In the Night Moderators (
inthenightmods) wrote in
logsinthenight2019-07-01 03:29 am
Entry tags:
- !intro log,
- !npc,
- antimony price (pg),
- benjamin winters (mippins),
- billy russo (laws),
- brienne of tarth (hanna),
- carol danvers (caitlin),
- coraline li (jejune),
- daylight vis lornlit (melly),
- dick grayson (jin),
- gene hicks (roy),
- hanzo hasashi (abel),
- ignis scientia (helena),
- irwin wade (lauren),
- javert (rachel),
- jo harvelle (dee),
- jon snow (rachel),
- kara (anya),
- kuai liang (sydney),
- kyna midha (jenny),
- m.k. (shira),
- melisandre (mina),
- nathan drake (alex),
- noctis lucis caelum (anya),
- noob saibot (nyan),
- number five (z),
- peter parker (laura),
- pikachu (bee),
- rafe adler (sammo),
- rastus (mippins),
- raylan givens (bobby),
- riku (dubsey),
- rosalind lutece (kit),
- rosinante donquixote (lauren),
- shadow moon (kas),
- sora (marzi),
- vanitas (king),
- will ingram (leu)
INTRO LOG: JULY

INTRO LOG: JULY
IT'S HAPPENING AGAIN
characters: everyone.
location: the harbor, as well as the rest of town.
date/time: july 1-3.
content: beacon's newest batch of residents arrives on the ferry. winters, will, and rastus introduce themselves and explain the situation.
warnings: n/a.
welcome to beacon.
It's dim, and the room won't stop swaying, gently rocking you back and forth. A loud sound startles you fully awake, a deep, moaning call: a foghorn. As your eyes adjust, you note faint red light streaking through the room from a tiny, round window.
You've found yourself in a private room, lying on a bed. The last things you remember are the events that led up to your death. Beside you is a folded tablet and a lantern that glows steadily with a healthy flame.
You're on a ship. And that ship is docking.
Making your way to the deck, and eventually the pier, you find only moonlight to greet you, and a dark forest beyond. There are other people here, each with their own unique lantern, and many of them look just as lost as you are. On the ferry you've just disembarked from, the speaker system begins to play a song.
In the distance, across the waters of the lake, you can see the tall silhouette of a lighthouse, its red light slowly turning.•••
Winters and Will are waiting for you on the beach. Winters flags you down from where he's standing atop a large rock, surveying the gathering crowd. Will stands next to him, though he's monkeying with his tablet and looks rather bored. He barely looks up as Winters speaks:
"First thing's first: I'm sorry you're here. There's no easy way to break this news, so let's just get it over with, hm? You're dead. Or, ah, you've died. Call this the afterlife if you want, or don't if that ain't your thing, but point is, you're here 'cause you died. Those are the facts.
This world's dead, too. You've noticed by now it's pretty dark, yeah? That's 'cause there's no life here, not anymore. And that lantern you've got? That's your life, so to speak. The flame goes out, you die, and vice versa. Keep it close. Should be easy enough to remember on account of how the sun don't rise. You'll need something to see by.
This place is called Beacon, and that's Lake Red Jacket. Town's 'bout a mile down the road, and we've got a bonfire there, but that's the only other light you'll see in this place. Save for the moon and all, though the sky won't do you much good out in the woods. I'll let Rastus explain the bonfire to y'all.
Ah, right. I'm Ben Winters—Winters'll do—and this here's Will Ingr— What? For christ's sake, Dr. Will Ingram. Likes to think he's the brains of the operation, as you can see. If you've got questions about these tablets, he's your guy. Rastus tends to the fire, and you'll find him in town. He's married to his job in a way. And you may never've seen a person like him back wherever you came from, but don't make a big fuss over it. He's a nice fellow. Mind your manners.
The three of us are leftovers from past resets. We came here on that ferry just like you, but it's just us left now. 'Sides the Lighthouse Keeper, but it'll be a bit before you get to meet her. She's got control over the town, see, and if she ain't satisfied with a group's performance, they get the axe. Town gets reset. If she pulls a reset on you folks, a couple of you might end up like me and Will here, giving this speech to the next crop."
The red beam of the lighthouse pulses over the group, over the trees. Winters glances up to watch it swing out over the bay.
"But don't hold it against her. Ain't her fault we're in this mess, and we've all got a job to do, including you.
For now, concentrate on accepting your lot, yeah? We're here to answer your questions, but we ain't gonna tell you all there is to know just yet. Some things are best learned on your own, and some of it we just don't want to saddle you with yet. There's a limit to how long we can stay here safely, that's true, but thing is, we do got time. Time enough to play this smart. Do better than the folks before us did. Settle in, make peace, explore a bit if you're up for it. Use these first couple weeks to come to grips. You ain't gonna be any good to the town if you don't sort yourself out before worrying about what comes next.
So listen up: You're dead. You died. Whatever your old life was, it's done now. None of us can go back, so all we've got is forward. Welcome to Beacon. Could be worse, yeah?"
ooc.
Hey there, wonderful players, and welcome to In the Night! For this intro log, all three NPCs will be available for chatting with, whether your character wants to make casual conversation or ask questions about all this. The headers on each NPC toplevel are there for easy reference as to what each of them are responsible for, but you're welcome to go to any NPC for whatever reason. You're welcome to assume your character has overheard any NPC conversation to learn more about the game. After the NPC threads have died down, we'll compile the info learned ICly and add it to the game history page. If your character would contribute something specific to the game history records, let us know!

DELIVERIES
The following packages can be found in the cargo hold:
- The monthly store restock
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no subject
Because you didn't fail me.
[It's that simple.
Noctis always, always did everything that was asked of him, and more. But his fate didn't let him go further than that. It's that simple. At least to Ignis.]
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And now who was even left? Gladio. And with the way their luck was going he was liable to come bursting through the door any minute.
He wants to argue it. To say what he's feeling. That he did. That he failed and that's why they're all here. But he pushes it down instead, keeping it inside. Ignis didn't deserve to have the weight of his guilt piled onto his shoulders.]
If you say so, Iggy.
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To make him realize that sharing the burdens he has is alright. That he will always be there to catch him when he trips and stumbles.
Back around the bonfire, it was Noctis that sought out that hug from him. This time, Ignis takes a step closer and wraps his hands around Noct's shoulders, pulling him into a hug.]
I know so.
[Maybe a too smartass remark for the mood they are in, but maybe it will make Noct roll his eyes at him at least, for trying to sound like wise, old hermit.]
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But it hadn't. He'd taken Ignis down with him. Had taken Luna. And then Prompto had followed. Just like he always had.
He needs that hug. He'll never admit how much. But his arms wrap around Ignis' waist, head coming to rest on his chest, and he just rest there for a moment.
When he finally pulls away he looks like he feels better. There's even a small smile.]
Thanks, Iggy. I know you've always got my back.
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If anyone was reckless, it was Ignis. One could argue he did his best in the given situation but... did he really? Was there really no other way? He finds himself thinking about it when he's alone but- he'd rather focus on things that are now than the "what if"s.
He lets Noct remain in his embrace as long as he needs it, hand running up and down his back, hoping to offer some comfort.]
Mmm. If it ever slips your mind, I'll be around to remind you. [Ignis offers a small smile back.]
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Maybe there'd truly been no other way other than for him to fight her in order to gain her blessing. To prove himself worthy of her. But the entire ordeal had gotten so wildly out of control that still felt like a nightmare instead of something he had actually lived.
He still expected to turn around and find Luna. She was supposed to be there with him, wasn't she? Ever at his side. A king and his oracle.
But she wasn't. Probably because she had gone somewhere else.]
Sure you wanna sign up for that? My memories pretty short sometimes.
no subject
[It's what he always did and what he will continue to do, duty or no. It's just how Ignis is and just how much Noctis is important to him. From the most mundane things to really though moments- Ignis is determined to stay by Noctis, as long as Noctis needs him.
He gives Noct a smile.]
Which means, you are going to be stuck with your nagging advisor for a long while.