In the Night Moderators (
inthenightmods) wrote in
logsinthenight2019-07-01 03:29 am
Entry tags:
- !intro log,
- !npc,
- antimony price (pg),
- benjamin winters (mippins),
- billy russo (laws),
- brienne of tarth (hanna),
- carol danvers (caitlin),
- coraline li (jejune),
- daylight vis lornlit (melly),
- dick grayson (jin),
- gene hicks (roy),
- hanzo hasashi (abel),
- ignis scientia (helena),
- irwin wade (lauren),
- javert (rachel),
- jo harvelle (dee),
- jon snow (rachel),
- kara (anya),
- kuai liang (sydney),
- kyna midha (jenny),
- m.k. (shira),
- melisandre (mina),
- nathan drake (alex),
- noctis lucis caelum (anya),
- noob saibot (nyan),
- number five (z),
- peter parker (laura),
- pikachu (bee),
- rafe adler (sammo),
- rastus (mippins),
- raylan givens (bobby),
- riku (dubsey),
- rosalind lutece (kit),
- rosinante donquixote (lauren),
- shadow moon (kas),
- sora (marzi),
- vanitas (king),
- will ingram (leu)
INTRO LOG: JULY

INTRO LOG: JULY
IT'S HAPPENING AGAIN
characters: everyone.
location: the harbor, as well as the rest of town.
date/time: july 1-3.
content: beacon's newest batch of residents arrives on the ferry. winters, will, and rastus introduce themselves and explain the situation.
warnings: n/a.
welcome to beacon.
It's dim, and the room won't stop swaying, gently rocking you back and forth. A loud sound startles you fully awake, a deep, moaning call: a foghorn. As your eyes adjust, you note faint red light streaking through the room from a tiny, round window.
You've found yourself in a private room, lying on a bed. The last things you remember are the events that led up to your death. Beside you is a folded tablet and a lantern that glows steadily with a healthy flame.
You're on a ship. And that ship is docking.
Making your way to the deck, and eventually the pier, you find only moonlight to greet you, and a dark forest beyond. There are other people here, each with their own unique lantern, and many of them look just as lost as you are. On the ferry you've just disembarked from, the speaker system begins to play a song.
In the distance, across the waters of the lake, you can see the tall silhouette of a lighthouse, its red light slowly turning.•••
Winters and Will are waiting for you on the beach. Winters flags you down from where he's standing atop a large rock, surveying the gathering crowd. Will stands next to him, though he's monkeying with his tablet and looks rather bored. He barely looks up as Winters speaks:
"First thing's first: I'm sorry you're here. There's no easy way to break this news, so let's just get it over with, hm? You're dead. Or, ah, you've died. Call this the afterlife if you want, or don't if that ain't your thing, but point is, you're here 'cause you died. Those are the facts.
This world's dead, too. You've noticed by now it's pretty dark, yeah? That's 'cause there's no life here, not anymore. And that lantern you've got? That's your life, so to speak. The flame goes out, you die, and vice versa. Keep it close. Should be easy enough to remember on account of how the sun don't rise. You'll need something to see by.
This place is called Beacon, and that's Lake Red Jacket. Town's 'bout a mile down the road, and we've got a bonfire there, but that's the only other light you'll see in this place. Save for the moon and all, though the sky won't do you much good out in the woods. I'll let Rastus explain the bonfire to y'all.
Ah, right. I'm Ben Winters—Winters'll do—and this here's Will Ingr— What? For christ's sake, Dr. Will Ingram. Likes to think he's the brains of the operation, as you can see. If you've got questions about these tablets, he's your guy. Rastus tends to the fire, and you'll find him in town. He's married to his job in a way. And you may never've seen a person like him back wherever you came from, but don't make a big fuss over it. He's a nice fellow. Mind your manners.
The three of us are leftovers from past resets. We came here on that ferry just like you, but it's just us left now. 'Sides the Lighthouse Keeper, but it'll be a bit before you get to meet her. She's got control over the town, see, and if she ain't satisfied with a group's performance, they get the axe. Town gets reset. If she pulls a reset on you folks, a couple of you might end up like me and Will here, giving this speech to the next crop."
The red beam of the lighthouse pulses over the group, over the trees. Winters glances up to watch it swing out over the bay.
"But don't hold it against her. Ain't her fault we're in this mess, and we've all got a job to do, including you.
For now, concentrate on accepting your lot, yeah? We're here to answer your questions, but we ain't gonna tell you all there is to know just yet. Some things are best learned on your own, and some of it we just don't want to saddle you with yet. There's a limit to how long we can stay here safely, that's true, but thing is, we do got time. Time enough to play this smart. Do better than the folks before us did. Settle in, make peace, explore a bit if you're up for it. Use these first couple weeks to come to grips. You ain't gonna be any good to the town if you don't sort yourself out before worrying about what comes next.
So listen up: You're dead. You died. Whatever your old life was, it's done now. None of us can go back, so all we've got is forward. Welcome to Beacon. Could be worse, yeah?"
ooc.
Hey there, wonderful players, and welcome to In the Night! For this intro log, all three NPCs will be available for chatting with, whether your character wants to make casual conversation or ask questions about all this. The headers on each NPC toplevel are there for easy reference as to what each of them are responsible for, but you're welcome to go to any NPC for whatever reason. You're welcome to assume your character has overheard any NPC conversation to learn more about the game. After the NPC threads have died down, we'll compile the info learned ICly and add it to the game history page. If your character would contribute something specific to the game history records, let us know!

DELIVERIES
The following packages can be found in the cargo hold:
- The monthly store restock
| QUICKNAV | |||
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[She says...without un-blocking the door.]
Put your handprint next to mine, first! Everybody will know this is our special house, because it has the red door!
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But he also doesn't really want to get paint all over himself. She can paint the door all she wants, that can be her thing. So he kneels down, closer to her level, and holds his hand out, fingers spread wide, a few inches over the top of the open paint can.]
Dunno, I think my hand's too big. Sorry.
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[She looks horribly, terribly disappointed.]
Then the door won't look nearly as special...
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Well, maybe I can...
[What a revelation, as he curls his hand into a fist and sinks it into the paint. That is not a pleasant feeling, really. It's cold and slick and not. great. But he's apparently cursed to feel sentimental toward her out of regret for the others, so what's done is done. He squeezes his hand back out of the can, then presses a very large red handprint next to hers.]
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[He's a genius! She jumps up and down in delight as his gargantuan handprint settles beside her, and then, mercifully, moves herself and the bucket out of his way.]
I think it looks so pretty. Red is the prettiest color!
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Yeah? I like red too. Here, I'll come back in just a minute.
[With his entry unobstructed, he steps through the door - banging his head yet again on the doorframe as he enters, which sends him straight back down to the floor and it's only by sheer luck he doesn't knock her bucket over in the process. But he shakes off the fall and rolls to his feet, goes to wash his hands of paint, and then slings his bag of belongings off onto the mattress. That done, he comes back to join her and just sits in the hallway, blocking it more effectively than she ever had.]
Where'd you find that paint?
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[It's an automatic exclamation as her very tall friend goes tumbling down...but then he's back on his feet again so it's fine?! Mary waits patiently for his return, because she's a very well-mannered young lady, and then beams.]
At the general store! I wanted...I wanted something less messy, but I'll have to ask Mister Birdie--I mean Rastus.
[He will probably not give her crayons if she calls him a bird.]
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[Which earns itself a bitter chuckle because hell no he's not using the last of his eyeliner to draw a crude map, that's just a tragic waste.]
no subject
[But she, too, mourns the loss of his makeup.]
Do you think you'll get more soon? I like it when you put colors on your face!
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[Sure, why not, the kid can help him with a map. Probably a good thing for her to learn to do anyway, she's old enough to figure out some practical skills. They'll all have to pull their weight one way or another while they're here.]
Oh, I've still got some in my bag over there. I'm just not wearing any right now. You like it though, huh?
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[If it's something he's saving, something he treasures, then it must make him happy, she's sure of it. It's good to have things that you love, because it keeps your heart from getting sad.]
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[Or pretty. Look, sometimes a ginormous dude just wants to look pretty too, all right? But it's also not that unusual back home for guys to wear lipstick and eyeliner and sometimes more than that. Like the height differences, he's finding how plain most of these people are a little surprising.]
You want to try some?
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[Even though it's his? Isn't it too special?]
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[Apparently he shouldn't have just sat right down so quickly. He pushes himself back up and steps into the room to pull the kit out of his bag, and then sits cross-legged on a mattress. The set is barebones, of course - just the colors he'd needed, and a few others for fun or for disguises.]
Go wash that paint off and then I'll help you put some on.
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It reminds her of something.
But then it's gone, and she turns off the water and dries her hands to come back and sit with Rosi. She can barely contain her excitement.]
Make me look as cool and as pretty as you!
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Too late now, so Mary gets to benefit from his guilt. He pulls out the eyeliner pencil to start with, and reaches to cup her cheek to keep her face still - though it's more like the entire side of her head, given the size difference between them.]
This is going to feel funny, so try and keep still for me, all right?
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[She keeps as still as she can. It's a bit easier with his giant-handed support, but her feet definitely tap and wiggle in her poorly-contained excitement. It's all she can do not to chatter away at him during his work, too.]
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Here, tell me what you think.
[There's a little mirror in the kit for when he has to do touch-ups on the go and he hands it to her.]
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It's perfect.
[She's a flower, a flower with red and pink petals. Nice flowers, real flowers.]
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Glad you like it. I think I'll see if Rastus can get me a few more colors when he brings in the next shipment of supplies. If I had green, you could have a couple leaves with those flowers too.
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[Imagining it, she flops over onto her back and raises her palms up to the sky.]
Like...matching! I've never matched with anybody before. I've always been different.
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[Nope, he's not going to wear matching makeup with some child he barely knows, even if she's sweet and lonely and probably in need of some looking after. Whatever design he settles on, if he chooses one at all, should be something unique. Or it'll just change daily, depending on his mood. Who knows.]
Nothing wrong with being different. It's the different stuff that's important. Makes you you and not someone else.
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Really?
[She turns onto her side to look at him better.]
I thought what was different about me...is what made me alone. It's okay to be different...and to be me?
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[And she likes him, apparently, so it's the first comparison that jumps to mind. It's not one he'd normally otherwise be very fond of, for he too prefers to emphasize how he's like the rest. Unity, equality, humanity. All those good things. Independence is a recent discovery in his life but he's grown to value it.]
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[That, she has no arguments for. And thinking that it could mean the same for her fills her with a strange feeling of warmth that sets her to happy giggling.]
Different and special and special and different!
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