inthenightmods: (Default)
In the Night Moderators ([personal profile] inthenightmods) wrote in [community profile] logsinthenight2019-11-01 03:08 pm

INTRO LOG: NOVEMBER


INTRO LOG: NOVEMBER
OLD FAT BOAT


characters: everyone.
location: the harbor, and around town.
date/time: november 1-3.
content: the ferry's back! yay! and it's piled high with goodies! yay!
warnings: n/a.

welcome to beacon.

It's dim, and the room won't stop swaying, gently rocking you back and forth. A loud sound startles you fully awake, a deep, moaning call: a foghorn. As your eyes adjust, you note faint red light streaking through the room from a tiny, round window.

You've found yourself in a private room, lying on a bed. The last things you remember are the events that led up to your death. Beside you is a folded tablet and a lantern that glows steadily with a healthy flame.

You're on a ship. And that ship is docking.

Making your way to the deck, and eventually the pier, you find only moonlight to greet you, and a dark forest beyond. There are other people here, each with their own unique lantern, and many of them look just as lost as you are. On the ferry you've just disembarked from, the speaker system begins to play a song.

In the distance, across the waters of the lake, you can see the tall silhouette of a lighthouse, its red light slowly turning.

•••


To everyone's surprise, the ferry does indeed arrive on schedule. Right on time, it comes chugging along toward the beach, though its usually noisy engines are silent. And it seems to be sitting quite low in the water... Hmm.

Unfortunately for those unlucky enough to find themselves onboard, there isn't yet a replacement dock for the one that was destroyed last month. The ferry stops right where it would normally anchor, but then... that's it.

Logistically, there's good news and bad news: The good news is that the ferry is only about 25-30 feet from shore, which is well within the safety of the harbor and is a manageable distance for swimming with an open flame. The bad news? It's... 25-30 feet from shore, which is going to make unloading supplies, er, tricky.

The usual monthly stock has also come in, but, oh, what's this? There's an awful lot in the cargo hold. An awful, awful lot. As a matter of fact, the boat is absolutely filled with food and goods. The storage areas are packed tight, but the bounty spills out onto the decks, and even into the cabins. It's entirely possible that some of the newbies woke up surrounded by potatoes, or with a carton of eggs balanced on them. Maybe even in a pile of Beacon's signature standard clothing. In short, the ferry has become a proverbial horn of plenty.

Where all this stuff came from is one mystery, but another is how to get it all to shore. Better unload it before the weight sinks the ferry again! Just kidding. (Or are we?)

At a glance, the only thing out of place on the ferry is that the door to the bridge is welded shut. Seems a small price to pay for this resurrection though, doesn't it? Besides that one door and all these goodies piled high on the ship, it's almost as if the ferry crash never even happened. Maybe things will be okay after all?

Or maybe the new arrivals will have something to say about that. 🤔

And speaking of newcomers, the tablet and the town have some resources available for getting acquainted with their new situation! In fact, as soon as they're prompted to enter a network username, an app containing all sorts of useful welcome information will launch. Newcomers can always check out the weekly bulletins and the records in town hall as well, and everyone's welcome to get in touch with the NPCs through their inboxes.


ooc.

Hey there, wonderful players, and welcome to In the Night! For this intro log, you are officially without a chaperone. Rastus is back at the bonfire, Will is characteristically elusive, and Robin is, well, you know where she's at. It's up to the veteran residents to fill in the new folks.

As hinted above, it's also up to veteran residents (and newbies alike) to figure out the missing dock situation. Some efforts have already been started to rebuild the structure, but until that's done, the logistics are in your hands! Swim for it, fly for it, teleport to the beach, or maybe use one of the rafts or boats built earlier to shuttle people to and fro. Whatever you do, just make sure you get all the cargo (and people!) off the ferry before it departs.

As an additional note: We will NOT be tracking how you do all of that! There's no need to report salvage efforts to us, as by now, we trust y'all players to make things happen. So long as we see these challenges getting addressed ICly, we'll assume the town came together and figured it out somehow. Nice work, everyone!



DELIVERIES



The following packages can be found in the cargo hold:
  • The monthly store restock
  • A smorgasbord of other items; though limited in scope to the items typically found in the restock/stores, there's an abundance of everything.
  • And that's it. With the fate of the ferry uncertain, Rastus was unable to order deliveries last month. :(
  • ...Except for a single box of blueberry Poptarts for Peter Parker.






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catholicisms: (Default)

[personal profile] catholicisms 2019-11-07 02:05 am (UTC)(link)
Most who believe in an afterlife don't generally presume it to be comfortable.

( that depended a bit on where you ended up, granted. hell was notably uncomfortable. heaven was probably a bit more temperate. this place, be it purgatory or something distinctly worse, definitely had all the trappings of early winter to go with the eternal darkness. Matt isn't sure what sounds worse, intense heat, or intense cold, though frankly at present the weather didn't even strike him that cold.

he is used to east coast winters, to be fair.
)

It'll be warmer inside. There's no lights, but there's some electricity. There's an inn, it's not far from the bonfire. ( he's obviously new, so Matt is willing to offer some insight on the bizarre place Hux has found himself. )
therewillbeorder: ([94])

[personal profile] therewillbeorder 2019-11-07 05:17 am (UTC)(link)
That is a good point. I've never really thought about the afterlife though.

[There were theories but he never had the time to think about it before. But if this was really the afterlife, then arriving wet and cold seemed like a good start of the punishment many would say he deserved.]

If there is electricity, why are there no lights?

[He could barely see anything outside the light of his lantern. He wanted nothing more than to take off his heavy wet greatcoat and warm up a little. He was missing the temperate temperature control of his destroyer.]
catholicisms: (52)

[personal profile] catholicisms 2019-11-11 03:05 am (UTC)(link)
( it's safe to say Matt has spent more than his fair share thinking about the afterlife. heaven, hell, purgatory, where he was going and why he deserved to be there. this doesn't seem the time to give a stranger a crash course in catholicism, though, so Hux is safe from his Jesus ramblings. this time.

it's a good question. Matt doesn't totally understand the answer to it, frankly, though he'll provide as much as he knows.
)

I can't say for certain, but I'm guessing it's because they'd be more or less useless. I'm sure you can see how little light your lantern casts. Something about this place, light doesn't spread or move the way it's supposed to.

( for his part, Matt can't see it... but he's heard well enough about it from everyone else that he's able to explain. )
therewillbeorder: ([94])

[personal profile] therewillbeorder 2019-11-13 02:42 am (UTC)(link)
[He decided that now wasn't the time to ponder death and the afterlife. It was something that he needed to sort through by himself and make sense of what happened. It wasn't that he was afraid of death, it was just that he had so much left to do than to be stuck in an afterlife like this.]

Is there no daylight then? How long is one standard cycle?

[He's not used to living on a planet or in one place for very long, aside from his stays on Starkiller. He glanced at the lantern, it gave off such limited light. He wasn't sure what he was supposed to be able to do just by lamplight.]

catholicisms: (108)

[personal profile] catholicisms 2019-11-16 05:33 pm (UTC)(link)
No daylight. Limited light from sources like fire, too.

( Matt can't speak to exactly how different it is, since... . . . . . blind. but it'll be easy enough to notice just from the cast of the lantern, and the limited glow of the bonfire. light just doesn't work how one would expect in Beacon. it's one of the first things anyone notices, as long as they have working eyes anyway.

he can at least answer about the standard cycle.
)

There's still days. A moon comes up and goes down. Just no sun or sunlight. ( so there are days, just not an obvious difference between morning and night. )

I can't give you specifics, I'm afraid. All that I know about this is second hand. ( Matt makes a gesture at his sunglasses, hopefully implying without saying that he isn't wearing them as a fashion statement. )
therewillbeorder: ([14])

[personal profile] therewillbeorder 2019-11-16 08:52 pm (UTC)(link)
[He had seen planets that had been expelled from their star system and wandering the galaxy alone. He had never heard of one being capable of sustaining life without a star nearby, however.]

Interesting. I've never heard of a planet without a nearby star that had life on it. Though I suppose the galaxy is a big place and anything is possible.

[He glanced at Matt when he gestured at the sunglasses, catching on.] How do other people see what they're doing here then? The lantern hardly seems sufficient.
catholicisms: (25)

[personal profile] catholicisms 2019-11-17 12:53 am (UTC)(link)
( it IS extremely curious how life persists on this planet without a sun. Matt is not the person to explain the science of that one... if it even is science. how do you like magic, Hux? because that's an often accepted explanation around here. )

I couldn't guess how it works. There's a doctor around that might have more to say on the matter, if you're interested in asking. Goes by Ingram, you can contact him through your device.

( as for how other people see... ) There's torches, available at the bonfire. You can talk to the attendant to get one if you need one, they offer a little more light than a lantern alone.
therewillbeorder: ([14])

[personal profile] therewillbeorder 2019-11-18 01:27 am (UTC)(link)
Ingram...I'll make note of that, thank you.

[Hux looked ahead, seeing the dark outline of the village ahead. It seemed so small, nothing like he pictured he would be after he died. And he was cold, his overcoat heavy with water.]

That's good. What other resources are there available? Just what the ferry brings in?
catholicisms: (22)

[personal profile] catholicisms 2019-11-22 02:37 am (UTC)(link)
So far. I've heard talk of a garden, though it hasn't been long enough to see much out of the project.

( Matt hopes it works. there's frequent food insecurity in Beacon, at least twice in the few months he's been here. of course, now that the ferry came stocked to the gills, hopefully they can organize a ration to prevent lack of resources in the future months. )

There's relics of the civilization out there in the dark somewhere. On occasion people find and bring back something useful. Though not consistently enough to rely on it, I'm afraid.