worthallthis (
worthallthis) wrote in
logsinthenight2019-10-23 12:51 pm
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Entry tags:
Making the Rounds [Closed prompts + Wildcard OTA]
characters: Bucky and Various (Closed prompts + Wildcard OTA)
location: Around Beacon
date/time: October 19 - 29
content: Catch-all for Bucky stuff
warnings: Just the usual occasional disassociation, swearing, and bickering with himself
I. Closed to Matt
The Soldier stops by the general store once a week to check the level of supplies and, on rare occasions, actually pick something up that someone in the house needs. The remains of the costumes are still strewn about, some on display, some just a mess in the boxes. The Soldier eyes them thoughtfully, something prodding at the back of its brain about scraps and raw materials, but fuck if it can work out what to do with that.
So it's there, picking restlessly at costumes with all the metal-scent and quiet mechanical arm-noises that entails, when Matt comes in.
II. Closed to Daylight
The Soldier has more than once spied Daylight visiting with spirits, and, thinking about its own spirit-friend, approached (somewhat nervously) to offer to see if any of Daylight's friends know Morse Code, in order to perhaps translate more phrases in their musical language to something the residents of Beacon can be taught to understand.
So here it is, following Daylight to the woods, bearing a pot of coffee securely in its metal hand (which can't feel the heat of the pot as "pain") and a bunch of very small cups and dishes it scrounged up, to see if these spirits appreciate its favorite drink. Always best to bring a little peace offering when planning to ask anyone to work on something, right?
III. Closed to Aziraphale
It takes a while to work up the bravery to come to Aziraphale with the request. But the Sergeant swore up and down that Aziraphale had offered, and seemed earnest about it. Seemed like he wouldn't mess with anything they didn't want him to. Like he would be polite and helpful and above all careful.
So one day when Crowley is out of the house and Aziraphale is finishing puttering around the kitchen, the Soldier sidles up a little and says, carefully not actually looking at him, "The Sergeant said. You could see happy memories."
Sucks to have the actual Soldier back, in some ways, don't it, Aziraphale?
IV. Closed to Bruce
There are a lot of odd people around Beacon, for a given value of "odd". Some of them are odd because they aren't human, or have obvious trauma, or particular reasons that they're obvious about telegraphing. The sneaky young man who avoids contact most of the time and visits the general store and Invincible when he seems to think no one else will be around doesn't fit into any of those categories. He hides and avoids people, he moves like he's more well-trained than he should be, and the Soldier is having a hard time pinning down just how old he actually is. He reminds it a little of Eleven, which makes it worry.
So the Soldier keeps a distant eye on him for a few days, or tries to. Occasionally it loses track, but always manages to pick it up again eventually. At least it does work out where the young man is staying, so it waits outside one late morning (ish; for a given value of "morning" in a place with no sun) to intercept him on his way out for the "day" at the time he usually appears. It doesn't do casual well, so it's just sitting on a tree stump within view, obviously waiting and watching the door.
V. Wildcard!
Got something you wanna say to the Soldier? Want to come to one of its classes at the gym? Got some other idea based on his daily routine? Just hit me up here!
location: Around Beacon
date/time: October 19 - 29
content: Catch-all for Bucky stuff
warnings: Just the usual occasional disassociation, swearing, and bickering with himself
I. Closed to Matt
The Soldier stops by the general store once a week to check the level of supplies and, on rare occasions, actually pick something up that someone in the house needs. The remains of the costumes are still strewn about, some on display, some just a mess in the boxes. The Soldier eyes them thoughtfully, something prodding at the back of its brain about scraps and raw materials, but fuck if it can work out what to do with that.
So it's there, picking restlessly at costumes with all the metal-scent and quiet mechanical arm-noises that entails, when Matt comes in.
II. Closed to Daylight
The Soldier has more than once spied Daylight visiting with spirits, and, thinking about its own spirit-friend, approached (somewhat nervously) to offer to see if any of Daylight's friends know Morse Code, in order to perhaps translate more phrases in their musical language to something the residents of Beacon can be taught to understand.
So here it is, following Daylight to the woods, bearing a pot of coffee securely in its metal hand (which can't feel the heat of the pot as "pain") and a bunch of very small cups and dishes it scrounged up, to see if these spirits appreciate its favorite drink. Always best to bring a little peace offering when planning to ask anyone to work on something, right?
III. Closed to Aziraphale
It takes a while to work up the bravery to come to Aziraphale with the request. But the Sergeant swore up and down that Aziraphale had offered, and seemed earnest about it. Seemed like he wouldn't mess with anything they didn't want him to. Like he would be polite and helpful and above all careful.
So one day when Crowley is out of the house and Aziraphale is finishing puttering around the kitchen, the Soldier sidles up a little and says, carefully not actually looking at him, "The Sergeant said. You could see happy memories."
Sucks to have the actual Soldier back, in some ways, don't it, Aziraphale?
IV. Closed to Bruce
There are a lot of odd people around Beacon, for a given value of "odd". Some of them are odd because they aren't human, or have obvious trauma, or particular reasons that they're obvious about telegraphing. The sneaky young man who avoids contact most of the time and visits the general store and Invincible when he seems to think no one else will be around doesn't fit into any of those categories. He hides and avoids people, he moves like he's more well-trained than he should be, and the Soldier is having a hard time pinning down just how old he actually is. He reminds it a little of Eleven, which makes it worry.
So the Soldier keeps a distant eye on him for a few days, or tries to. Occasionally it loses track, but always manages to pick it up again eventually. At least it does work out where the young man is staying, so it waits outside one late morning (ish; for a given value of "morning" in a place with no sun) to intercept him on his way out for the "day" at the time he usually appears. It doesn't do casual well, so it's just sitting on a tree stump within view, obviously waiting and watching the door.
V. Wildcard!
Got something you wanna say to the Soldier? Want to come to one of its classes at the gym? Got some other idea based on his daily routine? Just hit me up here!
no subject
The surface level of of the Soldier's brain is mostly made up of observations. It is always observing everything around it, watching others closely for signs of their mood and intentions, listening to more than most humans would hear, keeping slivers of attention on all potential exits-- not so intensively at the moment, but in general, it's still there in the background. A lot of its attention is currently focused on Aziraphale, current observations of him clouded by an only partially-remembered impression of another "technician", an actual doctor. There's no name, but the image is clear. That's not a happy association, not a bright memory.
(Is that him? Shit, can he hear me?)
That's the Sergeant's voice, all Brooklyn, near the surface as well. There's no real visual aspect to him, just kind of a disembodied voice.
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He follows the glimmer of light, faint and trying to make it stronger, bring it to the forefront. He won't know what it is until they get there together, but he weaves through the memories, trying not to touch anything that looks dark.
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Well, if they wanted to prove to someone that the Sergeant was there all the time, having them literally poking around in their brain is one way to do it.
Most of the memories are new, with only a few showing signs of being actually older than the Soldier's arrival in Beacon. There are positive memories from Beacon, but that's not what they're looking for. The glimmer of older positive memories is behind the mental, metaphorical version of an electrified fence and a field of ice. The Soldier can't get past it, not on purpose, because it can't see it. But there are holes in the "fence" here and there that Aziraphale, from the outside, can see and take advantage of.
Much of what's beyond the barrier is dark, still, too. Aziraphale will have to wade through a lot of torture, murder, and fear to get to something that shines bright. The Soldier can only sense echoes of what he's doing, now, stuck on the other side of the "fence" made by constant wipes and the near-death of cryofreeze. Whatever Aziraphale finds, he'll have to literally bring it back.
Take your pick of peaceful moments from the war, Aziraphale... or anything from Brooklyn. Even the bad times in Brooklyn are lit with a glow of love.
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It takes him awhile to latch onto a memory but he does so like a crane game, pulling onto it and trying to pull it forth, trying to avoid everything else around it.
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The memory unfolds as soon as he crosses into the part of the mind the Soldier can actually inhabit, filling the space with a hot afternoon out on a fire escape in Brooklyn, outside a shared tenement apartment.
It's late in the day, after a long morning and afternoon of work down on the docks, and it's too hot and stuffy for Steve to stay inside and still breathe properly. So here they are. He's soaking up the sun and relaxing, listening to the sounds of the city below, and the scratching sound of pencil on paper from Steve drawing next to him. Everything is calm and lazy, comfortable and even happy.
He opens his eyes halfway against the glare and rolls his head to one side, taking in the sight of his favorite person, head bent over the notebook, expression intent on whatever he's working on, and all of him fucking adorable. Steve looks up from his work, catches him watching, and smiles. It's a smile like sunrise, and brings one like it out on his own face, before he shuts his eyes again and decides to take a nap, tugging his cap down over his eyes. Everything's as it should be.
The Soldier sits back hard on its ass, blinking blankly at nothing for a long moment while it integrates that into the rest of its brain. "Fuck," it says softly.
no subject
He doesn't know who Steve Rogers is - even if he had known anything about superheroes and caught a passing resemblance, he never would have guessed it from looking at the slight man scratching away at paper.
Finally, when it's settled, he looks back at Soldier. "Are you alright?" he asks. "Do you know who that was?" Because you love him, he doesn't say. And you miss him terribly.
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"He is very special. Do you remember what he was drawing?" he asks. "Do you think you'd like to see it?"
He tries to offer a reassuring smile.
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"I think. It was. The city. Or the fire escape. He was always... he drew what he saw. I think." That feels like part of the memory, somehow. The knowledge of what Steve usually drew, so there hadn't been any curiosity to look at what he was drawing now.
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But he wonders if Soldier remembers more of the man now that he's come forward in memory. "Can you tell me more about Steve?"
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It shuts its eyes at the additional question, putting aside the pointless longing, trying to think. "He was. Sick. A lot. They were outside because being inside when it was too hot made his. Lungs? His lungs act up. Stop working right." There's something familiar about that face, but for the moment the Soldier can't place how. Probably the echo of other memories. If they were... friends... if they lived together, then surely there's more memories.
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"Did he get better?" Aziraphale asks. "Don't quite think New York is good on anyone's lungs," he adds. It's not a judgment, a lot of people stay in their homes because they can't pick up and go elsewhere. Lord knows that Aziraphale has stayed in London through some questionable times even when he had a choice, but even in the sunlight and happy Steve had looked frail, and less than half the size of his friend.
Though he sees now how it was so easy to reprogram Soldier to be protective. Wasn't a far stretch.
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"I don't know." The Soldier shakes its head slowly. "These memories... they don't come with. Much extra information. Just whatever was immediate. Sometimes a sense of things around it, but... not much. The Sergeant's told me it was the war with the Nazis, with HYDRA, but not the year. The malfunction with Scarlett told me about Widows and the Red Room where they were trained, but not how they controlled me without the Chair." It shrugs helplessly. There's not a lot it can do about what information comes, and what doesn't.
And honestly, after the war itself, most of the programming wasn't a stretch. Take the best designated marksman in one of the best units in the army and point him at different targets... it was the loyalties and temperament that had needed changing, less than the skillset.
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"If you want, I could try finding another one," he says. It seems that this blond man, the frail one, might be a key to unlocking all the nice things tucked away behind the veneer. Everything else-- time, the scientists, the handlers, everything about his own identity is negative or unsure or sad. Only Steve is solid.
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Because each memory is a threat, too. Something that might reveal a name. A real life, as an actual person. A family. A bunch of people probably all dead, now, if the Soldier really is as old as they think.
But that feeling. It still wants to feel it again. So after wrestling for a long moment, it finally says, "Maybe one more. If it isn't hard for you."
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No, Aziraphale would bring that all back for him in a second if he could. It seems cruel to steal someone's own humanity from them, taking away who they are fundamentally. "Do you need a break? Water, perhaps?"
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It was good to know, that he'd loved once, that he'd been loved once.
He finds another one, particularly bright, and clutches it gently underneath a proverbial arm, trying to pull it forward.
sorry that took so long, had to decide on another memory...
This memory unfolds equally as quickly, once exposed to the rest of the Soldier's mind. Inside a different small apartment, sitting in a tiny bathroom with a younger and even skinnier Steve sitting on the toilet seat, lip bleeding and eye starting to purple already.
He has the first aid kit out on the sink's counter, dabbing at the split lip with alcohol on a rag, eyeing bloodied knuckles and considering cleaning them up, too. "So why'd you start it, this time?"
"Why d'you always think I started it?"
"Because I know you, Stevie," he says with half a smile. Steve always starts the fights. He always has to finish them, and then patch Steve up after. Not that he minds, well, except for the whole "Steve bleeding" thing.
Steve grumbles something about bullies, like he usually does. Steve's like one of those angry terriers with a bone, except less cute and more wheezy. (Who's he kidding, Steve's cuter than a fuckin' terrier.) He wets a washcloth at the sink, managing to get a little cold water out of it, offers it to Steve. "C'mon, punk. Hold that on your eye."
Steve finally looks up, spots the blood on his own face, and his eyes go big and startled and all protective. Steve gets that look all the time, just not usually at him. It's a little different when it's turned full on a person, than when he's just seeing it pointed at some kid that needs defending. "You're bleeding!" Steve exclaims.
He deflects a little, vaguely embarrassed, putting fingers to the crusted cut over his eyebrow. "Yeah, but I'm a tough sunnovabitch, I can take a hit. Unlike you."
"It was Billy, wuddn't it, I'm gonna break his jaw next time." As if he could. Steve hops up, holding the washcloth to his eye at least, but pushes him down onto the seat next. "Your turn."
He sighs, as if annoyed, but lets him. Ain't that often Steve gets the chance to look after him, back; might as well give it to him. This time.
The alcohol to his brow stings, and he winces a little, and--
And as if summoned by the memory of pain, another scene leaps out of the blackness ti displace this one. Too much digging around in his brain did stir things up, and most of what's in there isn't good.
There's a surge of panic, and Aziraphale's mental presence gets launched right out before he can get more than a glimpse of a concrete lab ceiling with a pair of doctors bending over the Soldier, the sensation of sharp pain in its head, and the echo of a scream. The Soldier finds itself in a ball on the floor, metal arm wrapped over its head as if that might protect it from technicians that are probably long dead, now.
Still a successful escapade: two good memories against one bad one.
<3
He reaches out a physical hand to do so as well, concerned that he might have regressed from this. That would be the worst-case scenario, losing more of Soldier than he'd had previously.
It was one of the reasons he'd refused Crowley to do this before, and one of the reasons he couldn't just sit here and force Bucky to return. Or, the nameless being who happened to be the one talking to Steve in those memories.
"Soldier," he calls, softly.
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And flinches, remembering the last time this happened in the angel-slash-technician's presence. "Sorry. Sorry." Half-sure it must have hit someone again, not aware of what happened between the memories taking over and finding itself halfway across the room.
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He doesn't want to be touched, so Aziraphale gets up to make him some tea.
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"Yeah. Yeah, I'm okay. I've had worse memory malfunctions." The first dream with the stomach thing was worse, in the "more horrific" sense of being able to see its own organs. Aziraphale has apparently won enough sense of safety, when compared to actual technicians, that it shares: "They were doing surgery. On my fucking brain." It brings the flesh hand up to rub at the points of pain, still aching with the echo of it, but everything's whole.
And realized with a pang of actual, audible offense: "They shaved off all my hair." It may not be quite the vain thing that the Sergeant is, but the Soldier does take care of its hair. It's nice hair.
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So, watching Bucky get dissected on a table, which for all intents and purposes seemed clean, and which was attended by actual doctors, totally against his will, isn't the most shocking thing he's seen by a long shot.
And yet, the face he wears is sympathetic. Because of all these horrible things, Aziraphale has liked precisely zero of them. Even if they led to greater medical advances, even if humanity has done well for itself considering how many of them were treated as disposable.
"But your hair has returned," he says. "So let's focus on getting rid of your other scars, yes?"
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Still, the reminder makes it drop its hand and roll its shoulders inwards a little, looking back down at the ground. Other scars-- the ones inside, since outside the only scars it has are the ones around the join to the metal arm. How many of those does it even have, that no one can see except in its actions? Crowley said he knew how to undo programming, but he also said he'd never seen the kinds of things the Soldier had done to it. Even good memories aren't going to change the conditioned behaviors, nice though they are. Having actual friends can't stop it from not wanting to be a person.
So it wraps its arms around its knees and drops its forehead to them wearily. "I don't know if that's ever going to happen."
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