inthenightmods: (Default)
In the Night Moderators ([personal profile] inthenightmods) wrote in [community profile] logsinthenight2019-07-12 01:00 pm

EVENT LOG: GRAVES


EVENT LOG:
GRAVES


characters: everyone.
location: Bonfire Square.
date/time: July 12-19.
content: mysterious shrines appear and bring visions of death.
warnings: likely violence and potentially gore.

time to pay your respects.

It happens when no one is looking, when most of the town is asleep and the rest are inside. A makeshift cemetery has come to Beacon, taking up residence in the middle of Bonfire Square. Each monument, shrine, and altar is dedicated to someone who now resides here, a memorial of their previous life.

Some may be drawn by curiosity, others by fear, and some may simply have to pass through this strange graveyard to get to the Bonfire itself. Whenever a person gets near, the altars beckon with a mysterious urge— an urge to approach, and an urge to leave something behind. They will feel compelled to make offerings at the various shrines, but doing so has a curious effect; it causes one to experience the death of the person whose grave they've honored.

Whether you resist the compulsion or give in willingly (or something in between), you'll also have to wrestle with the fact that a grave exists for you. Will you let your death be known, or try your best to keep it secret? Destroying it sure won't work, as it will return— with a duplicate somewhere else in town.

However you choose to deal with this, one thing is hard to ignore— this a tangible reminder of your death, and the fact that it's probably permanent.

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callada: (grown from a fallen tree)

[personal profile] callada 2019-07-16 12:06 am (UTC)(link)
"I don't know. Maybe. What it tells me is that we should prioritize finding out who or what is responsible. The lighthouse keeper seems like our best lead."

But all this talk amounts to little more than what they've already decided. So rather than elaborate, he continues sorting through his rocks. It's still better than thinking about how he died. Certainly better than worrying about Law, who hopefully has found food and shelter and help by now. Who hopefully has found some way to cure himself. He refuses to consider any other alternative.
paletteswap: (Calm before the storm)

[personal profile] paletteswap 2019-07-16 10:43 pm (UTC)(link)
"Lighthouse is a good option, if anyone knows what's going on it's the person who can reset things." Assuming thats her anyway. And that she'll be helpful. Thats a lot of assumptions and he's not fond of that. But what else can they do?

"We'll find out more. And then we can prepare for what may happen while we're here."

He glances away, wanting to apologize again for the intrusion into Rosinante's final moments, but he also doesn't want to bring it up again. Instead he turns to leave and be nowhere near the geaveyard for a while.

"I have supplies set aside, after everyone has ... Paid their respects we should start out. I'd rather sooner than later."

callada: (full of hope)

[personal profile] callada 2019-07-17 12:29 am (UTC)(link)
"Good. Yes. I agree." Something productive, something to look forward to. He needs more of that.

"I think before we commit to trying to trek to the lighthouse, someone should talk to Winters about it. He was the one who said we should leave her be. I'd like to know why. If he gives a good enough reason, we'll have to consider a different direction, like farther upriver than I went last time. I can message him and see what he says."
paletteswap: (Behind You)

[personal profile] paletteswap 2019-07-18 03:43 am (UTC)(link)
"That would be sensible. I need to speak to Rastus anyway, so I'll inquire about torches, I think two should be sufficient for our small group. Let me know what you find out from Winters, if he's forthcoming at all with information." He's curious to find out why they should leave her alone if she seems to be the best source of information. Though all three of those who greeted them had been reticent with information, claiming they didn't want to overload the newcomers immediately.

Kuai would rather know than be forced to find these things out arbitrarily. It seemed a test of worthiness that was unnecessary.
callada: (smoke another coffin nail)

[personal profile] callada 2019-07-18 05:02 pm (UTC)(link)
"Let's just say I'm not counting on it. But we can ask around the group as a whole. There might already be others who have tried to walk that direction."

After all, they can't be the only people who've wondered, and quite a lot of those he's met here turned out more adventurous and experienced in these things than he had expected initially. It gives him just the smallest amount of optimism that they'll be able to make some progress.
paletteswap: (Second thoughts)

[personal profile] paletteswap 2019-07-20 06:34 am (UTC)(link)
"True. I know some have walked into the forest, but I haven't heard if they've found anything interesting. Well other than the paper bulletin with information that was at the post office." Which is another thing he doesn't understand as no one is claiming to be the one writing that. It can't be the spindly strange forest creature that stands behind the desk.

Well it could but it seems unlikely.

"I'll let you know once I have torches. The supplies are safely stashed in my room."
callada: (this wick of light)

[personal profile] callada 2019-07-20 05:52 pm (UTC)(link)
"And I'll let you know when I hear from Winters," he says with a nod. "I'm going to ask him if he has a map of the stars here already made, too. If not, I'll have to start working on that."

Not every single one, of course. He's not an astronomer. But navigation by starlight is such a valuable aid on a clear night, and the fact that he doesn't recognize the ones here drives him crazy. Ingram's drawing tool will be put to good use.