Cao Pi (
pure_havoc) wrote in
logsinthenight2019-12-09 01:08 pm
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Round 2 [open]
characters: Cao Pi and everyone who wants to show up
location: town hall
date/time: Dec. 8, starting at moonrise
content: Community meeting, take 2! After the Dreamer/Defender incident, there's a lot to talk about and Cao Pi has encouraged everyone to come and publicly share what they learned while asleep or what ideas they have to make the next massacre less massacre-y. Feel free to handwave catching his post or hearing about it from a friend.
warnings: none likely but lmk if that changes. Threadjacking likely; if you don't want to be threadjacked, make some sort of indication.
As before, Cao Pi arrives ahead of time to ensure the town hall is ready for a session, righting any chairs that might have been thrown about in recent melees and checking the logbook for recent information. When a fair amount of people have arrived and he can see the waxing moon rising through the leafless trees outside, he rises to begin with a short intro.
"By now we know that those who succumbed to the food at the feast had a strange experience - they shared dreams with each other, in which they found themselves seeing Beacon as it was in the past. I encourage all those who dreamed, and remember it well, please tell us all what you saw. There may be considerable clues to our purpose and progress in even the smallest detail.
"The rest of us, well. We managed to make it through and I believe those who were killed are whole again, but for our part we can go over what worked and what didn't. Defending ourselves isn't merely a matter of being trained to use weapons. The spirits which attacked were formidable, powerful. We will need more than just our strength to outlast another attack. Ideas are welcome, as is any new information we have on everything from communications to threats."
That's all he'll ramble about this time, he'll take a seat and allow others to have the floor before he makes any more grandiose speeches.
location: town hall
date/time: Dec. 8, starting at moonrise
content: Community meeting, take 2! After the Dreamer/Defender incident, there's a lot to talk about and Cao Pi has encouraged everyone to come and publicly share what they learned while asleep or what ideas they have to make the next massacre less massacre-y. Feel free to handwave catching his post or hearing about it from a friend.
warnings: none likely but lmk if that changes. Threadjacking likely; if you don't want to be threadjacked, make some sort of indication.
As before, Cao Pi arrives ahead of time to ensure the town hall is ready for a session, righting any chairs that might have been thrown about in recent melees and checking the logbook for recent information. When a fair amount of people have arrived and he can see the waxing moon rising through the leafless trees outside, he rises to begin with a short intro.
"By now we know that those who succumbed to the food at the feast had a strange experience - they shared dreams with each other, in which they found themselves seeing Beacon as it was in the past. I encourage all those who dreamed, and remember it well, please tell us all what you saw. There may be considerable clues to our purpose and progress in even the smallest detail.
"The rest of us, well. We managed to make it through and I believe those who were killed are whole again, but for our part we can go over what worked and what didn't. Defending ourselves isn't merely a matter of being trained to use weapons. The spirits which attacked were formidable, powerful. We will need more than just our strength to outlast another attack. Ideas are welcome, as is any new information we have on everything from communications to threats."
That's all he'll ramble about this time, he'll take a seat and allow others to have the floor before he makes any more grandiose speeches.
A
[He still feels hunger and thirst, but he wonders if it's just a familiarity with eating and drinking, more than an actual need.]
no subject
I imagine personal tolerance varies, but personally I can go without for about three days. After that the signs of hunger become fairly apparent. I've never tried to push far enough to see if not eating at all will prove fatal, for obvious reasons.
( so they wouldn't need a giant stockpile, but enough that could tide them over if things go south again. )
no subject
Well that will keep the amount we need to a manageable amount. That's promising and we could potentially save for a longer period of time. My suggestion would be to aim for a month, since this recent attack was two weeks.
I'd be most concerned with making sure wherever we store this is protected. We wouldn't want them to strike there first. Or something else to happen.
[Like the incident with the Ferry.]
no subject
( if something were to happen to the shipment, then they'd hopefully have enough to pull them through the month without the same concerns and shortages that have cropped up in the past. )
That's true. When the rats attacked our food supply, we had little defense for it. It might be wise to have more than one location, and somewhere secure.
no subject
The Armory maybe, in the lower level where the targets are, is fairly secure and has limited entry and exit points. It is a fair distance from the Invincible, but we can't keep everything in the Inn. It'll become the first target of every attack if they know that it's our primary base of operations.
I had forgotten the rats, they seemed so mundane compared to all else that's happened.
no subject
It was one of the first things I remember. One hell of a welcome.
( and he's since had to tussle with the Rat King a second time around. would not recommend. )
I haven't been out to the armory yet, but I like the idea of something a little distant from town.
no subject
You may be onto something there. If we can fortify the path from the Invincible and the Village to the Armory it would make sense to keep it further away. It's not terribly far, but perhaps a small, reinforced shed where people can hide if need be while travelling out there, stocked with a few supplies.
[Yes good, something tangible for him to do.]
no subject
It's a good point that we'd have to take precautions to make sure we could still access a distant stockpile if things go south. ( food they can't get to is food that isn't at all helpful. not to mention the more remote, the more likely it is to walk off before they actually want it to. )
That's an idea. We could use more safe places during attacks, it'd be two birds with one stone if we could accomplish both at once.
no subject
In any case we have some amount of supplies, but nothing to use for walls or a roof.
no subject
I know the store has some generalized supplies, but likely not anything that could be made into walls. The scrap yard might have something useable, I'm not sure. Has anyone tried requesting building materials from Rastus?
no subject
I asked Rastus to see if he could bring us an armorsmith, I think he was offended by my asking for an actual person. So I'm waiting a while before asking for anything else.
no subject
I wouldn't mind asking him, though I'm not the most experienced in building materials. I'd need to know what we need, exactly.
no subject
I am unsure as well. Lumber and siding and drywall I suppose. But for a structure that's defensible I'm sure there's something better. There's such a vast array of people here that someone is bound to have experience with such things.
gently wraps here ?? or on yours!
( either way, they've got the plan and the willpower — they can figure out the rest! )