In the Night Moderators (
inthenightmods) wrote in
logsinthenight2019-07-12 01:00 pm
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Entry tags:
- !event,
- billy russo (laws),
- coraline li (jejune),
- daylight vis lornlit (melly),
- dick grayson (jin),
- hanzo hasashi (abel),
- irwin wade (lauren),
- javert (rachel),
- jo harvelle (dee),
- jon snow (rachel),
- kuai liang (sydney),
- m.k. (shira),
- melisandre (mina),
- nathan drake (alex),
- number five (z),
- peter parker (laura),
- rafe adler (sammo),
- raylan givens (bobby),
- riku (dubsey),
- rosinante donquixote (lauren),
- shadow moon (kas),
- will ingram (leu),
- zihuan cao pi (gemini)
EVENT LOG: GRAVES

EVENT LOG:
GRAVES
characters: everyone.
location: Bonfire Square.
date/time: July 12-19.
content: mysterious shrines appear and bring visions of death.
warnings: likely violence and potentially gore.
time to pay your respects.
It happens when no one is looking, when most of the town is asleep and the rest are inside. A makeshift cemetery has come to Beacon, taking up residence in the middle of Bonfire Square. Each monument, shrine, and altar is dedicated to someone who now resides here, a memorial of their previous life.
Some may be drawn by curiosity, others by fear, and some may simply have to pass through this strange graveyard to get to the Bonfire itself. Whenever a person gets near, the altars beckon with a mysterious urge— an urge to approach, and an urge to leave something behind. They will feel compelled to make offerings at the various shrines, but doing so has a curious effect; it causes one to experience the death of the person whose grave they've honored.
Whether you resist the compulsion or give in willingly (or something in between), you'll also have to wrestle with the fact that a grave exists for you. Will you let your death be known, or try your best to keep it secret? Destroying it sure won't work, as it will return— with a duplicate somewhere else in town.
However you choose to deal with this, one thing is hard to ignore— this a tangible reminder of your death, and the fact that it's probably permanent.
QUICKNAV | |||
comms | | | network • logs • memes • ooc | |
pages | | | rules • faq • taken • mod contact • player contact • calendar • setting • exploration • item requests • full nav |
no subject
( they eat, breathe, forge bonds. the darkness is pervasive but survivable, 'least so far. ain't like anythin' so much as war, save they don't know where the enemy is or when the attack's comin'. all they have is each other. but that's all he's ever needed, too. )
You an' Kyna've already done plenty of good for me. I appreciate that.
no subject
What do you mean? I haven't done anything.
[ He won't argue that Kyna has, whether or not he knows about it, but him? He hasn't done shit for Gene to be appreciated. ]
no subject
( it matters. it always does. it's a rare sort that makes themselves available when others are hurtin' an' it ain't a position gene often finds himself at the other end of. he appreciates it more than he can say, no matter that wash thinks it's somethin' of no consequence. )
no subject
[ It almost sounds like he's scolding himself, or at the least downplaying that he's done anything helpful, but he's also smiling a little now. Because even if this particular conversation seems like it's been more for him, he's glad Gene got something out of it. And he knows from experience sometimes it's easier to focus on other people before addressing yourself. ]
I'm not... great at this kind of thing, but you know you can talk to me if you want. About whatever.
no subject
( that's playfully said. gene nudges against wash's shoulder, an' then just. relaxes a bit, sittin' back against the gravestone. )
I know. Better now than I did, but you've always had that sense about'cha.
( he's a pretty good judge of character, all things considered. )