inthenightmods: (bonfire)
In the Night Moderators ([personal profile] inthenightmods) wrote in [community profile] logsinthenight2019-11-05 05:29 pm

EVENT LOG: LIGHT UP THE NIGHT


EVENT LOG:
LIGHT UP THE NIGHT


characters: everyone.
location: around town.
date/time: november 5-7.
content: use that bonfire!
warnings: n/a. please cw tags appropriately.

maybe we can bring back the light

Shortly after Robin's network post, a magnificent display of fireworks will start to launch from the lighthouse! They're odd-looking, though, given that they glow but don't cast light. But still cool to watch! The best place to view the show is at the beach, but some of the bigger explosions can be seen just over the treetops from town, and they can certainly be heard from all over Beacon. Exciting! Maybe! Robin sure thinks so! The fireworks will continue for a couple of hours before a very colorful grand finale, after which the lighthouse beam will shine red again for the duration of the event.

Meanwhile, back in town, Rastus has set up a magnificent display of his own. Torches are set up in a wide circle around the bonfire (which looks a bit less bright, given how many torches he's pulled from it), ready for the taking. You don't even have to talk to him first! He's lingering nearby, though, and... has looked more excited about things in the past. This is gonna be a bookkeeping nightmare, he can tell.

In any case, the torches are free for the taking, but do remember to report any torch movement to the event header on the item requests page. Don't let Rastus's fears become reality!

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callada: (just the usual heroics)

[personal profile] callada 2019-11-15 02:28 am (UTC)(link)
"Any time." For both favors. He nods, and stands to leave as well, though he'll let Soldat head out first.

Sure, he missed a lot of the fireworks, but it's not a big deal. Better than anyone huddling in here alone.