worthallthis (
worthallthis) wrote in
logsinthenight2019-10-23 12:51 pm
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Entry tags:
Making the Rounds [Closed prompts + Wildcard OTA]
characters: Bucky and Various (Closed prompts + Wildcard OTA)
location: Around Beacon
date/time: October 19 - 29
content: Catch-all for Bucky stuff
warnings: Just the usual occasional disassociation, swearing, and bickering with himself
I. Closed to Matt
The Soldier stops by the general store once a week to check the level of supplies and, on rare occasions, actually pick something up that someone in the house needs. The remains of the costumes are still strewn about, some on display, some just a mess in the boxes. The Soldier eyes them thoughtfully, something prodding at the back of its brain about scraps and raw materials, but fuck if it can work out what to do with that.
So it's there, picking restlessly at costumes with all the metal-scent and quiet mechanical arm-noises that entails, when Matt comes in.
II. Closed to Daylight
The Soldier has more than once spied Daylight visiting with spirits, and, thinking about its own spirit-friend, approached (somewhat nervously) to offer to see if any of Daylight's friends know Morse Code, in order to perhaps translate more phrases in their musical language to something the residents of Beacon can be taught to understand.
So here it is, following Daylight to the woods, bearing a pot of coffee securely in its metal hand (which can't feel the heat of the pot as "pain") and a bunch of very small cups and dishes it scrounged up, to see if these spirits appreciate its favorite drink. Always best to bring a little peace offering when planning to ask anyone to work on something, right?
III. Closed to Aziraphale
It takes a while to work up the bravery to come to Aziraphale with the request. But the Sergeant swore up and down that Aziraphale had offered, and seemed earnest about it. Seemed like he wouldn't mess with anything they didn't want him to. Like he would be polite and helpful and above all careful.
So one day when Crowley is out of the house and Aziraphale is finishing puttering around the kitchen, the Soldier sidles up a little and says, carefully not actually looking at him, "The Sergeant said. You could see happy memories."
Sucks to have the actual Soldier back, in some ways, don't it, Aziraphale?
IV. Closed to Bruce
There are a lot of odd people around Beacon, for a given value of "odd". Some of them are odd because they aren't human, or have obvious trauma, or particular reasons that they're obvious about telegraphing. The sneaky young man who avoids contact most of the time and visits the general store and Invincible when he seems to think no one else will be around doesn't fit into any of those categories. He hides and avoids people, he moves like he's more well-trained than he should be, and the Soldier is having a hard time pinning down just how old he actually is. He reminds it a little of Eleven, which makes it worry.
So the Soldier keeps a distant eye on him for a few days, or tries to. Occasionally it loses track, but always manages to pick it up again eventually. At least it does work out where the young man is staying, so it waits outside one late morning (ish; for a given value of "morning" in a place with no sun) to intercept him on his way out for the "day" at the time he usually appears. It doesn't do casual well, so it's just sitting on a tree stump within view, obviously waiting and watching the door.
V. Wildcard!
Got something you wanna say to the Soldier? Want to come to one of its classes at the gym? Got some other idea based on his daily routine? Just hit me up here!
location: Around Beacon
date/time: October 19 - 29
content: Catch-all for Bucky stuff
warnings: Just the usual occasional disassociation, swearing, and bickering with himself
I. Closed to Matt
The Soldier stops by the general store once a week to check the level of supplies and, on rare occasions, actually pick something up that someone in the house needs. The remains of the costumes are still strewn about, some on display, some just a mess in the boxes. The Soldier eyes them thoughtfully, something prodding at the back of its brain about scraps and raw materials, but fuck if it can work out what to do with that.
So it's there, picking restlessly at costumes with all the metal-scent and quiet mechanical arm-noises that entails, when Matt comes in.
II. Closed to Daylight
The Soldier has more than once spied Daylight visiting with spirits, and, thinking about its own spirit-friend, approached (somewhat nervously) to offer to see if any of Daylight's friends know Morse Code, in order to perhaps translate more phrases in their musical language to something the residents of Beacon can be taught to understand.
So here it is, following Daylight to the woods, bearing a pot of coffee securely in its metal hand (which can't feel the heat of the pot as "pain") and a bunch of very small cups and dishes it scrounged up, to see if these spirits appreciate its favorite drink. Always best to bring a little peace offering when planning to ask anyone to work on something, right?
III. Closed to Aziraphale
It takes a while to work up the bravery to come to Aziraphale with the request. But the Sergeant swore up and down that Aziraphale had offered, and seemed earnest about it. Seemed like he wouldn't mess with anything they didn't want him to. Like he would be polite and helpful and above all careful.
So one day when Crowley is out of the house and Aziraphale is finishing puttering around the kitchen, the Soldier sidles up a little and says, carefully not actually looking at him, "The Sergeant said. You could see happy memories."
Sucks to have the actual Soldier back, in some ways, don't it, Aziraphale?
IV. Closed to Bruce
There are a lot of odd people around Beacon, for a given value of "odd". Some of them are odd because they aren't human, or have obvious trauma, or particular reasons that they're obvious about telegraphing. The sneaky young man who avoids contact most of the time and visits the general store and Invincible when he seems to think no one else will be around doesn't fit into any of those categories. He hides and avoids people, he moves like he's more well-trained than he should be, and the Soldier is having a hard time pinning down just how old he actually is. He reminds it a little of Eleven, which makes it worry.
So the Soldier keeps a distant eye on him for a few days, or tries to. Occasionally it loses track, but always manages to pick it up again eventually. At least it does work out where the young man is staying, so it waits outside one late morning (ish; for a given value of "morning" in a place with no sun) to intercept him on his way out for the "day" at the time he usually appears. It doesn't do casual well, so it's just sitting on a tree stump within view, obviously waiting and watching the door.
V. Wildcard!
Got something you wanna say to the Soldier? Want to come to one of its classes at the gym? Got some other idea based on his daily routine? Just hit me up here!
( prompt ii. )
But he's not going to complain about company anytime soon. Especially not Soldat's company, seeing as how his presence most definitely saved Daylight from becoming mute or worse if his hallucinations had managed to get him. (His vocoder twitches, the recall fragment remembering the too real pain he felt. Thanks to both the hallucinations and his own actions. Ack...!)
While he quickly shakes his helm to shake the feelings off, he turns his attention to Soldat to ask an important question: "So- How do you want to do this? Do you have someone in mind that we can visit or do we just, you know, go through the usual circuit of mine?"
no subject
"I already know my friend can understand," it says. There's no Brooklyn in its voice today, unlike the time during the hallucinations, and its sentences are back to being relatively short and to the point. But it seems relatively calm, at least, beyond a vague sense of nerves at having taken this kind of initiative on someone else's time. "We should see if yours can."
no subject
If they could figure out if Flower Friend could understand them then that's a real step forward to forest spirits communication/relationship building.
"Um- Just a heads up- The friend we're going to right now? They're pretty shy." He recalls the first meeting he had with Flower Friend when Annie was still around. "Maybe it would help if you offered a gift to them? Show you're friendly?"
After saying that, Daylight's optics looked down at the collection of coffee and cups. "Whichever gift you prefer to give, of course." Flower Friend prefers the flowers they got from Daylight in his experience but never hurts to try something new.
no subject
It does take specific note of the "shy" part. "I can be quiet and calm and not scare them. I think. Are they big or small?"
no subject
"I think they're- I think they're tiny...?" He looks back down at Soldat, expression apologetic at the uncertainty of his answer. "They look, at the very least, fragile whenever I meet them. Thanks to all the flowers they wear on their frame, I'm not too sure though. Definitely skittish, especially when meeting new faces from my experience."
no subject
no subject
"-Hey buddy!" Daylight's winglets perk up as he jogs forward, confidently motioning for Soldat to meet the spirit Daylight has been so excited to meet:
The spirit is definitely smaller than Day and Bucky. Dainty too, seemingly more fragile than the pair. They're covered in fur and paper flowers - with some being Daylight's creations, evident by the random pops of colour that stems from Day's pastels - and sport a too big mask they need to constantly adjust, only given emphasis to the fragility.
The spirit looks to Day and Bucky with large, glowing eyes that show both trust and a measure of caution thanks to the presence of someone new.
no subject
The Soldier drops gracefully down to the forest floor, sitting cross-legged and setting the small collection of cups and the coffee pot down. Rather than pulling out a knife for the Morse, it uses one of the cups to tap our rhythmically on the metal arm: Hello do you understand this?