay your respects.

It happens when no one is looking, when most of the town is asleep and the rest are inside. A makeshift cemetery has come to Beacon, taking up residence in the middle of Bonfire Square. Each monument, shrine, and altar is dedicated to someone who now resides here, a memorial of their previous life.

Some may be drawn by curiosity, others by fear, and some may simply have to pass through this strange graveyard to get to the Bonfire itself. Whenever a person gets near, the altars beckon with a mysterious urge— an urge to approach, and an urge to leave something behind. They will feel compelled to make offerings at the various shrines, but doing so has a curious effect; it causes one to experience the death of the person whose grave they've honored.

Whether you resist the compulsion or give in willingly (or something in between), you'll also have to wrestle with the fact that a grave exists for you. Will you let your death be known, or try your best to keep it secret? Destroying it sure won't work, as it will return— with a duplicate somewhere else in town.

However you choose to deal with this, one thing is hard to ignore— this a tangible reminder of your death, and the fact that it's probably permanent.

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callada: (this faint sweetness)

[personal profile] callada 2019-07-17 04:04 am (UTC)(link)
[Abrupt. One of the least informative he's found, and that's a shame given how much Rastus seems to know. It would have been nice to get to know more about the man's life before he arrived here. Or even a glimpse at a death that had occurred here, for he has encountered some like that as well. But the land he must have come, that place in his memory, from feels warm and comfortable. Looks beautiful. It makes him nostalgic for a place he never knew.

Rosinante is not here to chat. As quickly as the vision comes, it is over, and he slips away before Rastus can catch him having looked, leaving only a few smooth quartz-banded pebbles from the shore behind.]