sweet as cherry pie. (the school.) [ when lorem wakes up, her head is hurting like something had crushed it and her current circumstances do not help: the too dark enviornment. the deep red glow of a lantern right next to her crumpled form. the contrasting bright blue glow of a tablet next to said lantern.
... and something offering her a slice of questionable cherry pie, all but shoving it under her nose. at least it's still edible upon taking a polite bite of it so the... host(?) lets her have some personal space again.
while she eats the pie and strange little meat lumps(?) offered on a tray that she brings with her, lorem takes the chance to explore her new surroundings of this... school she's in. this is certainly not dust tumbles, with how cold and wet it is compared to the dry and arid climate she's grown accustomed too. with her .comm device not working at full capacity and with no idea where she is, what does she do first...?
she's ruminating on this problem when she hears/realises something or someone is right behind her. much too close for her comfort.
taking a quick note to apologise if this isn't a hostile individual (and still isn't hostile after this action of hers), lorem makes quick work of defending herself:
she spins around and, with great effort, tries to swing her tray at the too-close person. she'll clean up the spilled pie and meat lumps later. ]
ready or not. (hide and seek.) [ once she gets her bearings after that awkward encounter at the school, lorem uses the map on her tablet to make her way towards the village. her best chance of figuring out what to do next is to get into the thick of it, she supposes. sounds like something laura and leeds would do-
her thoughts are interrupted when something jumps out of a bush and rushes by her. it's tall and gangly and covered in what she thinks is sewn up pillow covers. that's all lorem can make of the strange thing before it pauses long enough to toss a box at her.
she barely catches it in time, fumbling with the heavy thing long enough to lose sight of the fleeing... fleeing spirit, was it? there was a mention of it in the message. lorem gathers that much as she looks up again and sees someone making their way towards her. ]
Oh- Hello there! [ deciding to make a better impression this time around, lorem does not throw what she has in her arms at the approach of another person.
instead, she inclines her head to greet them and she lifts the box up- grunting with some effort while doing so. ] Is this yours? A spirit - I believe that's what you call them? - threw it at me. I hope there's nothing fragile in here.
moving in. (the village.) [ and she finally makes her way to the village. at long last too. it'll be nice to have some guaranteed privacy to herself and ruminate over the implications of her being here.
lorem decides bridalveil falls, #1, will be her residence in the village. it looks okay. there are clear signs of it weathering through damage and wear but it looks like that's the case for all the cabins here.
hmmm.
deciding to be proactive on the matter, lorem boots up her .comm device and, begins to go to every occupied cabin, knocking at the door with practiced grace and readiness when it comes to suddenly soliciting other individuals. if the person opens their door, lorem is quick to launch into her spiel: ]
Hello! I guess we'll be working together now. [ she sticks out her hand for them to take if they want. she beams at them with a well-practised sense of cheer to her as if used to this. ] I'm Lorem Laurel. I'm new here. If you don't mind, could we have a chat? It won't be for long, I promise.
[ she'll also be doing this to those she happens to cross paths with. those who don't even live in the village are not safe from lorem on a mission. no sir. ]
wildcard! (anything goes.) [ want to do something else altogether? this is the prompt you can use!
feel free to plot with me over at prognostic if you want. ]
lorem laurel. | original character.
[ when lorem wakes up, her head is hurting
like something had crushed itand her current circumstances do not help: the too dark enviornment. the deep red glow of a lantern right next to her crumpled form. the contrasting bright blue glow of a tablet next to said lantern.... and something offering her a slice of questionable cherry pie, all but shoving it under her nose. at least it's still edible upon taking a polite bite of it so the... host(?) lets her have some personal space again.
while she eats the pie and strange little meat lumps(?) offered on a tray that she brings with her, lorem takes the chance to explore her new surroundings of this... school she's in. this is certainly not dust tumbles, with how cold and wet it is compared to the dry and arid climate she's grown accustomed too. with her .comm device not working at full capacity and with no idea where she is, what does she do first...?
she's ruminating on this problem when she hears/realises something or someone is right behind her. much too close for her comfort.
taking a quick note to apologise if this isn't a hostile individual (and still isn't hostile after this action of hers), lorem makes quick work of defending herself:
she spins around and, with great effort, tries to swing her tray at the too-close person. she'll clean up the spilled pie and meat lumps later. ]
ready or not. (hide and seek.)
[ once she gets her bearings after that awkward encounter at the school, lorem uses the map on her tablet to make her way towards the village. her best chance of figuring out what to do next is to get into the thick of it, she supposes. sounds like something laura and leeds would do-
her thoughts are interrupted when something jumps out of a bush and rushes by her. it's tall and gangly and covered in what she thinks is sewn up pillow covers. that's all lorem can make of the strange thing before it pauses long enough to toss a box at her.
she barely catches it in time, fumbling with the heavy thing long enough to lose sight of the fleeing... fleeing spirit, was it? there was a mention of it in the message. lorem gathers that much as she looks up again and sees someone making their way towards her. ]
Oh- Hello there! [ deciding to make a better impression this time around, lorem does not throw what she has in her arms at the approach of another person.
instead, she inclines her head to greet them and she lifts the box up- grunting with some effort while doing so. ] Is this yours? A spirit - I believe that's what you call them? - threw it at me. I hope there's nothing fragile in here.
moving in. (the village.)
[ and she finally makes her way to the village. at long last too. it'll be nice to have some guaranteed privacy to herself and ruminate over the implications of her being here.
lorem decides bridalveil falls, #1, will be her residence in the village. it looks okay. there are clear signs of it weathering through damage and wear but it looks like that's the case for all the cabins here.
hmmm.
deciding to be proactive on the matter, lorem boots up her .comm device and, begins to go to every occupied cabin, knocking at the door with practiced grace and readiness when it comes to suddenly soliciting other individuals. if the person opens their door, lorem is quick to launch into her spiel: ]
Hello! I guess we'll be working together now. [ she sticks out her hand for them to take if they want. she beams at them with a well-practised sense of cheer to her as if used to this. ] I'm Lorem Laurel. I'm new here. If you don't mind, could we have a chat? It won't be for long, I promise.
[ she'll also be doing this to those she happens to cross paths with. those who don't even live in the village are not safe from lorem on a mission. no sir. ]
wildcard! (anything goes.)
[ want to do something else altogether? this is the prompt you can use!
feel free to plot with me over at