In the Night Moderators (
inthenightmods) wrote in
logsinthenight2019-07-12 01:00 pm
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Entry tags:
- !event,
- billy russo (laws),
- coraline li (jejune),
- daylight vis lornlit (melly),
- dick grayson (jin),
- hanzo hasashi (abel),
- irwin wade (lauren),
- javert (rachel),
- jo harvelle (dee),
- jon snow (rachel),
- kuai liang (sydney),
- m.k. (shira),
- melisandre (mina),
- nathan drake (alex),
- number five (z),
- peter parker (laura),
- rafe adler (sammo),
- raylan givens (bobby),
- riku (dubsey),
- rosinante donquixote (lauren),
- shadow moon (kas),
- will ingram (leu),
- zihuan cao pi (gemini)
EVENT LOG: GRAVES

EVENT LOG:
GRAVES
characters: everyone.
location: Bonfire Square.
date/time: July 12-19.
content: mysterious shrines appear and bring visions of death.
warnings: likely violence and potentially gore.
time to pay your respects.
It happens when no one is looking, when most of the town is asleep and the rest are inside. A makeshift cemetery has come to Beacon, taking up residence in the middle of Bonfire Square. Each monument, shrine, and altar is dedicated to someone who now resides here, a memorial of their previous life.
Some may be drawn by curiosity, others by fear, and some may simply have to pass through this strange graveyard to get to the Bonfire itself. Whenever a person gets near, the altars beckon with a mysterious urge— an urge to approach, and an urge to leave something behind. They will feel compelled to make offerings at the various shrines, but doing so has a curious effect; it causes one to experience the death of the person whose grave they've honored.
Whether you resist the compulsion or give in willingly (or something in between), you'll also have to wrestle with the fact that a grave exists for you. Will you let your death be known, or try your best to keep it secret? Destroying it sure won't work, as it will return— with a duplicate somewhere else in town.
However you choose to deal with this, one thing is hard to ignore— this a tangible reminder of your death, and the fact that it's probably permanent.
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nathan drake ♦ open prompts within
hodie mecvm eris in paradiso ♦ death
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Like a bucket of ice poured over her head. Like lightning in its swiftness, striking right at the base of her throat, and he wouldn't-- Sam and Robert blur together, and he wouldn't, she thinks, staring at the man in horror, he wouldn't, how could he? It's them against the world, it always has been, how could he ever-- he wouldn't, and yet he looks so ashamed and she knows the truth.
What happens afterwards is almost a relief. Painful, oh, yes, horrifyingly so, the sharp crack as their skull hits rock, as the world goes black and the body tumbles down, oh, god, yes, that hurts so badly. But better physical pain than emotional.
(It's a rock she'd left, for the record. A remarkably smooth rock with a hole in it, perhaps natural and perhaps not, that she'd given as an offering. She'd set it just at the base, and now she regrets it, she really does).]
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As for who is in the right here and who isn't, it's impossible to say. Nate felt betrayed, that was clear (and by his brother, what a fine coincidence) but he and Rafe both seem like they're not fully on the side of the law if they're running about in jungles, looting treasure. The man is a pirate without an ocean.
No real sympathy, then, just observation. He turns to leave, and hopes Nate enjoys the cup of whiskey left behind for him.]
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This time he's out for a run when the urge hits him out of nowhere, so strong that he has to skid to a stop in front of the weathered cross marker. It isn't until the flower is already out of his pocket and he's approached to drop it that he can see the inscription on the base. This is Nate's grave.
Shit.
There's a sharp burst of panic as he tries to snatch his hand back but just drops the flower anyway, watches it flutter to the dirt with wide horrified eyes. Somehow it's worse that he's spying on his friend's death without asking permission -- nobody seems to want theirs seen, but he's sure Nate wouldn't. It's too late, though.
When it passes Wash staggers back from the headstone, breathing fast and shallow from the rush of the fall. He can't even say "at least it didn't hurt" because the death itself wasn't the worst part of that experience. No, it was the shattering of everything he'd believed, his trust violated, the sense of loss and betrayal. Fuck everyone on that cliff, honestly. Wash feels like Sam comes off worse than Rafe, but he didn't recognize Nate's brother... he has met Rafe.
Shit redux.
He honestly doesn't know how to deal with this, if he should admit what he saw or not, if Nate would be angry with him... what's the right move?
For now he's just going to continue his run. ]
sic parvis magna ♦ the grave
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Here.
( he flips nate a coin in the air, confident he'll catch it. it's in near-perfect condition, minted around 41 ad under the reign of emperor claudius. )
Ain't about to leave it as an offerin', but seems right for you to have it anyhow.
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Sure enough, it's the latter: he opens his palm as Gene continues to speak, frowning a little at the design, the inscription clear enough to identify a period. It's Roman, first century, of the Julio-Claudian dynasty.
That poor Roman-Gallic bastard that everyone thinks was killed by his wife. ]
Holy crap. Where did you get this?
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Don't suppose you happened by my grave, did you?
( it won't exactly change his answer, but the specificities thereof, maybe just a touch. )
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[ It isn't an easy admission to push out, after the fact. Nate has been shot at more times than he can remember, has never been entrenched in genuine warfare but seen a brand all its own, heard bullets ricocheting against stone as he scrambled for cover, felt the sting of the narrow miss and the dull ache of the lead that struck true.
At best he can be grateful Gene didn't die slow. ]
I'm sorry. I should've asked.
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Well, then, got it from the ghost of a legionnaire with the Ninth all the way over in North Ireland.
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The luxury of knowing is hard to pass up.
He squints at Gene for a long moment at the information, chewing it over, contemplating its correlation with what he was given in the memory. Reggie hadn't been real - corporeal, at least - so what he's saying isn't abnormal for him. Just...weird, still. ]
...as in, a Roman infantryman. The ghost of an ancient Roman just...gave you a coin.
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At this rate, she thinks, as she sets the button down, she won't fix her robe. It's made from an odd material, the feel of ivory but black as night, and if he holds it in the light, he can see the fiery heart of R'hllor carved into it.
And then she is faced with Rafe, and betrayal, and a brotherhood that wasn't one. She has seen the world end in her visions – for her, this is not the worst she's ever seen, nor will any of them be just that. But it is the worst she has felt in a long, long time.
There is no need to seek him out –– he's right there, soon enough. ⟫
Do you wish to speak of it?
⟪ She will if he wants, and will choose a distraction if he doesn't. ⟫
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Who would? ]
It?
[ He isn't playing dumb: for a moment, Nate actually doesn't connect the dots. Too tucked away in his own thoughts. When it strikes him properly he looks to the marker, then to Melisandre, his brow furrowed. ]
You- wait, did you-?
[ Nate glances between her and the cross again, this time more pointed. ]
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It isn't a violation, in her eyes, but then, many she'd seen thus far had disagreed. ⟫
I suppose it was private. My apologies.
⟪ She does sound sincere. ⟫
If you do not wish to speak of it, I will not pressure you.
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[ How does he articulate this properly? It feels strange to grant permission, but it also feels strange to have someone go behind your back about it. In the end Nate's brief internal conflict allows the grace for understanding. He's been looking at people's deaths too, like some kind of morbid voyeur. ]
It's not private, I don't mind, I just- I didn't think people would want to.
[ Not that there's a lack of intrigue in the macabre here, Nate just didn't think anyone cared enough yet about him to want to look. ]
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Her mouth shapes into an 'oh', before she steps forward to take his hands in hers. ⟫
You showed concern for me when we had only just met, even though I was none too kind to you when I saw you scaling the church.
⟪ Her usual serene smile is back in place, but her feverishly warm hands don't leave. Mixed feelings she does have – she's highly doubtful he'd much like to speak with her if he knew of the arrangement she has with Rafe, but then, who knows if Rafe could really have used his boomerang to kill him – that seemed woefully ambitious. ⟫ There is goodness in you. I suppose I hoped to see something... peaceful, for your sake.
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[ Uncommon. Out of the ordinary. Any other number of appropriate descriptors for the way that he tends to rub people wrong, pushing against the grain with sarcasm or smartassery. Nate's mouth shuts as Melisandre's hands clasp around his and while he walks the razor's edge of awkwardness as she looks up at him, earnest, he gets the sense she's being genuinely sincere.
His confusion softens when she provides clarification, even if the crooked smile he wears doesn't quite believe her. Compliments, even those come by honestly, have always made him fluster and Nate huffs a laugh, ducking his head. ]
I know a few dozen mercenaries who'd disagree, but...thanks.
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Existential parallels and such thoughts aside, Rafe can't exactly change direction without being ridiculously obvious about it and so he forges ahead until he's standing in front of his own marker, only a few feet from Nate and his Celtic cross. To a casual observer, he might seem nonchalant, a little bored as he taps through his tablet and enters another few notes. But Nate knows better, can probably recognize the studious care Rafe takes to avoid looking at either graves, at Nate, at any of this. Keeping with the theme, all Nate gets is as offhanded a reply as if he'd commented on the weather. ]
That's one way to put it.
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Of course they're next to each other, inextricably stuck together despite everything, despite how deep Nate buried those days and how much he doesn't want to dig that particular fragment of his life up again. Some treasures are nice to return to, to brush off and set on a shelf. Things like this, he'd prefer not to acknowledge at all.
Nate huffs a laugh through his nose and raises his eyebrows at the marker nearby. ]
Nice ship.
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[ It's the closest he'll get to the Fancy now, that's for certain. Doubtful his grave back home will be anything like this. Assuming the bodies were recovered, he can't imagine his family picking anything except the tackiest, most expensive monument they could find. The thought is sour in his mouth, twisting bitter. Almost wistful before he shakes his head and shifts the conversation elsewhere. ]
Yours went more traditional.
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[ Before Drake, when his surname was Morgan. They weren't religious about going to mass, but they went often enough that the responses have been drilled into his brain and remain, decades later after he stopped visiting churches for anything other than glorified grave-robbing.
Nate steps over his own grave, rubbing his fingertips against the weathered stone, scratching lichen from granite. The knot work is neat, made with care. It occurs to him that this place could have set his real name in the marker, but didn't. ]
They look like the headstones around the monks' quarters.
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[ Rafe's gaze slants across Nate's back, along his arm to the marker before landing back on the tablet. It's the least dangerous option right now. His own grave is a bundle that he doesn't want to unpack right now; Nate's grave seems like it ought to be a private thing; and Nate is... Nate. ]
I saw his, you know. Bridgeman's. Not here, obviously. [ Briefly, anyway, in the brief moment between the dynamiting and the Drakes crashing their way to a seaplane. Not enough time for anything else. Fifteen years and still not enough. ] Guessing that was the clue inside the cross?
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et ego homo svm fortvnae ♦ around