In the Night Moderators (
inthenightmods) wrote in
logsinthenight2019-07-12 01:00 pm
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Entry tags:
- !event,
- billy russo (laws),
- coraline li (jejune),
- daylight vis lornlit (melly),
- dick grayson (jin),
- hanzo hasashi (abel),
- irwin wade (lauren),
- javert (rachel),
- jo harvelle (dee),
- jon snow (rachel),
- kuai liang (sydney),
- m.k. (shira),
- melisandre (mina),
- nathan drake (alex),
- number five (z),
- peter parker (laura),
- rafe adler (sammo),
- raylan givens (bobby),
- riku (dubsey),
- rosinante donquixote (lauren),
- shadow moon (kas),
- will ingram (leu),
- zihuan cao pi (gemini)
EVENT LOG: GRAVES

EVENT LOG:
GRAVES
characters: everyone.
location: Bonfire Square.
date/time: July 12-19.
content: mysterious shrines appear and bring visions of death.
warnings: likely violence and potentially gore.
time to pay your respects.
It happens when no one is looking, when most of the town is asleep and the rest are inside. A makeshift cemetery has come to Beacon, taking up residence in the middle of Bonfire Square. Each monument, shrine, and altar is dedicated to someone who now resides here, a memorial of their previous life.
Some may be drawn by curiosity, others by fear, and some may simply have to pass through this strange graveyard to get to the Bonfire itself. Whenever a person gets near, the altars beckon with a mysterious urge— an urge to approach, and an urge to leave something behind. They will feel compelled to make offerings at the various shrines, but doing so has a curious effect; it causes one to experience the death of the person whose grave they've honored.
Whether you resist the compulsion or give in willingly (or something in between), you'll also have to wrestle with the fact that a grave exists for you. Will you let your death be known, or try your best to keep it secret? Destroying it sure won't work, as it will return— with a duplicate somewhere else in town.
However you choose to deal with this, one thing is hard to ignore— this a tangible reminder of your death, and the fact that it's probably permanent.
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grave
He was already going to leave an offering - a few shells from the shoreline, tiny snails and freshwater mussels, as befitting another who has spent his life on islands. But that intriguing text convinces him there might be something to learn here.
What he sees instead is something he doesn't quite understand. That name, Sora - Riku is thinking it, thinking of chasing after him against all odds. Self-sacrificial to the end, it seems. He's met Sora too, of course - on the ferry here, and then later while talking about building boats. Their bond is a deep one.
But he's no closer to understanding what being a Keyblade Master is. He'll have to ask them sometime. For now, he'll take his leave in the hopes that Riku himself doesn't catch up to him. It isn't like he intends to keep his visit a secret, and it's no real trouble if he's caught up to, but he knows from experience by now that these conversations tend to end up difficult.
no subject
"Speak of the devil," and that's the funny thing about exploring new worlds, picking up turns of phrase and idioms that may not have existed in one's home world, or might have been a little different.
"We were just talking about you," Riku offers, wagging the tablet in his hand a little, "Sora says you guys met on the ferry."
no subject
"He was one of the first people I met, it's true. How are you guys holding up?"
no subject
"Alright, considering," he says, but in another moment, he looks speculative.
"It's been hard on them. Sora and Kairi. They..."
The words die on his lips. Riku shoves his tablet into his pack to fill the silence, struggling to come up with the right words when he... is so prone to going it alone at every opportunity.
"It probably doesn't surprise you to know they blame themselves for why we're here. There's others who feel the same."
no subject
Survivor's guilt is not that unlike what the young man is talking about, even though evidently none of them did survive. Still, that sorrow from having made a decision and knowing in hindsight that a different choice might have led to a friend's survival - it's a hard thing to bear. It's one he's had to swallow before for the Marines he's led in battle. Every loss hits hard, even when he knows he can't shoulder all the blame.
"I know it's not much comfort that you're all here, since it means... Well, you know. But at least you're in this together, now, against whatever this place is."