moderatelymaladjusted: (01)
Quentin Coldwater ([personal profile] moderatelymaladjusted) wrote in [community profile] logsinthenight 2019-11-17 08:33 pm (UTC)

Quentin Coldwater - ota

Lead in-

[Quentin doesn't trust the spirits.

Not even the seemingly harmless ones in town and this is why he's at home while Eliot is away to join the feast. He's living off left-overs and half a bottle of cheap-tasting red wine, sulking to himself and playing Sudoku while apparently everyone else are willing to let bygones be bygones and party with someone who might be behind a lot of the horribleness in Beacon.

Eliot stumbles in, they fall asleep, and he hears little about the feast because when Quentin makes up his mind about something, he can be surprisingly stubborn about it. And this is one of those things.

It's the noise that wakes him up, and it seems as if no time at all has passed since he put his head down and he jolts awake in the dark. There's someone at the door. Loud, clanging noises as if something is trying to claw the door open. The keyword being claw, since that sharp clicking sound isn't made by any hands he'd ever seen.

Quentin rolls over, nudges Eliot and-- nothing. Eliot is still breathing, but he's not waking up and Quentin starts to quietly panic, feeling for a pulse (which he finds) and shaking him awake (which fails). Whatever he does, Eliot doesn't wake up and the noise from downstairs doesn't stop.

He hurries down to take a look, fully expecting him to follow and what he see, makes his blood run cold. The edge of the trees looks alive. So many spirits, it's almost impossible to tell one from the other, all of them swarming like locusts towards the cabins. Carried on stilted and pointy legs, crawling along the forest floor on their bellies, but with way too many legs.


1. Cabin fever first few days

[And one of them is trying to turn the door handle to the cabin.

Quentin is down the stairs in the blink of an eye, spell on his lips and his fingers moving through the tuts for magic missile as he wrenches open the door and hurls the curse in to the face (?) of whatever it is, throwing it through the air.]


Holy shit!

[As the creature shakes itself off and gets up on shaky legs, heads bowed and bony shoulders trembling before it charges at him again, the sharp pointy things at the ends of it's legs slashing the earth.]

Someone? Jesus, is anyone out here--!?

2- on the road somewhere between 17/18/19

[It just wasn't possible to stay at the cabin anymore. No food, plenty of water and no pee-breaks. So, Quentin, tired and weary and not at all up for any of this shit, when all he had was one can of fruit and a bottle of water, times it. He watches the spirits attack in waves, clawing and biting at the wooden walls, pushing against the make-shift barriers and he watches as they fall back for a little while.

When it seems safe - ha! Okay, when it seems safer, he hurries to the tree line, grabbing two long pieces of wood and dashes right back to the relative safety of the cabin.

Thank god for junior cowboy camp!

He makes a travois, using the strips of sheets he'd set aside to mark the way in the forest with, to bind the two poles together and fastening one of the bed covers to the frame with spells, he carefully places Eliot in to it, straps on his messenger bag and the quiver of arrows and heads out, bow in hand.

It's along, long way through the dark, dragging Eliot all the way and watching out for spirits and Quentin keeps the Sumerian Shield Spell close to the surface of his mind as he makes his way out of the cabin area and up towards the town.]


3 - Town Square and the Bonfire somewhere between 18/19-21/22

[Food gone and water depleted, Quentin stumbles in to the town square and falls down in front of the bonfire. He's cold, so fucking cold, despite how much he's sweating right now from trying to drag Eliot all this fucking way. The travois falls from around his waist and he just stays there, breathing hard for a few minutes and trying to soak up some of the heat from the flames before he has to go on.

But.

And there's always a 'but' in stories like this, just as he's feeling maybe not completely miserable, something explodes out of the trees and comes for him, it's large snout sniffing the air as the raises itself on its hind legs- the body is an oozing black mess, like someone had turned it inside out and left it still alive in the forest and now it wants someone else to feel the pain.

It stalks closer on stiff legs and Quentin nocks an arrow and casts the Declan's Accuracy Spell, waiting- waiting-waiting]


4 - On the road again - remix somewhere around 21/22 - network

If there's anybody out there who wants to go to the armory, I'll be leaving in three hours from the Invincible. I think it would be better to travel in a group, but.

I'm not waiting, so come if you want to and bring food. And Water. There should be plenty of weapons when we get there.


5 - There'll be peace when you are done, the armory end-days

[Despite everything, the spirits, dragging the dead-weight called Eliot and feeling so clod he's not sure he's ever going to feel warm again, Quentin made it all the way from the cabins in the woods to the armory, on foot. Dragging Eliot along when he had to, and used magic when he didn't have anything else left to give.

The armory is here, though. Almost whole and stocked to the rafters with weapon, most of them he has no idea how to use, but there's not really any choice anymore. The Sleepers - Eliot hadn't been the only one not waking up, half the town seemed to be fast asleep at this point, passed out around the town and carefully picked up and tended to by the ones who were left.

Nothing seemed to wake them up, not food or water. No loud noises and no amount of pain or pinches could move them. Fast asleep and too vulnerable by half because of it.

He drinks his water and swallows the rest of his piece of bread before grabbing more arrows to head out to join the fray.]


Wildcard- find him somewhere between the cabins and the armory? can be at any point during the event

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