A pleasure, Rosinante. Yes, I do think it would be best to have another rendezvous point. There is quite a distance between locations, and time is always short when it comes to things like emergencies.
[ eliot eyes the cigarette with some envy. he does have a pack of his own, but with the fact there's not a regular supply available, he's been saving up for when he's in dire straights. so probably next tuesday. ]
Magic is the key to most things in Fillory. Wards and enchantments. There's a lot that can be done with them. Placing alerts along a perimeter, for example. Or setting simple traps for uninvited guests. While anything powerful would require constant attending by a magician to uphold, the only real limit to how simple magic can be used is cunning. Solutions can be configured any number of ways and aren't always the obvious choice.
...though, mind you, anything pertaining to light is, as with all other things here, not as straightforward as we'd wish it to be.
no subject
[ eliot eyes the cigarette with some envy. he does have a pack of his own, but with the fact there's not a regular supply available, he's been saving up for when he's in dire straights. so probably next tuesday. ]
Magic is the key to most things in Fillory. Wards and enchantments. There's a lot that can be done with them. Placing alerts along a perimeter, for example. Or setting simple traps for uninvited guests. While anything powerful would require constant attending by a magician to uphold, the only real limit to how simple magic can be used is cunning. Solutions can be configured any number of ways and aren't always the obvious choice.
...though, mind you, anything pertaining to light is, as with all other things here, not as straightforward as we'd wish it to be.