Finally, something they don't share. The Soldier really does not have that kind of drive and initiative. If things don't go their way, they roll with it, and don't try to change the situation-- not if it isn't endangering a friend, anyway. Something like seeking memories or dispelling boredom just isn't that important.
"Just don't want you to get discouraged," they say, "if nothing happens." They won't. The dreidel games taught them that much: no hoping for memories. Then it's just a pleasant surprise if it happens. (Or sometimes unpleasant. Well, yes. But that's not what we're thinking about right now.)
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"Just don't want you to get discouraged," they say, "if nothing happens." They won't. The dreidel games taught them that much: no hoping for memories. Then it's just a pleasant surprise if it happens. (Or sometimes unpleasant. Well, yes. But that's not what we're thinking about right now.)