inthenightmods: (Default)
In the Night Moderators ([personal profile] inthenightmods) wrote in [community profile] logsinthenight2019-07-12 01:00 pm

EVENT LOG: GRAVES


EVENT LOG:
GRAVES


characters: everyone.
location: Bonfire Square.
date/time: July 12-19.
content: mysterious shrines appear and bring visions of death.
warnings: likely violence and potentially gore.

time to pay your respects.

It happens when no one is looking, when most of the town is asleep and the rest are inside. A makeshift cemetery has come to Beacon, taking up residence in the middle of Bonfire Square. Each monument, shrine, and altar is dedicated to someone who now resides here, a memorial of their previous life.

Some may be drawn by curiosity, others by fear, and some may simply have to pass through this strange graveyard to get to the Bonfire itself. Whenever a person gets near, the altars beckon with a mysterious urge— an urge to approach, and an urge to leave something behind. They will feel compelled to make offerings at the various shrines, but doing so has a curious effect; it causes one to experience the death of the person whose grave they've honored.

Whether you resist the compulsion or give in willingly (or something in between), you'll also have to wrestle with the fact that a grave exists for you. Will you let your death be known, or try your best to keep it secret? Destroying it sure won't work, as it will return— with a duplicate somewhere else in town.

However you choose to deal with this, one thing is hard to ignore— this a tangible reminder of your death, and the fact that it's probably permanent.

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callada: (solo soy distractor)

[personal profile] callada 2019-07-13 04:30 pm (UTC)(link)
It's the same sort of gray desperation and chaos that Rosinante discovered at Gene's grave site. But that young man had gone quickly, hadn't even realized it was coming. This is pure horror, and he's left gasping for breath and sweating from his brow when he snaps out of the vision.

The fear and the violence he knows from past battles, though nothing so severe firsthand. He hates how so many worlds have deemed this kind of disaster necessary to protect the lives of others. How many people have to become disposable?

He doesn't want to bother Wade with this. The man has suffered enough. He comes and goes without a sound, leaving behind a cup of whiskey as he tries to shrug off the little bit of jealousy that at least Wade hadn't been alone.