inthenightmods: (Default)
In the Night Moderators ([personal profile] inthenightmods) wrote in [community profile] logsinthenight2019-07-12 01:00 pm

EVENT LOG: GRAVES


EVENT LOG:
GRAVES


characters: everyone.
location: Bonfire Square.
date/time: July 12-19.
content: mysterious shrines appear and bring visions of death.
warnings: likely violence and potentially gore.

time to pay your respects.

It happens when no one is looking, when most of the town is asleep and the rest are inside. A makeshift cemetery has come to Beacon, taking up residence in the middle of Bonfire Square. Each monument, shrine, and altar is dedicated to someone who now resides here, a memorial of their previous life.

Some may be drawn by curiosity, others by fear, and some may simply have to pass through this strange graveyard to get to the Bonfire itself. Whenever a person gets near, the altars beckon with a mysterious urge— an urge to approach, and an urge to leave something behind. They will feel compelled to make offerings at the various shrines, but doing so has a curious effect; it causes one to experience the death of the person whose grave they've honored.

Whether you resist the compulsion or give in willingly (or something in between), you'll also have to wrestle with the fact that a grave exists for you. Will you let your death be known, or try your best to keep it secret? Destroying it sure won't work, as it will return— with a duplicate somewhere else in town.

However you choose to deal with this, one thing is hard to ignore— this a tangible reminder of your death, and the fact that it's probably permanent.

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chivalrouswench: (Default)

Brienne of Tarth | Asoiaf | open prompts within

[personal profile] chivalrouswench 2019-07-15 06:36 pm (UTC)(link)
chivalrouswench: (Default)

Death | tw: child death, gore

[personal profile] chivalrouswench 2019-07-15 06:47 pm (UTC)(link)
ooc: I have used cursive in the text below to indicate where I quote directly from canon. There is a lot more dialogue in this scene than what is shown here, but I opted to just sprinkle some in for flavour since quoting it all would be stupid but I didn't know how to get around not having any original dialogue in there without things getting very confusing. Hopefully the result is a reasonably good read!

Ftr, specifying that Brienne shouts "sword" is not from canon, in the books she shouts "a word" but I seem to recall that it has been confirmed that this is what she says and it's what I'm going with for the purposes of the game!

The grave is a stone statue of a seated Brienne with her sword Oathbreaker across her knees, and a crystal fitted into the breastplate of the full suit of plate armour she is depicted as wearing. Her helm is by her feet, and a shield is leaned against the chair bearing the arms of house Tarth, if without colours.


[ ”My lady, that creature chewed off half your cheek.”

There is a bandage on that cheek now, and the pain a distant thing, pushed back by fear as she is led through twisting underground passages filled with people who do not love her, and seem to think her some sort of criminal.

She is afraid, so very afraid, but she has promised herself to not let them see that.

She is naked beneath a thin, woolen shift, and her sword arm is in a splint. She couldn’t fight her way out of this situation even if she wanted to. A deep breath brings a stabbing reminder of the ribs that were cracked as well, and she still has to wonder why time was spent helping her heal when no words were minced about the fact that she will most likely hang.

She is brought to a cavern filled with smoke, and outlaws.

”And justice? Can that be found in caves?”

“Justice. I remember justice. It had a pleasant taste. Justice was what we were about when Beric led us, or so we told ourselves. We were king’s men, knights, and heroes… but some knights are dark and full of terror, my lady. War makes monsters of us all.”

“Are you saying you are monsters?”

“I am saying we are human…”


Behind a trestle table running across the cave sits a hooded figure in grey, toying with a bronze crown decorated with little iron swords, fingertips stroking the tiny edges. There is only one person Brienne can imagine this to be. Lady Stoneheart.

She is brought before this woman, already guilty in the eyes of those who have brought her even though she doesn’t understand why, though some light it shed on the situation when it is revealed that in her delirium while the fever brought by her wounds held sway, she called for Jaime. They think she is the Kingslayer’s lover.

She knows Jaime’s body well, that much is true, but not in the way they think. She knows it from wiping vomit out of his beard, or cleaning him up when pain and fever made him soil himself. She knows what it is like to be pressed close against him, his head on her shoulder, because they were bound to each other, face to face on the same horse.
She has held his naked body against hers, her own in the same state, because he fainted in the bath and he would drown without her intervention.

All this because Lady Catelyn Stark ordered her to take him to King’s Landing, and yet these men say there is a Lannister stink to her. They don’t understand.

She tries to speak up, to explain, but her protest is refuted by a young man bringing out her sword. Oathkeeper, with its golden hilt shaped like a lion, ruby eyes glinting. It could not be more obviously a Lannister sword if the family name had been carved into it.
Valyrian steel, strange ripples of a red dark as old blood running through the blade. A priceless gift. To protect Sansa Stark, if she could be found.

The parchment signed by King Tommen, saying that she was out on the king’s business, was for the same purpouse. To give her some small amount of protection on her quest, but now this too is held as evidence against her, and she knows that there is nothing she can say that these outlaws will believe. They are angry, desperate people, and in her they have found something to lash out against. They will not relinquish the satisfaction of a small victory against their enemy for the off chance that she really might be as innocent as she claims to be.

They bring out Podrick and Ser Hyle, to further prove their point: Podrick, once squire to the Imp himself, Tyrion Lannister. Hyle Hunt, household knight to a lord in service to the crown and thus the Lannister Queen Regent.

Would it matter if she tried to tell them that she didn’t choose either of these traveling companions? That Podrick followed her until she confronted him about it, and realized that this child had nowhere to go. That Ser Hyle simply decided to take up the quest of finding Sansa for himself and she had not been able to dissuade him of the notion.

Ser Hyle smiles at her, even though his face has been so badly beaten that he is barely recognizable.

”My lady, you should have wed me when I made my offer. Now I fear you are doomed to die a maid, and me a poor man.”

She pleads for the release of her companions, and that is when Lady Stoneheart raises a hand and presses it against her own throat, and Brienne can only assume that the sounds coming out from beneath the hood is speech, even if it is not of a kind that she has the ability to understand. It is like a prolonged death rattle, and if it is a language Brienne thinks it can only be that of the damned.

”I don’t understand. What did she say?”

“She asked the name of this blade of yours.”

“Oathkeeper.”

“No, she says. Call it Oathbreaker, she says. It was made for treachery and murder. She names it False Friend. Like you.”

“To whom have I been false?”

“To her. Can it be that my lady has forgotten that you once swore her your service?”


Brienne has only sworn her sword to one woman in all her life. Catelyn Stark, who was betrayed and murdered and Brienne was not there to even try to save her because she had already been sent away. What she is being told here… it cannot be.

Lady Stonehear lowers her hood and unwinds the woolen scarf that is covering her face, and it cannot be… but it is.

Lady Catelyn’s skin is green and grey and brown, dead and decaying. Her hair is brittle and white, and from her eyes to her cheeks her face has been clawed to shreds, the wounds hanging open to in some cases even reveal parts of her skull.

Her throat has been cut. How is it possible that this woman can be alive? That horrible gash is what she has clamped her hand against to be able to produce even the tormented sounds that has now become her language.

Brienne’s eyes fill with tears.

”Lady Catelyn? They said… they said that you were dead.”

“She is. The Freys slashed her throat from ear to ear. When we found her by the river she was three days dead. Harwin begged me to give her the kiss of life, but it had been too long. I would not do it, so Lord Beric put his lips to hers instead, and the flame of life passed from him to her. And… she rose. May the Lord of Light protect us. She rose.”


Brienne feels as if she is back in one of her fevered nightmares as she swears to the lady, the horror, before her that she never betrayed her. That she still keeps faith, that she swears this by the sword she swore to serve her with.

Prove it, the lady says, and all she can do is ask how.

”She says that you must choose. Take the sword and slay the Kingslayer, or be hanged for a betrayer. The sword or the noose, she says. Choose, she says. Choose.”

If she wants to live, she has to kill Jaime. Jaime, who saved her from rape and death. Who jumped unarmed into a bear pit for her. Who gave her a sword, a shield, a horse and a quest.

”I will not make that choice.”

She doesn’t need a translation when Stoneheart orders their hanging.

They are taken out of the cave, and beneath a crooked willow the nooses are pulled around ther necks. She makes a last attempt to make them at least spare Podrick, but her pleas are useless.

”Let’s see if she can dance.”

The hemp digs into her skin as she is lifted off the ground, and she can hear Ser Hyle eloquently cursing their executioners as he is being readied for the same fate.

Not so Pod. The boy is silent, his eyes on the ground even as his noose lifts him away from it.

If this is another dream, it is time for me to awaken. If thise is real, it is time for me to die.

But death does not come quickly enough, and so in agony her world shrinks until all that exists is the shape of a struggling little boy, dying at the end of a rope because he had nowhere else to go.

She desperately tries to draw one last breath, and the pain is worse than anything she has ever felt before. Worse than Biter’s teeth tearing into her face.
She screams.

“SWORD.”
]
Edited 2019-07-15 19:58 (UTC)
chivalrouswench: (Default)

offerings

[personal profile] chivalrouswench 2019-07-15 06:50 pm (UTC)(link)
If you don't want a thread to come out of it but your character leaves something by Brienne's grave, here's where you can let me know what they left!
identifier: (Default)

[personal profile] identifier 2019-07-16 02:28 pm (UTC)(link)
[ dick has left her a small, hand-carved wooden bird as an offering. he knows the taste of failure well. ]
chivalrouswench: (Default)

[personal profile] chivalrouswench 2019-07-16 02:43 pm (UTC)(link)
[ That is a lovely gesture and Brienne would give him a blushing thank you of she knew it was him. ]
identifier: (Default)

[personal profile] identifier 2019-07-23 04:25 pm (UTC)(link)
[ don’t ruin his reputation bri! ]
voktys: (drīves)

[personal profile] voktys 2019-07-20 10:33 am (UTC)(link)
Melisandre still doesn't quite know what to make of this girl –– she leaves her a wreath of herbs. They don't have any special properties, but they smell nice together.
chivalrouswench: (Default)

the rest/wildcard

[personal profile] chivalrouswench 2019-07-15 07:00 pm (UTC)(link)
[ I can't seem to think of any good open starters at the moment so hit me up here with your own starters, or let me know that you want to do a thing and I can write a starter specifically for you instead!

Brienne will only leave an offering by Coraline's grave, and if you wish to run into her in the graveyard this would be your best bet because after that experience she is going to be staying away from the shrines out of respect for people's privacy. At this time she'll make a visit by her own shrine as well and have a moment of being very upset by the realisation that her bones will never make it back to Tarth, which in her culture is very significant.

Otherwise you might run into her just about anywhere, really, the sky is the limit! Drinks at the invincible? Contemplation and prayer in the church? Taking a walk on the beach? Maybe looking through the general store for potential exploration supplies? Teach her how to make s'mores by the bonfire?

Really, I'm all yours.
]