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inthenightmods) wrote in
logsinthenight2019-08-18 05:06 pm
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EVENT LOG: DO YOU REALIZE? PART TWO

EVENT LOG:
DO YOU REALIZE? PART TWO
characters: everyone.
location: Bonfire Square.
date/time: August 18-19.
content: the party takes a turn for the worst.
warnings: violence, gore, character death.
"but if your lantern's too banged up to fix, you ain't coming back."
Late on Saturday evening, just as the party's hitting its stride for the night, the foghorn sounds. It's a frantic blaring, the deep, hollow bellows of the horn echoing over the trees in some approximation of a song, impossible not to hear from wherever you might be lingering this evening.
It captures the attention of the forest spirits, first and foremost. They drop whatever they're up to as soon as the first note strikes the air, and they listen. You listen, too, though any sense of understanding is lost on you. One thing is clear, though: the time for distraction is over.•••
The tone of the party has changed, and not for the better. Before, the forest spirits at least seemed to be enjoying themselves, feasting and dancing, wobbling around and entertaining themselves. Now...
Now, the atmosphere has changed. There's tension thrumming through the air.
One's head snaps to the side sharply, focusing on something unseen in the forest. A few moments later, and others do the same: bodies locked in place, limbs frozen, they stare at something out into the darkness. Can you see it? Maybe. Maybe there's something out there... and maybe you'd better not attract its attention. Two pinpoints of green light, glimmering though no light manages to reach its body. It doesn't move, and neither do the spirits in town, but perhaps it's best not to disturb them.
A few aren't so calm. Mouths dropping open, the noises they emit range from low urgent clicks to desperate howls, but all give off a deep feeling of anxiety. Fear, verging into terror, claws digging into dirt and spirits skittering madly over buildings, limbs snapping erratically, the path of their movements understood only to themselves. They don't lash out at others, not yet— but there's a frantic energy to their movements which suggests something is wrong.
Good thing you're disguised as a spirit, isn't it? Although if you haven't gotten to that station yet, rotten luck. Maybe you better get to hiding, because right now it seems like the spirits aren't so keen on things that don't belong.•••
Ah, but after that initial panic, the foghorn abruptly goes quiet. The lighthouse beam shuts off, too. The thing with the green eyes vanishes, and most of the other forest spirits have already fled or are still stuck frozen in town, but it's now that the others attack. Apparently not all of the spirits were won over by the party's attempt at diplomacy.
The hostile spirits attack with abandon, and can't be reasoned with. The only way to stop them is to kill them or detain them, although you could just wait it out and hope they move on soon. In any case, how you deal with the spirits is up to you. Feel free to NPC them in your own threads if you'd like to fight them or attempt to interact with the frozen ones, though the fighting spirits will continue to fight until dispatched and the frozen spirits won't snap out of it no matter what you do.
As far as what the expedition teams are up to, that's up to them. All expedition teams including the team that's with Winters are able to make it back to town to witness the chaos. What happened out at the lighthouse, though? The Winters crew will be sure to let you all know... soon.
And if you'd like to go after the spirit with the green eyes? Well, go ahead, but do so at your own risk.
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this is perfect!!
[ he really isn't and he hates himself for coming so close to lying. especially towards coraline of all people. he tries to tell himself that he's okay, really, but he can feel his optics flicker from exhaustion; the worrying glitter of his optics match the unsteady canter of his lantern. and he can tell his grip on his lantern is getting more... loose is the best word, he supposes. less reliable? let's go with that.
daylight wants to say something now but then he stops and ends up staying stock still. his winglets flares up high and wide as if assessing the situation then they shoot down. the winglets drawback tight as they'll allow themselves to be behind his frame.
as if trying to hide from danger. ]
Did- [ he hates himself for saying this but, ] Did you hear that? That growl?
[ because... it sounds way too close for comfort.
no subject
[ She’s kind of bluffing here considering she has no idea how robot respiration even works. But it’s way different from normal so… she’s liking her chances here. Indeed, she’s about to consider her breakdown of all the ways Daylight clearly Is Not Okay when she notices that he’s… still. Like super still. Like I’m trying to hide still.
Oh god.
She shakes her head at his question before stretching her senses, trying to detect anything new. There’s nothing for the longest time, and she nearly tells Daylight all clear when she feels it. Something distinctively nonhuman, circling close enough for her to “see” it. In short, too close for comfort indeed.
Slowly, she points into the forest, at a particularly thick patch of vegetation. Around her, the shadows start to seethe, her nervousness made
metaphysical. ]HELLO.... IT"S ME......
[ daylight's sheepishness stops short thanks to coraline's sudden stillness and, later, at her pointing towards a certain direction after a few tense seconds/minutes/whatever has passed them by.
he stills himself, trying to see into the darkness. but he finally hears that something is... whining nearby. combined with the situation they're in, daylight can feel his spark stutter in concern while his winglets hike up in shock. ]
Someone must be in trouble. We have to go help them, Coraline.
[ that's daylight's immediate thought and response, already turning to the direction of the thicket. ] We have to. What if its someone hurt?
HENLO ITS ALSO ME
[ She whispers frantically, trying to tug him back even as her own eyes turn to the same thicket. Because… what if? Even if it is a trap, someone could be hurt and acting as bait in there. It’s much too far for her to be sure though. Maybe if she… crept closer? After all, she theoretically has more of an advantage in the dark than Daylight does. ]
I can go check it out. You stay here.
[ She says, tone pleading because she knows Daylight enough to know that he’s going to try to go on his own or come along. And he’s too valuable to lose. This nigh literal light in the Darkness of this town. ]
You just stay here and rest for a sec.